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fix double decrement of stats on ping timeout
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@ -1181,7 +1181,8 @@ func (client *Client) destroy(session *Session) {
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// should we destroy the whole client this time?
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// BRB is not respected if this is a destroy of the whole client (i.e., session == nil)
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brbEligible := session != nil && (brbState == BrbEnabled || alwaysOn)
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shouldDestroy := !client.destroyed && remainingSessions == 0 && !brbEligible
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alreadyDestroyed := client.destroyed
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shouldDestroy := !alreadyDestroyed && remainingSessions == 0 && !brbEligible
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if shouldDestroy {
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// if it's our job to destroy it, don't let anyone else try
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client.destroyed = true
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@ -1230,7 +1231,7 @@ func (client *Client) destroy(session *Session) {
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}
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// decrement stats if we have no more sessions, even if the client will not be destroyed
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if shouldDestroy || remainingSessions == 0 {
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if shouldDestroy || (!alreadyDestroyed && remainingSessions == 0) {
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invisible := client.HasMode(modes.Invisible)
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operator := client.HasMode(modes.LocalOperator) || client.HasMode(modes.Operator)
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client.server.stats.Remove(registered, invisible, operator)
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