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Merge pull request #525 from slingamn/autobrb.8
hopefully the last round of resume/brb fixes before the release
This commit is contained in:
commit
4a4bf8612b
@ -113,7 +113,7 @@ CAPDEFS = [
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),
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CapDef(
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identifier="Resume",
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name="draft/resume-0.4",
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name="draft/resume-0.5",
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url="https://github.com/DanielOaks/ircv3-specifications/blob/master+resume/extensions/resume.md",
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standard="proposed IRCv3",
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),
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@ -77,7 +77,7 @@ const (
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// https://github.com/SaberUK/ircv3-specifications/blob/rename/extensions/rename.md
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Rename Capability = iota
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// Resume is the proposed IRCv3 capability named "draft/resume-0.4":
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// Resume is the proposed IRCv3 capability named "draft/resume-0.5":
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// https://github.com/DanielOaks/ircv3-specifications/blob/master+resume/extensions/resume.md
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Resume Capability = iota
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@ -141,7 +141,7 @@ var (
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"message-tags",
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"multi-prefix",
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"draft/rename",
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"draft/resume-0.4",
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"draft/resume-0.5",
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"sasl",
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"server-time",
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"draft/setname",
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@ -53,6 +53,7 @@ type Client struct {
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certfp string
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channels ChannelSet
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ctime time.Time
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destroyed bool
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exitedSnomaskSent bool
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flags modes.ModeSet
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hostname string
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@ -103,6 +104,7 @@ type Session struct {
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idletimer IdleTimer
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fakelag Fakelag
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destroyed uint32
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quitMessage string
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@ -146,6 +148,20 @@ func (session *Session) MaxlenRest() int {
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return int(atomic.LoadUint32(&session.maxlenRest))
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}
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// returns whether the session was actively destroyed (for example, by ping
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// timeout or NS GHOST).
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// avoids a race condition between asynchronous idle-timing-out of sessions,
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// and a condition that allows implicit BRB on connection errors (since
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// destroy()'s socket.Close() appears to socket.Read() as a connection error)
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func (session *Session) Destroyed() bool {
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return atomic.LoadUint32(&session.destroyed) == 1
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}
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// sets the timed-out flag
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func (session *Session) SetDestroyed() {
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atomic.StoreUint32(&session.destroyed, 1)
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}
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// WhoWas is the subset of client details needed to answer a WHOWAS query
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type WhoWas struct {
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nick string
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@ -373,7 +389,7 @@ func (client *Client) run(session *Session) {
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client.nickTimer.Initialize(client)
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}
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firstLine := true
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firstLine := !isReattach
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for {
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maxlenRest := session.MaxlenRest()
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@ -386,8 +402,10 @@ func (client *Client) run(session *Session) {
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}
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client.Quit(quitMessage, session)
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// since the client did not actually send us a QUIT,
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// give them a chance to resume or reattach if applicable:
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// give them a chance to resume if applicable:
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if !session.Destroyed() {
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client.brbTimer.Enable()
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}
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break
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}
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@ -396,7 +414,7 @@ func (client *Client) run(session *Session) {
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}
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// special-cased handling of PROXY protocol, see `handleProxyCommand` for details:
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if !isReattach && firstLine {
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if firstLine {
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firstLine = false
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if strings.HasPrefix(line, "PROXY") {
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err = handleProxyCommand(client.server, client, session, line)
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@ -562,14 +580,14 @@ func (session *Session) playResume() {
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timestamp := session.resumeDetails.Timestamp
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gap := lastDiscarded.Sub(timestamp)
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session.resumeDetails.HistoryIncomplete = gap > 0
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session.resumeDetails.HistoryIncomplete = gap > 0 || timestamp.IsZero()
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gapSeconds := int(gap.Seconds()) + 1 // round up to avoid confusion
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details := client.Details()
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oldNickmask := details.nickMask
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client.SetRawHostname(session.rawHostname)
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hostname := client.Hostname() // may be a vhost
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timestampString := session.resumeDetails.Timestamp.Format(IRCv3TimestampFormat)
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timestampString := timestamp.Format(IRCv3TimestampFormat)
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// send quit/resume messages to friends
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for friend := range friends {
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@ -578,23 +596,29 @@ func (session *Session) playResume() {
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}
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for _, fSession := range friend.Sessions() {
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if fSession.capabilities.Has(caps.Resume) {
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if timestamp.IsZero() {
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fSession.Send(nil, oldNickmask, "RESUMED", hostname)
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} else {
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if !session.resumeDetails.HistoryIncomplete {
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fSession.Send(nil, oldNickmask, "RESUMED", hostname, "ok")
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} else if session.resumeDetails.HistoryIncomplete && !timestamp.IsZero() {
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fSession.Send(nil, oldNickmask, "RESUMED", hostname, timestampString)
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} else {
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fSession.Send(nil, oldNickmask, "RESUMED", hostname)
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}
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} else {
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if session.resumeDetails.HistoryIncomplete {
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fSession.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (up to %d seconds of history lost)"), gapSeconds))
