mirror of
https://github.com/ergochat/ergo.git
synced 2024-11-10 22:19:31 +01:00
commit
37cd2e77c5
@ -507,6 +507,15 @@ type Config struct {
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Casemapping Casemapping
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}
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Roleplay struct {
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Enabled *bool
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enabled bool
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RequireChanops bool `yaml:"require-chanops"`
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RequireOper bool `yaml:"require-oper"`
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AddSuffix *bool `yaml:"add-suffix"`
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addSuffix bool
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}
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Languages struct {
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Enabled bool
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Path string
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@ -844,12 +853,7 @@ func LoadConfig(filename string) (config *Config, err error) {
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// set this even if STS is disabled
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config.Server.capValues[caps.STS] = config.Server.STS.Value()
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// lookup-hostnames defaults to true if unset
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if config.Server.LookupHostnames != nil {
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config.Server.lookupHostnames = *config.Server.LookupHostnames
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} else {
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config.Server.lookupHostnames = true
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}
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config.Server.lookupHostnames = utils.BoolDefaultTrue(config.Server.LookupHostnames)
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// process webirc blocks
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var newWebIRC []webircConfig
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@ -1014,12 +1018,7 @@ func LoadConfig(filename string) (config *Config, err error) {
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}
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config.Server.capValues[caps.Languages] = config.languageManager.CapValue()
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// RecoverFromErrors defaults to true
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if config.Debug.RecoverFromErrors != nil {
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config.Debug.recoverFromErrors = *config.Debug.RecoverFromErrors
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} else {
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config.Debug.recoverFromErrors = true
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}
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config.Debug.recoverFromErrors = utils.BoolDefaultTrue(config.Debug.RecoverFromErrors)
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// process operator definitions, store them to config.operators
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operclasses, err := config.OperatorClasses()
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@ -1053,12 +1052,7 @@ func LoadConfig(filename string) (config *Config, err error) {
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config.Channels.Registration.MaxChannelsPerAccount = 15
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}
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forceTrailingPtr := config.Server.Compatibility.ForceTrailing
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if forceTrailingPtr != nil {
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config.Server.Compatibility.forceTrailing = *forceTrailingPtr
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} else {
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config.Server.Compatibility.forceTrailing = true
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}
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config.Server.Compatibility.forceTrailing = utils.BoolDefaultTrue(config.Server.Compatibility.ForceTrailing)
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config.loadMOTD()
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@ -1080,6 +1074,9 @@ func LoadConfig(filename string) (config *Config, err error) {
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config.History.ZNCMax = config.History.ChathistoryMax
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}
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config.Roleplay.enabled = utils.BoolDefaultTrue(config.Roleplay.Enabled)
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config.Roleplay.addSuffix = utils.BoolDefaultTrue(config.Roleplay.AddSuffix)
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config.Datastore.MySQL.ExpireTime = time.Duration(config.History.Restrictions.ExpireTime)
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config.Server.Cloaks.Initialize()
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@ -1133,8 +1130,10 @@ func (config *Config) generateISupport() (err error) {
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isupport.Add("NETWORK", config.Network.Name)
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isupport.Add("NICKLEN", strconv.Itoa(config.Limits.NickLen))
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isupport.Add("PREFIX", "(qaohv)~&@%+")
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isupport.Add("RPCHAN", "E")
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isupport.Add("RPUSER", "E")
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if config.Roleplay.enabled {
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isupport.Add("RPCHAN", "E")
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isupport.Add("RPUSER", "E")
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}
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isupport.Add("STATUSMSG", "~&@%+")
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isupport.Add("TARGMAX", fmt.Sprintf("NAMES:1,LIST:1,KICK:1,WHOIS:1,USERHOST:10,PRIVMSG:%s,TAGMSG:%s,NOTICE:%s,MONITOR:", maxTargetsString, maxTargetsString, maxTargetsString))
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isupport.Add("TOPICLEN", strconv.Itoa(config.Limits.TopicLen))
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@ -2027,7 +2027,7 @@ func dispatchMessageToTarget(client *Client, tags map[string]string, histType hi
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func npcHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *ResponseBuffer) bool {
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target := msg.Params[0]
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fakeSource := msg.Params[1]
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message := msg.Params[2]
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message := msg.Params[2:]
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_, err := CasefoldName(fakeSource)
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if err != nil {
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@ -2046,7 +2046,7 @@ func npcHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Respo
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func npcaHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *ResponseBuffer) bool {
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target := msg.Params[0]
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fakeSource := msg.Params[1]
