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Merge pull request #1079 from ajaspers/counts

Apply default user modes just before registration.
This commit is contained in:
Shivaram Lingamneni 2020-05-30 20:15:46 -07:00 committed by GitHub
commit 2d5faaafaa
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6 changed files with 37 additions and 25 deletions

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@ -337,7 +337,6 @@ func (server *Server) RunClient(conn IRCConn) {
session.idletimer.Initialize(session) session.idletimer.Initialize(session)
session.resetFakelag() session.resetFakelag()
ApplyUserModeChanges(client, config.Accounts.defaultUserModes, false, nil)
if wConn.Secure { if wConn.Secure {
client.SetMode(modes.TLS, true) client.SetMode(modes.TLS, true)
} }

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@ -256,7 +256,7 @@ type AccountConfig struct {
exemptedNets []net.IPNet exemptedNets []net.IPNet
} `yaml:"require-sasl"` } `yaml:"require-sasl"`
DefaultUserModes *string `yaml:"default-user-modes"` DefaultUserModes *string `yaml:"default-user-modes"`
defaultUserModes modes.ModeChanges defaultUserModes modes.Modes
LDAP ldap.ServerConfig LDAP ldap.ServerConfig
LoginThrottling ThrottleConfig `yaml:"login-throttling"` LoginThrottling ThrottleConfig `yaml:"login-throttling"`
SkipServerPassword bool `yaml:"skip-server-password"` SkipServerPassword bool `yaml:"skip-server-password"`

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@ -23,7 +23,7 @@ var (
// DefaultUserModes are set on all users when they login. // DefaultUserModes are set on all users when they login.
// this can be overridden in the `accounts` config, with the `default-user-modes` key // this can be overridden in the `accounts` config, with the `default-user-modes` key
DefaultUserModes = modes.ModeChanges{} DefaultUserModes = modes.Modes{}
) )
// ApplyUserModeChanges applies the given changes, and returns the applied changes. // ApplyUserModeChanges applies the given changes, and returns the applied changes.
@ -110,32 +110,35 @@ func ApplyUserModeChanges(client *Client, changes modes.ModeChanges, force bool,
return applied return applied
} }
// parseDefaultModes uses the provided mode change parser to parse the rawModes.
func parseDefaultModes(rawModes string, parser func(params ...string) (modes.ModeChanges, map[rune]bool)) modes.Modes {
modeChangeStrings := strings.Fields(rawModes)
modeChanges, _ := parser(modeChangeStrings...)
defaultModes := make(modes.Modes, 0)
for _, modeChange := range modeChanges {
if modeChange.Op == modes.Add {
defaultModes = append(defaultModes, modeChange.Mode)
}
}
return defaultModes
}
// ParseDefaultChannelModes parses the `default-modes` line of the config // ParseDefaultChannelModes parses the `default-modes` line of the config
func ParseDefaultChannelModes(rawModes *string) modes.Modes { func ParseDefaultChannelModes(rawModes *string) modes.Modes {
if rawModes == nil { if rawModes == nil {
// not present in config, fall back to compile-time default // not present in config, fall back to compile-time default
return DefaultChannelModes return DefaultChannelModes
} }
modeChangeStrings := strings.Fields(*rawModes) return parseDefaultModes(*rawModes, modes.ParseChannelModeChanges)
modeChanges, _ := modes.ParseChannelModeChanges(modeChangeStrings...)
defaultChannelModes := make(modes.Modes, 0)
for _, modeChange := range modeChanges {
if modeChange.Op == modes.Add {
defaultChannelModes = append(defaultChannelModes, modeChange.Mode)
}
}
return defaultChannelModes
} }
// ParseDefaultUserModes parses the `default-user-modes` line of the config // ParseDefaultUserModes parses the `default-user-modes` line of the config
func ParseDefaultUserModes(rawModes *string) modes.ModeChanges { func ParseDefaultUserModes(rawModes *string) modes.Modes {
if rawModes == nil { if rawModes == nil {
// not present in config, fall back to compile-time default // not present in config, fall back to compile-time default
return DefaultUserModes return DefaultUserModes
} }
modeChangeStrings := strings.Fields(*rawModes) return parseDefaultModes(*rawModes, modes.ParseUserModeChanges)
modeChanges, _ := modes.ParseUserModeChanges(modeChangeStrings...)
return modeChanges
} }
// #1021: channel key must be valid as a non-final parameter // #1021: channel key must be valid as a non-final parameter

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@ -43,19 +43,19 @@ func TestParseDefaultUserModes(t *testing.T) {
var parseTests = []struct { var parseTests = []struct {
raw *string raw *string
expected modes.ModeChanges expected modes.Modes
}{ }{
{&iR, modes.ModeChanges{{Mode: modes.Invisible, Op: modes.Add}, {Mode: modes.RegisteredOnly, Op: modes.Add}}}, {&iR, modes.Modes{modes.Invisible, modes.RegisteredOnly}},
{&i, modes.ModeChanges{{Mode: modes.Invisible, Op: modes.Add}}}, {&i, modes.Modes{modes.Invisible}},
{&empty, modes.ModeChanges{}}, {&empty, modes.Modes{}},
{&rminusi, modes.ModeChanges{{Mode: modes.RegisteredOnly, Op: modes.Add}}}, {&rminusi, modes.Modes{modes.RegisteredOnly}},
{nil, modes.ModeChanges{}}, {nil, modes.Modes{}},
} }
for _, testcase := range parseTests { for _, testcase := range parseTests {
result := ParseDefaultUserModes(testcase.raw) result := ParseDefaultUserModes(testcase.raw)
if !reflect.DeepEqual(result, testcase.expected) { if !reflect.DeepEqual(result, testcase.expected) {
t.Errorf("expected modes %v, got %v", testcase.expected, result) t.Errorf("expected modes %s, got %s", testcase.expected, result)
} }
} }
} }

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@ -266,11 +266,18 @@ func (server *Server) tryRegister(c *Client, session *Session) (exiting bool) {
return true return true
} }
// Apply default user modes (without updating the invisible counter)
// The number of invisible users will be updated by server.stats.Register
// if we're using default user mode +i.
for _, defaultMode := range server.Config().Accounts.defaultUserModes {
c.SetMode(defaultMode, true)
}
// registration has succeeded: // registration has succeeded:
c.SetRegistered() c.SetRegistered()
// count new user in statistics // count new user in statistics
server.stats.Register() server.stats.Register(c.HasMode(modes.Invisible))
server.monitorManager.AlertAbout(c, true) server.monitorManager.AlertAbout(c, true)
server.playRegistrationBurst(session) server.playRegistrationBurst(session)

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@ -41,9 +41,12 @@ func (s *Stats) AddRegistered(invisible, operator bool) {
} }
// Transition a client from unregistered to registered // Transition a client from unregistered to registered
func (s *Stats) Register() { func (s *Stats) Register(invisible bool) {
s.mutex.Lock() s.mutex.Lock()
s.Unknown -= 1 s.Unknown -= 1
if invisible {
s.Invisible += 1
}
s.Total += 1 s.Total += 1
s.setMax() s.setMax()
s.mutex.Unlock() s.mutex.Unlock()