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Merge pull request #1995 from slingamn/trylock.1
replace some utils.Semaphore with (*sync.Mutex).TryLock
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commit
57a213123f
@ -47,10 +47,10 @@ type Channel struct {
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userLimit int
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accountToUMode map[string]modes.Mode
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history history.Buffer
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stateMutex sync.RWMutex // tier 1
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writerSemaphore utils.Semaphore // tier 1.5
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joinPartMutex sync.Mutex // tier 3
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ensureLoaded utils.Once // manages loading stored registration info from the database
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stateMutex sync.RWMutex // tier 1
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writebackLock sync.Mutex // tier 1.5
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joinPartMutex sync.Mutex // tier 3
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ensureLoaded utils.Once // manages loading stored registration info from the database
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dirtyBits uint
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settings ChannelSettings
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}
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@ -61,12 +61,11 @@ func NewChannel(s *Server, name, casefoldedName string, registered bool) *Channe
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config := s.Config()
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channel := &Channel{
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createdTime: time.Now().UTC(), // may be overwritten by applyRegInfo
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members: make(MemberSet),
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name: name,
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nameCasefolded: casefoldedName,
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server: s,
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writerSemaphore: utils.NewSemaphore(1),
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createdTime: time.Now().UTC(), // may be overwritten by applyRegInfo
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members: make(MemberSet),
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name: name,
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nameCasefolded: casefoldedName,
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server: s,
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}
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channel.initializeLists()
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@ -209,11 +208,11 @@ func (channel *Channel) MarkDirty(dirtyBits uint) {
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// ChannelManager's lock (that way, no one can join and make the channel dirty again
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// between this method exiting and the actual deletion).
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func (channel *Channel) IsClean() bool {
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if !channel.writerSemaphore.TryAcquire() {
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if !channel.writebackLock.TryLock() {
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// a database write (which may fail) is in progress, the channel cannot be cleaned up
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return false
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}
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defer channel.writerSemaphore.Release()
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defer channel.writebackLock.Unlock()
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channel.stateMutex.RLock()
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defer channel.stateMutex.RUnlock()
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@ -225,7 +224,7 @@ func (channel *Channel) IsClean() bool {
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}
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func (channel *Channel) wakeWriter() {
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if channel.writerSemaphore.TryAcquire() {
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if channel.writebackLock.TryLock() {
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go channel.writeLoop()
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}
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}
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@ -235,7 +234,7 @@ func (channel *Channel) writeLoop() {
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for {
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// TODO(#357) check the error value of this and implement timed backoff
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channel.performWrite(0)
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channel.writerSemaphore.Release()
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channel.writebackLock.Unlock()
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channel.stateMutex.RLock()
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isDirty := channel.dirtyBits != 0
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@ -249,7 +248,7 @@ func (channel *Channel) writeLoop() {
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return // nothing to do
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} // else: isDirty, so we need to write again
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if !channel.writerSemaphore.TryAcquire() {
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if !channel.writebackLock.TryLock() {
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return
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}
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}
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@ -272,8 +271,8 @@ func (channel *Channel) Store(dirtyBits uint) (err error) {
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}
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}()
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channel.writerSemaphore.Acquire()
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defer channel.writerSemaphore.Release()
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channel.writebackLock.Lock()
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defer channel.writebackLock.Unlock()
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return channel.performWrite(dirtyBits)
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}
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@ -113,7 +113,7 @@ type Client struct {
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vhost string
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history history.Buffer
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dirtyBits uint
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writerSemaphore utils.Semaphore // tier 1.5
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writebackLock sync.Mutex // tier 1.5
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}
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type saslStatus struct {
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@ -335,16 +335,15 @@ func (server *Server) RunClient(conn IRCConn) {
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Duration: config.Accounts.LoginThrottling.Duration,
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Limit: config.Accounts.LoginThrottling.MaxAttempts,
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},
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server: server,
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accountName: "*",
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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realIP: realIP,
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proxiedIP: proxiedIP,
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requireSASL: requireSASL,
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nextSessionID: 1,
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writerSemaphore: utils.NewSemaphore(1),
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server: server,
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accountName: "*",