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message := msg.Params[2]
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message := msg.Params[2:]
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sourceString := fmt.Sprintf(npcNickMask, fakeSource, client.nick)
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_, err := CasefoldName(fakeSource)
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@ -2231,7 +2231,7 @@ func renameHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Re
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rb.Add(nil, server.name, ERR_NOSUCHCHANNEL, client.Nick(), utils.SafeErrorParam(oldName), client.t("No such channel"))
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return false
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}
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if !(channel.ClientIsAtLeast(client, modes.Operator) || client.HasRoleCapabs("chanreg")) {
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if !(channel.ClientIsAtLeast(client, modes.ChannelOperator) || client.HasRoleCapabs("chanreg")) {
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rb.Add(nil, server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), oldName, client.t("You're not a channel operator"))
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return false
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}
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@ -2334,7 +2334,7 @@ func sanickHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *Re
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// SCENE <target> <message>
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func sceneHandler(server *Server, client *Client, msg ircmsg.IrcMessage, rb *ResponseBuffer) bool {
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target := msg.Params[0]
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message := msg.Params[1]
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message := msg.Params[1:]
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sourceString := fmt.Sprintf(sceneNickMask, client.nick)
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sendRoleplayMessage(server, client, sourceString, target, false, message, rb)
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@ -4,10 +4,11 @@
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package irc
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import (
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"fmt"
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"bytes"
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"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/history"
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"github.com/oragono/oragono/irc/modes"
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"github.com/oragono/oragono/irc/utils"
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)
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const (
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@ -15,17 +16,39 @@ const (
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sceneNickMask = "=Scene=!%s@npc.fakeuser.invalid"
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)
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func sendRoleplayMessage(server *Server, client *Client, source string, targetString string, isAction bool, message string, rb *ResponseBuffer) {
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if isAction {
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message = fmt.Sprintf("\x01ACTION %s (%s)\x01", message, client.nick)
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} else {
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// block attempts to send CTCP messages to Tor clients
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// TODO(#395) clean this up
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if len(message) != 0 && message[0] == '\x01' {
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return
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}
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message = fmt.Sprintf("%s (%s)", message, client.nick)
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func sendRoleplayMessage(server *Server, client *Client, source string, targetString string, isAction bool, messageParts []string, rb *ResponseBuffer) {
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config := server.Config()
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if !config.Roleplay.enabled {
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rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, targetString, client.t("Roleplaying has been disabled by the server administrators"))
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return
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}
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if config.Roleplay.RequireOper && !client.HasRoleCapabs("roleplay") {
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rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, targetString, client.t("Insufficient privileges"))
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return
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}
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// block attempts to send CTCP messages to Tor clients
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if len(messageParts) > 0 && len(messageParts[0]) > 0 && messageParts[0][0] == '\x01' {
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return
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}
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var buf bytes.Buffer
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if isAction {
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buf.WriteString("\x01ACTION ")
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}
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for i, part := range messageParts {
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buf.WriteString(part)
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if i != len(messageParts)-1 {
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buf.WriteByte(' ')
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}
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}
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if config.Roleplay.addSuffix {
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buf.WriteString(" (")
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buf.WriteString(client.Nick())
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buf.WriteString(")")
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}
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splitMessage := utils.MakeMessage(buf.String())
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target, cerr := CasefoldChannel(targetString)
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if cerr == nil {
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@ -35,27 +58,40 @@ func sendRoleplayMessage(server *Server, client *Client, source string, targetSt
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return
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}
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targetString = channel.Name()
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if !channel.CanSpeak(client) {
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rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, client.t("Cannot send to channel"))
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rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, targetString, client.t("Cannot send to channel"))
