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idle/quit timeout
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parent
8a90634c0a
commit
133b91b9f0
@ -8,7 +8,6 @@ import (
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)
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)
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type Client struct {
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type Client struct {
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atime time.Time
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away bool
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away bool
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channels ChannelSet
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channels ChannelSet
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conn net.Conn
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conn net.Conn
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@ -22,6 +21,8 @@ type Client struct {
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server *Server
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server *Server
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serverPass bool
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serverPass bool
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username string
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username string
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idleTimer *time.Timer
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quitTimer *time.Timer
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}
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}
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func NewClient(server *Server, conn net.Conn) *Client {
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func NewClient(server *Server, conn net.Conn) *Client {
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@ -40,9 +41,38 @@ func NewClient(server *Server, conn net.Conn) *Client {
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go client.readConn(read)
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go client.readConn(read)
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go client.writeConn(write, replies)
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go client.writeConn(write, replies)
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client.Touch()
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return client
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return client
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}
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}
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func (client *Client) Touch() {
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if client.quitTimer != nil {
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client.quitTimer.Stop()
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}
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if client.idleTimer == nil {
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client.idleTimer = time.AfterFunc(IDLE_TIMEOUT, client.Idle)
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} else {
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client.idleTimer.Reset(IDLE_TIMEOUT)
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}
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}
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func (client *Client) Idle() {
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if client.quitTimer == nil {
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client.quitTimer = time.AfterFunc(QUIT_TIMEOUT, client.Quit)
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} else {
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client.quitTimer.Reset(QUIT_TIMEOUT)
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}
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client.Reply(RplPing(client.server, client))
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}
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func (client *Client) Quit() {
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msg := &QuitCommand{
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message: "connection timeout",
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}
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msg.SetClient(client)
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client.server.commands <- msg
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}
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func (c *Client) readConn(recv <-chan string) {
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func (c *Client) readConn(recv <-chan string) {
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for str := range recv {
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for str := range recv {
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m, err := ParseCommand(str)
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m, err := ParseCommand(str)
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@ -2,6 +2,7 @@ package irc
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import (
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import (
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"errors"
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"errors"
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"time"
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)
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)
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var (
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var (
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@ -16,6 +17,12 @@ var (
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const (
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const (
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VERSION = "ergonomadic-1"
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VERSION = "ergonomadic-1"
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CRLF = "\r\n"
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CRLF = "\r\n"
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MAX_REPLY_LEN = 512 - len(CRLF)
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// how long before a client is considered idle
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IDLE_TIMEOUT = time.Minute
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// how long after idle before a client is kicked
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QUIT_TIMEOUT = time.Minute
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// numeric codes
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// numeric codes
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RPL_WELCOME = 1
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RPL_WELCOME = 1
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@ -161,6 +168,7 @@ const (
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RPL_JOIN = "JOIN"
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RPL_JOIN = "JOIN"
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RPL_NICK = "NICK"
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RPL_NICK = "NICK"
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RPL_PART = "PART"
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RPL_PART = "PART"
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RPL_PING = "PING"
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RPL_PONG = "PONG"
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RPL_PONG = "PONG"
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RPL_PRIVMSG = "PRIVMSG"
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RPL_PRIVMSG = "PRIVMSG"
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RPL_QUIT = "QUIT"
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RPL_QUIT = "QUIT"
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@ -6,10 +6,6 @@ import (
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"time"
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"time"
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)
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)
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const (
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MAX_REPLY_LEN = 510 // 512 - CRLF
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)
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func joinedLen(names []string) int {
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func joinedLen(names []string) int {
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var l = len(names) - 1 // " " between names
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var l = len(names) - 1 // " " between names
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for _, name := range names {
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for _, name := range names {
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@ -139,6 +135,10 @@ func RplPart(client *Client, channel *Channel, message string) Reply {
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return NewStringReply(client, RPL_PART, "%s :%s", channel.name, message)
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return NewStringReply(client, RPL_PART, "%s :%s", channel.name, message)
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}
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}
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func RplPing(server *Server, target Identifier) Reply {
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return NewStringReply(server, RPL_PING, target.Nick())
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}
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func RplPong(server *Server, client *Client) Reply {
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func RplPong(server *Server, client *Client) Reply {
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return NewStringReply(server, RPL_PONG, client.Nick())
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return NewStringReply(server, RPL_PONG, client.Nick())
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}
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}
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@ -47,7 +47,8 @@ func (server *Server) receiveCommands(commands <-chan Command) {
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log.Printf("%s → %s : %s", command.Client(), server, command)
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log.Printf("%s → %s : %s", command.Client(), server, command)
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}
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}
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client := command.Client()
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client := command.Client()
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client.atime = time.Now()
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client.Touch()
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if !client.serverPass {
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if !client.serverPass {
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if server.password == "" {
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if server.password == "" {
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client.serverPass = true
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client.serverPass = true
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