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} else {
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if !session.resumeDetails.HistoryIncomplete {
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fSession.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected")))
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} else if session.resumeDetails.HistoryIncomplete && !timestamp.IsZero() {
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fSession.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (up to %d seconds of message history lost)"), gapSeconds))
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} else {
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fSession.Send(nil, oldNickmask, "QUIT", fmt.Sprintf(friend.t("Client reconnected (message history may have been lost)")))
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}
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}
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}
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}
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if session.resumeDetails.HistoryIncomplete {
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if session.resumeDetails.HistoryIncomplete && !timestamp.IsZero() {
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session.Send(nil, client.server.name, "WARN", "RESUME", "HISTORY_LOST", fmt.Sprintf(client.t("Resume may have lost up to %d seconds of history"), gapSeconds))
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} else {
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session.Send(nil, client.server.name, "WARN", "RESUME", "HISTORY_LOST", client.t("Resume may have lost some message history"))
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}
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session.Send(nil, client.server.name, "RESUME", "SUCCESS", details.nick)
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@ -942,10 +966,10 @@ func (client *Client) Quit(message string, session *Session) {
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func (client *Client) destroy(session *Session) {
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var sessionsToDestroy []*Session
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// allow destroy() to execute at most once
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client.stateMutex.Lock()
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details := client.detailsNoMutex()
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brbState := client.brbTimer.state
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brbAt := client.brbTimer.brbAt
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wasReattach := session != nil && session.client != client
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sessionRemoved := false
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var remainingSessions int
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@ -959,6 +983,16 @@ func (client *Client) destroy(session *Session) {
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sessionsToDestroy = []*Session{session}
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}
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}
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// should we destroy the whole client this time?
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// BRB is not respected if this is a destroy of the whole client (i.e., session == nil)
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brbEligible := session != nil && (brbState == BrbEnabled || brbState == BrbSticky)
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shouldDestroy := !client.destroyed && remainingSessions == 0 && !brbEligible
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if shouldDestroy {
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// if it's our job to destroy it, don't let anyone else try
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client.destroyed = true
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}
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exitedSnomaskSent := client.exitedSnomaskSent
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client.stateMutex.Unlock()
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// destroy all applicable sessions:
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@ -972,6 +1006,7 @@ func (client *Client) destroy(session *Session) {
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// send quit/error message to client if they haven't been sent already
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client.Quit("", session)
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quitMessage = session.quitMessage
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session.SetDestroyed()
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session.socket.Close()
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// remove from connection limits
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@ -991,7 +1026,7 @@ func (client *Client) destroy(session *Session) {
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}
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// do not destroy the client if it has either remaining sessions, or is BRB'ed
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if remainingSessions != 0 || brbState == BrbEnabled || brbState == BrbSticky {
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if !shouldDestroy {
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return
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}
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@ -1056,14 +1091,23 @@ func (client *Client) destroy(session *Session) {
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client.server.stats.ChangeOperators(-1)
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}
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for friend := range friends {
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// this happens under failure to return from BRB
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if quitMessage == "" {
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if !brbAt.IsZero() {
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awayMessage := client.AwayMessage()
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if awayMessage != "" {
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quitMessage = fmt.Sprintf("%s [%s ago]", awayMessage, time.Since(brbAt).Truncate(time.Second).String())
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}
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}
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}
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if quitMessage == "" {
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quitMessage = "Exited"
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}
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for friend := range friends {
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friend.sendFromClientInternal(false, splitQuitMessage.Time, splitQuitMessage.Msgid, details.nickMask, details.accountName, nil, "QUIT", quitMessage)
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}
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if !client.exitedSnomaskSent && registered {
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if !exitedSnomaskSent && registered {
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client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), details.nick))
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}
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}
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@ -97,15 +97,9 @@ func (client *Client) AddSession(session *Session) (success bool) {
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defer client.stateMutex.Unlock()
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// client may be dying and ineligible to receive another session
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switch client.brbTimer.state {
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case BrbDisabled:
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if len(client.sessions) == 0 {
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if client.destroyed {
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return false
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}
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case BrbDead:
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return false
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// default: BrbEnabled or BrbSticky, proceed
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}
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// success, attach the new session to the client
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session.client = client
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client.sessions = append(client.sessions, session)
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@ -187,6 +181,12 @@ func (client *Client) SetAway(away bool, awayMessage string) (changed bool) {
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return
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}
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func (client *Client) SetExitedSnomaskSent() {
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client.stateMutex.Lock()
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client.exitedSnomaskSent = true
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client.stateMutex.Unlock()
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}
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// uniqueIdentifiers returns the strings for which the server enforces per-client
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// uniqueness/ownership; no two clients can have colliding casefolded nicks or
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// skeletons.