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return
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}
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if !channel.flags.HasMode(modes.ChanRoleplaying) {
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rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, channel.name, client.t("Channel doesn't have roleplaying mode available"))
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rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, targetString, client.t("Channel doesn't have roleplaying mode available"))
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return
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}
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if config.Roleplay.RequireChanops && !channel.ClientIsAtLeast(client, modes.ChannelOperator) {
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rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, targetString, client.t("Insufficient privileges"))
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return
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}
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for _, member := range channel.Members() {
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for _, session := range member.Sessions() {
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if member == client && !session.capabilities.Has(caps.EchoMessage) {
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continue
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} else if rb.session == session {
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rb.Add(nil, source, "PRIVMSG", channel.name, message)
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} else if member == client || session.capabilities.Has(caps.EchoMessage) {
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session.Send(nil, source, "PRIVMSG", channel.name, message)
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// see discussion on #865: clients do not understand how to do local echo
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// of roleplay commands, so send them a copy whether they have echo-message
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// or not
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if rb.session == session {
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rb.AddSplitMessageFromClient(source, "", nil, "PRIVMSG", targetString, splitMessage)
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} else {
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session.sendSplitMsgFromClientInternal(false, source, "", nil, "PRIVMSG", targetString, splitMessage)
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}
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}
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}
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channel.AddHistoryItem(history.Item{
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Type: history.Privmsg,
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Message: splitMessage,
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Nick: source,
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})
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} else {
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target, err := CasefoldName(targetString)
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user := server.clients.Get(target)
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@ -71,9 +107,8 @@ func sendRoleplayMessage(server *Server, client *Client, source string, targetSt
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cnick := client.Nick()
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tnick := user.Nick()
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user.Send(nil, source, "PRIVMSG", tnick, message)
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if rb.session.capabilities.Has(caps.EchoMessage) {
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rb.Add(nil, source, "PRIVMSG", tnick, message)
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for _, session := range user.Sessions() {
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session.sendSplitMsgFromClientInternal(false, source, "", nil, "PRIVMSG", tnick, splitMessage)
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}
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if user.Away() {
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//TODO(dan): possibly implement cooldown of away notifications to users
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@ -82,3 +82,10 @@ func (err *IncompatibleSchemaError) Error() string {
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func NanoToTimestamp(nanotime int64) string {
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return time.Unix(0, nanotime).UTC().Format(IRCv3TimestampFormat)
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}
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func BoolDefaultTrue(value *bool) bool {
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if value != nil {
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return *value
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}
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return true
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}
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18
oragono.yaml
18
oragono.yaml
@ -492,6 +492,7 @@ oper-classes:
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- "local_ban"
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- "local_unban"
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- "nofakelag"
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- "roleplay"
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# network operator
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"network-oper":
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@ -702,6 +703,23 @@ fakelag:
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# sending any commands:
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cooldown: 2s
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# the roleplay commands are semi-standardized extensions to IRC that allow
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# sending and receiving messages from pseudo-nicknames. this can be used either
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# for actual roleplaying, or for bridging IRC with other protocols.
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roleplay:
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# are roleplay commands enabled at all? (channels and clients still have to
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# opt in individually with the +E mode)
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enabled: true
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# require the "roleplay" oper capability to send roleplay messages?
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require-oper: false
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# require channel operator permissions to send roleplay messages?
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require-chanops: false
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# add the real nickname, in parentheses, to the end of every roleplay message?
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add-suffix: true
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# message history tracking, for the RESUME extension and possibly other uses in future
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history:
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# should we store messages for later playback?
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