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https://github.com/ergochat/ergo.git
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fix closed channel on socket close
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parent
9c1ab4f610
commit
58517ad4e8
@ -67,6 +67,8 @@ func (client *Client) readCommands() {
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msg.SetClient(client)
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client.server.commands <- msg
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}
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client.server.toDestroy <- client
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}
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func (client *Client) Touch() {
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@ -117,9 +119,8 @@ func (client *Client) connectionClosed() {
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func (client *Client) Destroy() {
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if DEBUG_CLIENT {
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log.Printf("%s destroy", client)
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log.Printf("%s: destroying", client)
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}
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// clean up self
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client.socket.Close()
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@ -143,7 +144,7 @@ func (client *Client) Destroy() {
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client.server.clients.Remove(client)
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if DEBUG_CLIENT {
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log.Printf("%s destroyed", client)
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log.Printf("%s: destroyed", client)
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}
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}
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@ -203,7 +204,7 @@ func (c *Client) Id() string {
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}
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func (c *Client) String() string {
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return c.UserHost()
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return c.Id()
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}
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func (client *Client) AddFriend(friend *Client) {
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@ -240,5 +241,5 @@ func (client *Client) Quit(message string) {
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}
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client.Reply(RplError(client.server, client))
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client.Destroy()
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client.socket.Close()
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}
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@ -460,14 +460,14 @@ func (changes ModeChanges) String() string {
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type ModeCommand struct {
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BaseCommand
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nickname string
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changes []ModeChange
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changes ModeChanges
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}
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// MODE <nickname> *( ( "+" / "-" ) *( "i" / "w" / "o" / "O" / "r" ) )
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func NewUserModeCommand(args []string) (editableCommand, error) {
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cmd := &ModeCommand{
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nickname: args[0],
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changes: make([]ModeChange, 0),
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changes: make(ModeChanges, 0),
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}
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for _, modeChange := range args[1:] {
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@ -23,6 +23,7 @@ type Server struct {
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name string
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operators map[string]string
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password string
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toDestroy chan *Client
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}
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func NewServer(config *Config) *Server {
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@ -36,6 +37,7 @@ func NewServer(config *Config) *Server {
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name: config.Name,
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operators: make(map[string]string),
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password: config.Password,
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toDestroy: make(chan *Client),
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}
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for _, opConf := range config.Operators {
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@ -55,6 +57,9 @@ func (server *Server) ReceiveCommands() {
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case conn := <-server.conns:
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NewClient(server, conn)
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case client := <-server.toDestroy:
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client.Destroy()
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case cmd := <-server.commands:
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client := cmd.Client()
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if DEBUG_SERVER {
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@ -65,7 +70,7 @@ func (server *Server) ReceiveCommands() {
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case Authorization:
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authCmd, ok := cmd.(AuthServerCommand)
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if !ok {
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client.Destroy()
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client.socket.Close()
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continue
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}
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authCmd.HandleAuthServer(server)
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@ -73,7 +78,7 @@ func (server *Server) ReceiveCommands() {
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case Registration:
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regCmd, ok := cmd.(RegServerCommand)
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if !ok {
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client.Destroy()
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client.socket.Close()
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continue
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}
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regCmd.HandleRegServer(server)
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@ -249,7 +254,7 @@ func (m *PassCommand) HandleAuthServer(s *Server) {
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if s.password != m.password {
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client.Reply(ErrPasswdMismatch(s))
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client.Destroy()
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client.socket.Close()
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return
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}
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@ -13,7 +13,6 @@ const (
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)
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type Socket struct {
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closed bool
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conn net.Conn
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done chan bool
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reader *bufio.Reader
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@ -43,13 +42,7 @@ func (socket *Socket) String() string {
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}
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func (socket *Socket) Close() {
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if socket.closed {
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return
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}
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socket.closed = true
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socket.done <- true
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close(socket.done)
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}
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func (socket *Socket) Read() <-chan string {
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@ -82,6 +75,7 @@ func (socket *Socket) readLines() {
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}
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close(socket.receive)
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socket.Close()
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if DEBUG_NET {
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log.Printf("%s closed", socket)
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}
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@ -114,10 +108,16 @@ func (socket *Socket) writeLines() {
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if DEBUG_NET {
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log.Printf("%s closing", socket)
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}
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if done {
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socket.conn.Close()
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}
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for _ = range socket.send {
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// discard lines
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// read incoming messages and discard to avoid hangs
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for {
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select {
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case <-socket.send:
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case <-socket.done:
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}
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}
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}
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