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@ -1052,7 +1052,7 @@ func dlineHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Res
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}
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for _, mcl := range clientsToKill {
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mcl.exitedSnomaskSent = true
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mcl.SetExitedSnomaskSent()
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mcl.Quit(fmt.Sprintf(mcl.t("You have been banned from this server (%s)"), reason), nil)
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if mcl == client {
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killClient = true
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@ -1362,7 +1362,7 @@ func killHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Resp
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quitMsg := fmt.Sprintf("Killed (%s (%s))", client.nick, comment)
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server.snomasks.Send(sno.LocalKills, fmt.Sprintf(ircfmt.Unescape("%s$r was killed by %s $c[grey][$r%s$c[grey]]"), target.nick, client.nick, comment))
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target.exitedSnomaskSent = true
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target.SetExitedSnomaskSent()
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target.Quit(quitMsg, nil)
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target.destroy(nil)
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@ -1489,7 +1489,7 @@ func klineHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Res
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}
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for _, mcl := range clientsToKill {
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mcl.exitedSnomaskSent = true
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mcl.SetExitedSnomaskSent()
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mcl.Quit(fmt.Sprintf(mcl.t("You have been banned from this server (%s)"), reason), nil)
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if mcl == client {
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killClient = true
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@ -334,6 +334,7 @@ type BrbTimer struct {
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client *Client
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state BrbState
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brbAt time.Time
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duration time.Duration
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timer *time.Timer
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}
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@ -344,9 +345,7 @@ func (bt *BrbTimer) Initialize(client *Client) {
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// attempts to enable BRB for a client, returns whether it succeeded
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func (bt *BrbTimer) Enable() (success bool, duration time.Duration) {
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// BRB only makes sense if a new connection can attach to the session;
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// this can happen either via RESUME or via bouncer reattach
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if bt.client.Account() == "" && bt.client.ResumeID() == "" {
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if !bt.client.Registered() || bt.client.ResumeID() == "" {
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return
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}
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@ -361,6 +360,11 @@ func (bt *BrbTimer) Enable() (success bool, duration time.Duration) {
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bt.state = BrbEnabled
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bt.duration = duration
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bt.resetTimeout()
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// only track the earliest BRB, if multiple sessions are BRB'ing at once
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// TODO(#524) this is inaccurate in case of an auto-BRB
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if bt.brbAt.IsZero() {
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bt.brbAt = time.Now().UTC()
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}
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success = true
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case BrbSticky:
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success = true
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@ -373,14 +377,17 @@ func (bt *BrbTimer) Enable() (success bool, duration time.Duration) {
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// turns off BRB for a client and stops the timer; used on resume and during
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// client teardown
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func (bt *BrbTimer) Disable() {
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func (bt *BrbTimer) Disable() (brbAt time.Time) {
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bt.client.stateMutex.Lock()
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defer bt.client.stateMutex.Unlock()
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if bt.state == BrbEnabled {
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bt.state = BrbDisabled
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brbAt = bt.brbAt
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bt.brbAt = time.Time{}
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}
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bt.resetTimeout()
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return
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}
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func (bt *BrbTimer) resetTimeout() {
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