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ergo/irc/types.go

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package irc
import (
"errors"
"fmt"
)
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//
// simple types
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//
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// a string with wildcards
type Mask string
// add, remove, list modes
type ModeOp rune
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func (op ModeOp) String() string {
return string(op)
}
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// user mode flags
type UserMode rune
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func (mode UserMode) String() string {
return fmt.Sprintf("%c", mode)
}
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type Phase uint
type ReplyCode interface {
String() string
}
type StringCode string
func (code StringCode) String() string {
return string(code)
}
type NumericCode uint
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func (code NumericCode) String() string {
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return fmt.Sprintf("%03d", code)
}
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// channel mode flags
type ChannelMode rune
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func (mode ChannelMode) String() string {
return fmt.Sprintf("%c", mode)
}
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type ChannelNameMap map[string]*Channel
func (channels ChannelNameMap) Add(channel *Channel) error {
if channels[channel.name] != nil {
return fmt.Errorf("%s: already set", channel.name)
}
channels[channel.name] = channel
return nil
}
func (channels ChannelNameMap) Remove(channel *Channel) error {
if channel != channels[channel.name] {
return fmt.Errorf("%s: mismatch", channel.name)
}
delete(channels, channel.name)
return nil
}
type ClientNameMap map[string]*Client
var (
ErrNickMissing = errors.New("nick missing")
ErrNicknameInUse = errors.New("nickname in use")
)
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func (clients ClientNameMap) Add(client *Client) error {
if !client.HasNick() {
return ErrNickMissing
}
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if clients[client.nick] != nil {
return ErrNicknameInUse
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}
clients[client.nick] = client
return nil
}
func (clients ClientNameMap) Remove(client *Client) error {
if clients[client.nick] != client {
return fmt.Errorf("%s: mismatch", client.nick)
}
delete(clients, client.nick)
return nil
}
type ChannelModeSet map[ChannelMode]bool
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type ClientSet map[*Client]bool
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func (clients ClientSet) Add(client *Client) {
clients[client] = true
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}
func (clients ClientSet) Remove(client *Client) {
delete(clients, client)
}
func (clients ClientSet) Has(client *Client) bool {
return clients[client]
}
type MemberSet map[*Client]ChannelModeSet
func (members MemberSet) Add(member *Client) {
members[member] = make(ChannelModeSet)
}
func (members MemberSet) Remove(member *Client) {
delete(members, member)
}
func (members MemberSet) Has(member *Client) bool {
_, ok := members[member]
return ok
}
func (members MemberSet) HasMode(member *Client, mode ChannelMode) bool {
modes, ok := members[member]
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if !ok {
return false
}
return modes[mode]
}
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type ChannelSet map[*Channel]bool
func (channels ChannelSet) Add(channel *Channel) {
channels[channel] = true
}
func (channels ChannelSet) Remove(channel *Channel) {
delete(channels, channel)
}
func (channels ChannelSet) First() *Channel {
for channel := range channels {
return channel
}
return nil
}
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//
// interfaces
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//
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type Identifier interface {
Id() string
Nick() string
}
type Replier interface {
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Reply(Reply)
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}
type Reply interface {
Code() ReplyCode
Format(*Client) []string
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Source() Identifier
}
type Command interface {
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Name() string
Client() *Client
Source() Identifier
Reply(Reply)
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}
type ServerCommand interface {
Command
HandleServer(*Server)
}
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type AuthServerCommand interface {
Command
HandleAuthServer(*Server)
}
type RegServerCommand interface {
Command
HandleRegServer(*Server)
}
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//
// structs
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//
type UserMask struct {
nickname Mask
username Mask
hostname Mask
}
func (mask *UserMask) String() string {
return fmt.Sprintf("%s!%s@%s", mask.nickname, mask.username, mask.hostname)
}