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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realIP: realIP,
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proxiedIP: proxiedIP,
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requireSASL: requireSASL,
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nextSessionID: 1,
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}
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if requireSASL {
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client.requireSASLMessage = banMsg
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@ -424,8 +423,6 @@ func (server *Server) AddAlwaysOnClient(account ClientAccount, channelToStatus m
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realname: realname,
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nextSessionID: 1,
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writerSemaphore: utils.NewSemaphore(1),
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}
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if client.checkAlwaysOnExpirationNoMutex(config, true) {
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@ -1772,7 +1769,7 @@ func (client *Client) markDirty(dirtyBits uint) {
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}
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func (client *Client) wakeWriter() {
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if client.writerSemaphore.TryAcquire() {
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if client.writebackLock.TryLock() {
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go client.writeLoop()
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}
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}
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@ -1780,13 +1777,13 @@ func (client *Client) wakeWriter() {
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func (client *Client) writeLoop() {
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for {
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client.performWrite(0)
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client.writerSemaphore.Release()
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client.writebackLock.Unlock()
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client.stateMutex.RLock()
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isDirty := client.dirtyBits != 0
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client.stateMutex.RUnlock()
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if !isDirty || !client.writerSemaphore.TryAcquire() {
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if !isDirty || !client.writebackLock.TryLock() {
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return
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}
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}
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@ -1844,8 +1841,8 @@ func (client *Client) Store(dirtyBits uint) (err error) {
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}
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}()
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client.writerSemaphore.Acquire()
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defer client.writerSemaphore.Release()
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client.writebackLock.Lock()
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defer client.writebackLock.Unlock()
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client.performWrite(dirtyBits)
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return nil
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}
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@ -8,8 +8,6 @@ import (
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"errors"
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"io"
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"sync"
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"github.com/ergochat/ergo/irc/utils"
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)
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var (
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@ -27,7 +25,7 @@ type Socket struct {
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maxSendQBytes int
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// this is a trylock enforcing that only one goroutine can write to `conn` at a time
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writerSemaphore utils.Semaphore
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writeLock sync.Mutex
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buffers [][]byte
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totalLength int
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@ -40,9 +38,8 @@ type Socket struct {
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// NewSocket returns a new Socket.
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func NewSocket(conn IRCConn, maxSendQBytes int) *Socket {
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result := Socket{
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conn: conn,
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maxSendQBytes: maxSendQBytes,
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writerSemaphore: utils.NewSemaphore(1),
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conn: conn,
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maxSendQBytes: maxSendQBytes,
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}
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return &result
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}
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@ -128,8 +125,8 @@ func (socket *Socket) BlockingWrite(data []byte) (err error) {
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}()
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// blocking acquire of the trylock
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socket.writerSemaphore.Acquire()
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defer socket.writerSemaphore.Release()
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socket.writeLock.Lock()
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defer socket.writeLock.Unlock()
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// first, flush any buffered data, to preserve the ordering guarantees
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closed := socket.performWrite()
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@ -146,7 +143,7 @@ func (socket *Socket) BlockingWrite(data []byte) (err error) {
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// wakeWriter starts the goroutine that actually performs the write, without blocking
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func (socket *Socket) wakeWriter() {
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if socket.writerSemaphore.TryAcquire() {
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if socket.writeLock.TryLock() {
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// acquired the trylock; send() will release it
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go socket.send()
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}
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@ -182,12 +179,12 @@ func (socket *Socket) send() {
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socket.performWrite()
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// surrender the trylock, avoiding a race where a write comes in after we've
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// checked readyToWrite() and it returned false, but while we still hold the trylock:
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socket.writerSemaphore.Release()
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socket.writeLock.Unlock()
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// check if more data came in while we held the trylock:
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if !socket.readyToWrite() {
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return
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}
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if !socket.writerSemaphore.TryAcquire() {
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if !socket.writeLock.TryLock() {
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// failed to acquire; exit and wait for the holder to observe readyToWrite()
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// after releasing it
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return
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