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send the actual quit message to friends
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parent
a78a8f1130
commit
1612c141d5
@ -68,6 +68,7 @@ type Client struct {
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nickMaskString string // cache for nickmask string since it's used with lots of replies
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operName string
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proxiedIP string // actual remote IP if using the PROXY protocol
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quitMessage string
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quitMessageSent bool
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quitMutex sync.Mutex
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quitTimer *time.Timer
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@ -491,6 +492,7 @@ func (client *Client) Quit(message string) {
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client.socket.SetFinalData(quitLine + errorLine)
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client.quitMessageSent = true
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client.quitMessage = message
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}
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}
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@ -559,8 +561,10 @@ func (client *Client) destroy() {
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// send quit messages to friends
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for friend := range friends {
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//TODO(dan): store quit message in user, if exists use that instead here
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friend.Send(nil, client.nickMaskString, "QUIT", "Exited")
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if client.quitMessage == "" {
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client.quitMessage = "Exited"
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}
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friend.Send(nil, client.nickMaskString, "QUIT", client.quitMessage)
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}
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if !client.exitedSnomaskSent {
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client.server.snomasks.Send(sno.LocalQuits, fmt.Sprintf(ircfmt.Unescape("%s$r exited the network"), client.nick))
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