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ergo/vendor/github.com/ergochat/irc-go/ircutils/sasl.go

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package ircutils
import (
"encoding/base64"
"errors"
)
var (
ErrSASLLimitExceeded = errors.New("SASL total response size exceeded configured limit")
ErrSASLTooLong = errors.New("SASL response chunk exceeded 400-byte limit")
)
// EncodeSASLResponse encodes a raw SASL response as parameters to successive
// AUTHENTICATE commands, as described in the IRCv3 SASL specification.
func EncodeSASLResponse(raw []byte) (result []string) {
// https://ircv3.net/specs/extensions/sasl-3.1#the-authenticate-command
// "The response is encoded in Base64 (RFC 4648), then split to 400-byte chunks,
// and each chunk is sent as a separate AUTHENTICATE command. Empty (zero-length)
// responses are sent as AUTHENTICATE +. If the last chunk was exactly 400 bytes
// long, it must also be followed by AUTHENTICATE + to signal end of response."
if len(raw) == 0 {
return []string{"+"}
}
response := base64.StdEncoding.EncodeToString(raw)
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result = make([]string, 0, (len(response)/400)+1)
lastLen := 0
for len(response) > 0 {
// TODO once we require go 1.21, this can be: lastLen = min(len(response), 400)
lastLen = len(response)
if lastLen > 400 {
lastLen = 400
}
result = append(result, response[:lastLen])
response = response[lastLen:]
}
if lastLen == 400 {
result = append(result, "+")
}
return result
}
// SASLBuffer handles buffering and decoding SASL responses sent as parameters
// to AUTHENTICATE commands, as described in the IRCv3 SASL specification.
// Do not copy a SASLBuffer after first use.
type SASLBuffer struct {
maxLength int
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buf []byte
}
// NewSASLBuffer returns a new SASLBuffer. maxLength is the maximum amount of
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// data to buffer (0 for no limit).
func NewSASLBuffer(maxLength int) *SASLBuffer {
result := new(SASLBuffer)
result.Initialize(maxLength)
return result
}
// Initialize initializes a SASLBuffer in place.
func (b *SASLBuffer) Initialize(maxLength int) {
b.maxLength = maxLength
}
// Add processes an additional SASL response chunk sent via AUTHENTICATE.
// If the response is complete, it resets the buffer and returns the decoded
// response along with any decoding or protocol errors detected.
func (b *SASLBuffer) Add(value string) (done bool, output []byte, err error) {
if value == "+" {
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// total size is a multiple of 400 (possibly 0)
output = b.buf
b.Clear()
return true, output, nil
}
if len(value) > 400 {
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b.Clear()
return true, nil, ErrSASLTooLong
}
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curLen := len(b.buf)
chunkDecodedLen := base64.StdEncoding.DecodedLen(len(value))
if b.maxLength != 0 && (curLen+chunkDecodedLen) > b.maxLength {
b.Clear()
return true, nil, ErrSASLLimitExceeded
}
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// "append-make pattern" as in the bytes.Buffer implementation:
b.buf = append(b.buf, make([]byte, chunkDecodedLen)...)
n, err := base64.StdEncoding.Decode(b.buf[curLen:], []byte(value))
b.buf = b.buf[0 : curLen+n]
if err != nil {
b.Clear()
return true, nil, err
}
if len(value) < 400 {
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output = b.buf
b.Clear()
return true, output, nil
} else {
return false, nil, nil
}
}
// Clear resets the buffer state.
func (b *SASLBuffer) Clear() {
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// we can't reuse this buffer in general since we may have returned it
b.buf = nil
}