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RESUME should end cap negotiation without requiring CAP LS
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fef58bb935
commit
35abe7940a
@ -374,34 +374,17 @@ func (client *Client) Ping() {
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}
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// Register sets the client details as appropriate when entering the network.
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func (client *Client) Register() {
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client.stateMutex.Lock()
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alreadyRegistered := client.registered
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client.registered = true
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client.stateMutex.Unlock()
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if alreadyRegistered {
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return
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}
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// apply resume details if we're able to.
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client.TryResume()
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// finish registration
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client.updateNickMask()
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client.server.monitorManager.AlertAbout(client, true)
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}
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// TryResume tries to resume if the client asked us to.
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func (client *Client) TryResume() {
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if client.resumeDetails == nil {
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return
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}
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// tryResume tries to resume if the client asked us to.
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func (client *Client) tryResume() (success bool) {
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server := client.server
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config := server.Config()
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defer func() {
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if !success {
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client.resumeDetails = nil
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}
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}()
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oldnick := client.resumeDetails.OldNick
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timestamp := client.resumeDetails.Timestamp
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var timestampString string
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@ -412,7 +395,6 @@ func (client *Client) TryResume() {
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oldClient := server.clients.Get(oldnick)
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if oldClient == nil {
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client.Send(nil, server.name, "RESUME", "ERR", oldnick, client.t("Cannot resume connection, old client not found"))
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client.resumeDetails = nil
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return
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}
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oldNick := oldClient.Nick()
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@ -421,24 +403,23 @@ func (client *Client) TryResume() {
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resumeAllowed := config.Server.AllowPlaintextResume || (oldClient.HasMode(modes.TLS) && client.HasMode(modes.TLS))
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if !resumeAllowed {
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client.Send(nil, server.name, "RESUME", "ERR", oldnick, client.t("Cannot resume connection, old and new clients must have TLS"))
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client.resumeDetails = nil
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return
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}
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oldResumeToken := oldClient.ResumeToken()
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if oldResumeToken == "" || !utils.SecretTokensMatch(oldResumeToken, client.resumeDetails.PresentedToken) {
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client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection, invalid resume token"))
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client.resumeDetails = nil
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return
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}
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err := server.clients.Resume(client, oldClient)
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if err != nil {
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client.resumeDetails = nil
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client.Send(nil, server.name, "RESUME", "ERR", client.t("Cannot resume connection"))
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return
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}
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success = true
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// this is a bit racey
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client.resumeDetails.ResumedAt = time.Now()
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@ -520,13 +501,11 @@ func (client *Client) TryResume() {
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client.Send(nil, client.server.name, "RESUME", "SUCCESS", oldNick)
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// after we send the rest of the registration burst, we'll try rejoining channels
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return
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}
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func (client *Client) tryResumeChannels() {
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details := client.resumeDetails
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if details == nil {
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return
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}
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channels := make([]*Channel, len(details.Channels))
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for _, name := range details.Channels {
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@ -127,6 +127,16 @@ func (client *Client) Registered() bool {
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return client.registered
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}
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func (client *Client) SetRegistered() {
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// `registered` is only written from the client's own goroutine, but may be
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// read from other goroutines; therefore, the client's own goroutine may read
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// the value without synchronization, but must write it with synchronization,
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// and other goroutines must read it with synchronization
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client.stateMutex.Lock()
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client.registered = true
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client.stateMutex.Unlock()
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}
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func (client *Client) Destroyed() bool {
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client.stateMutex.RLock()
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defer client.stateMutex.RUnlock()
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@ -384,49 +384,58 @@ func (server *Server) generateMessageID() string {
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//
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func (server *Server) tryRegister(c *Client) {
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if c.registered {
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return
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resumed := false
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// try to complete registration, either via RESUME token or normally
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if c.resumeDetails != nil {
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if !c.tryResume() {
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return
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}
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resumed = true
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} else {
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if c.preregNick == "" || !c.HasUsername() || c.capState == caps.NegotiatingState {
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return
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}
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// client MUST send PASS if necessary, or authenticate with SASL if necessary,
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// before completing the other registration commands
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config := server.Config()
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if !c.isAuthorized(config) {
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c.Quit(c.t("Bad password"))
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c.destroy(false)
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return
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}
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rb := NewResponseBuffer(c)
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nickAssigned := performNickChange(server, c, c, c.preregNick, rb)
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rb.Send(true)
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if !nickAssigned {
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c.preregNick = ""
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return
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}
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// check KLINEs
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isBanned, info := server.klines.CheckMasks(c.AllNickmasks()...)
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if isBanned {
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c.Quit(info.BanMessage(c.t("You are banned from this server (%s)")))
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c.destroy(false)
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return
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}
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}
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if c.preregNick == "" || !c.HasUsername() || c.capState == caps.NegotiatingState {
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return
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}
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// client MUST send PASS if necessary, or authenticate with SASL if necessary,
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// before completing the other registration commands
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config := server.Config()
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if !c.isAuthorized(config) {
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c.Quit(c.t("Bad password"))
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c.destroy(false)
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return
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}
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rb := NewResponseBuffer(c)
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nickAssigned := performNickChange(server, c, c, c.preregNick, rb)
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rb.Send(true)
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if !nickAssigned {
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c.preregNick = ""
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return
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}
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// check KLINEs
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isBanned, info := server.klines.CheckMasks(c.AllNickmasks()...)
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if isBanned {
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c.Quit(info.BanMessage(c.t("You are banned from this server (%s)")))
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c.destroy(false)
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return
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}
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// registration has succeeded:
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c.SetRegistered()
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// count new user in statistics
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server.stats.ChangeTotal(1)
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if !resumed {
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server.monitorManager.AlertAbout(c, true)
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}
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// continue registration
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server.logger.Debug("localconnect", fmt.Sprintf("Client connected [%s] [u:%s] [r:%s]", c.nick, c.username, c.realname))
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server.snomasks.Send(sno.LocalConnects, fmt.Sprintf("Client connected [%s] [u:%s] [h:%s] [ip:%s] [r:%s]", c.nick, c.username, c.rawHostname, c.IPString(), c.realname))
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// "register"; this includes the initial phase of session resumption
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c.Register()
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// send welcome text
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//NOTE(dan): we specifically use the NICK here instead of the nickmask
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// see http://modern.ircdocs.horse/#rplwelcome-001 for details on why we avoid using the nickmask
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@ -436,7 +445,7 @@ func (server *Server) tryRegister(c *Client) {
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//TODO(dan): Look at adding last optional [<channel modes with a parameter>] parameter
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c.Send(nil, server.name, RPL_MYINFO, c.nick, server.name, Ver, supportedUserModesString, supportedChannelModesString)
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rb = NewResponseBuffer(c)
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rb := NewResponseBuffer(c)
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c.RplISupport(rb)
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server.MOTD(c, rb)
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rb.Send(true)
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@ -449,8 +458,9 @@ func (server *Server) tryRegister(c *Client) {
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c.Notice(c.t("This server is in debug mode and is logging all user I/O. If you do not wish for everything you send to be readable by the server owner(s), please disconnect."))
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}
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// if resumed, send fake channel joins
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c.tryResumeChannels()
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if resumed {
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c.tryResumeChannels()
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}
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}
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// t returns the translated version of the given string, based on the languages configured by the client.
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