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fix #536
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b134a63dc2
commit
321c437499
@ -624,12 +624,16 @@ func (channel *Channel) Join(client *Client, key string, isSajoin bool, rb *Resp
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// TODO #259 can be implemented as Flush(false) (i.e., nonblocking) while holding joinPartMutex
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// TODO #259 can be implemented as Flush(false) (i.e., nonblocking) while holding joinPartMutex
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rb.Flush(true)
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rb.Flush(true)
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channel.autoReplayHistory(client, rb, message.Msgid)
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}
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func (channel *Channel) autoReplayHistory(client *Client, rb *ResponseBuffer, skipMsgid string) {
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// autoreplay any messages as necessary
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// autoreplay any messages as necessary
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config := channel.server.Config()
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config := channel.server.Config()
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var items []history.Item
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var items []history.Item
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if rb.session.zncPlaybackTimes != nil && (rb.session.zncPlaybackTimes.targets == nil || rb.session.zncPlaybackTimes.targets[chcfname]) {
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if rb.session.zncPlaybackTimes != nil && (rb.session.zncPlaybackTimes.targets == nil || rb.session.zncPlaybackTimes.targets[channel.NameCasefolded()]) {
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items, _ = channel.history.Between(rb.session.zncPlaybackTimes.after, rb.session.zncPlaybackTimes.before, false, config.History.ChathistoryMax)
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items, _ = channel.history.Between(rb.session.zncPlaybackTimes.after, rb.session.zncPlaybackTimes.before, false, config.History.ChathistoryMax)
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} else {
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} else if !rb.session.HasHistoryCaps() {
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var replayLimit int
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var replayLimit int
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customReplayLimit := client.AccountSettings().AutoreplayLines
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customReplayLimit := client.AccountSettings().AutoreplayLines
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if customReplayLimit != nil {
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if customReplayLimit != nil {
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@ -648,7 +652,7 @@ func (channel *Channel) Join(client *Client, key string, isSajoin bool, rb *Resp
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// remove the client's own JOIN line from the replay
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// remove the client's own JOIN line from the replay
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numItems := len(items)
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numItems := len(items)
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for i := len(items) - 1; 0 <= i; i-- {
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for i := len(items) - 1; 0 <= i; i-- {
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if items[i].Message.Msgid == message.Msgid {
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if items[i].Message.Msgid == skipMsgid {
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// zero'ed items will not be replayed because their `Type` field is not recognized
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// zero'ed items will not be replayed because their `Type` field is not recognized
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items[i] = history.Item{}
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items[i] = history.Item{}
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numItems--
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numItems--
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@ -162,6 +162,13 @@ func (session *Session) SetDestroyed() {
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atomic.StoreUint32(&session.destroyed, 1)
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atomic.StoreUint32(&session.destroyed, 1)
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}
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}
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// returns whether the client supports a smart history replay cap,
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// and therefore autoreplay-on-join and similar should be suppressed
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func (session *Session) HasHistoryCaps() bool {
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// TODO the chathistory cap will go here as well
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return session.capabilities.Has(caps.ZNCPlayback)
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}
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// WhoWas is the subset of client details needed to answer a WHOWAS query
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// WhoWas is the subset of client details needed to answer a WHOWAS query
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type WhoWas struct {
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type WhoWas struct {
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nick string
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nick string
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@ -473,6 +480,13 @@ func (client *Client) playReattachMessages(session *Session) {
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client.server.playRegistrationBurst(session)
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client.server.playRegistrationBurst(session)
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for _, channel := range session.client.Channels() {
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for _, channel := range session.client.Channels() {
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channel.playJoinForSession(session)
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channel.playJoinForSession(session)
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// clients should receive autoreplay-on-join lines, if applicable;
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// if they negotiated znc.in/playback or chathistory, they will receive nothing,
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// because those caps disable autoreplay-on-join and they haven't sent the relevant
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// *playback PRIVMSG or CHATHISTORY command yet
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rb := NewResponseBuffer(session)
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channel.autoReplayHistory(client, rb, "")
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rb.Send(true)
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}
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}
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}
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}
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22
irc/znc.go
22
irc/znc.go
@ -73,8 +73,21 @@ func zncPlaybackHandler(client *Client, command string, params []string, rb *Res
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var targets map[string]bool
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var targets map[string]bool
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// OK: the user's PMs get played back immediately on receiving this,
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// three cases:
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// then we save the timestamps in the session to handle replay on future channel joins
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// 1. the user's PMs get played back immediately upon receiving this
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// 2. if this is a new connection (from the server's POV), save the information
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// and use it to process subsequent joins
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// 3. if this is a reattach (from the server's POV), immediately play back
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// history for channels that the client is already joined to. In this scenario,
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// there are three total attempts to play the history:
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// 3.1. During the initial reattach (no-op because the *playback privmsg
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// hasn't been received yet, but they negotiated the znc.in/playback
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// cap so we know we're going to receive it later)
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// 3.2 Upon receiving the *playback privmsg, i.e., now: we should play
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// the relevant history lines
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// 3.3 When the client sends a subsequent redundant JOIN line for those
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// channels; redundant JOIN is a complete no-op so we won't replay twice
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config := client.server.Config()
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config := client.server.Config()
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if params[1] == "*" {
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if params[1] == "*" {
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items, _ := client.history.Between(after, before, false, config.History.ChathistoryMax)
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items, _ := client.history.Between(after, before, false, config.History.ChathistoryMax)
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@ -95,4 +108,9 @@ func zncPlaybackHandler(client *Client, command string, params []string, rb *Res
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before: before,
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before: before,
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targets: targets,
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targets: targets,
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}
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}
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for _, channel := range client.Channels() {
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channel.autoReplayHistory(client, rb, "")
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rb.Flush(true)
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}
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}
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}
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