mirror of
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194 lines
5.7 KiB
Go
194 lines
5.7 KiB
Go
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package sha3
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// spongeDirection indicates the direction bytes are flowing through the sponge.
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type spongeDirection int
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const (
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// spongeAbsorbing indicates that the sponge is absorbing input.
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spongeAbsorbing spongeDirection = iota
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// spongeSqueezing indicates that the sponge is being squeezed.
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spongeSqueezing
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)
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const (
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// maxRate is the maximum size of the internal buffer. SHAKE-256
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// currently needs the largest buffer.
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maxRate = 168
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)
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type state struct {
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// Generic sponge components.
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a [25]uint64 // main state of the hash
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buf []byte // points into storage
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rate int // the number of bytes of state to use
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// dsbyte contains the "domain separation" bits and the first bit of
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// the padding. Sections 6.1 and 6.2 of [1] separate the outputs of the
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// SHA-3 and SHAKE functions by appending bitstrings to the message.
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// Using a little-endian bit-ordering convention, these are "01" for SHA-3
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// and "1111" for SHAKE, or 00000010b and 00001111b, respectively. Then the
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// padding rule from section 5.1 is applied to pad the message to a multiple
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// of the rate, which involves adding a "1" bit, zero or more "0" bits, and
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// a final "1" bit. We merge the first "1" bit from the padding into dsbyte,
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// giving 00000110b (0x06) and 00011111b (0x1f).
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// [1] http://csrc.nist.gov/publications/drafts/fips-202/fips_202_draft.pdf
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// "Draft FIPS 202: SHA-3 Standard: Permutation-Based Hash and
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// Extendable-Output Functions (May 2014)"
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dsbyte byte
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storage storageBuf
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// Specific to SHA-3 and SHAKE.
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outputLen int // the default output size in bytes
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state spongeDirection // whether the sponge is absorbing or squeezing
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}
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// BlockSize returns the rate of sponge underlying this hash function.
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func (d *state) BlockSize() int { return d.rate }
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// Size returns the output size of the hash function in bytes.
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func (d *state) Size() int { return d.outputLen }
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// Reset clears the internal state by zeroing the sponge state and
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// the byte buffer, and setting Sponge.state to absorbing.
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func (d *state) Reset() {
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// Zero the permutation's state.
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for i := range d.a {
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d.a[i] = 0
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}
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d.state = spongeAbsorbing
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d.buf = d.storage.asBytes()[:0]
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}
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func (d *state) clone() *state {
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ret := *d
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if ret.state == spongeAbsorbing {
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ret.buf = ret.storage.asBytes()[:len(ret.buf)]
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} else {
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ret.buf = ret.storage.asBytes()[d.rate-cap(d.buf) : d.rate]
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}
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return &ret
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}
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// permute applies the KeccakF-1600 permutation. It handles
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// any input-output buffering.
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func (d *state) permute() {
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switch d.state {
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case spongeAbsorbing:
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// If we're absorbing, we need to xor the input into the state
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// before applying the permutation.
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xorIn(d, d.buf)
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d.buf = d.storage.asBytes()[:0]
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keccakF1600(&d.a)
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case spongeSqueezing:
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// If we're squeezing, we need to apply the permutatin before
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// copying more output.
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keccakF1600(&d.a)
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d.buf = d.storage.asBytes()[:d.rate]
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copyOut(d, d.buf)
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}
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}
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// pads appends the domain separation bits in dsbyte, applies
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// the multi-bitrate 10..1 padding rule, and permutes the state.
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func (d *state) padAndPermute(dsbyte byte) {
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if d.buf == nil {
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d.buf = d.storage.asBytes()[:0]
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}
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// Pad with this instance's domain-separator bits. We know that there's
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// at least one byte of space in d.buf because, if it were full,
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// permute would have been called to empty it. dsbyte also contains the
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// first one bit for the padding. See the comment in the state struct.
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d.buf = append(d.buf, dsbyte)
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zerosStart := len(d.buf)
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d.buf = d.storage.asBytes()[:d.rate]
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for i := zerosStart; i < d.rate; i++ {
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d.buf[i] = 0
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}
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// This adds the final one bit for the padding. Because of the way that
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// bits are numbered from the LSB upwards, the final bit is the MSB of
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// the last byte.
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d.buf[d.rate-1] ^= 0x80
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// Apply the permutation
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d.permute()
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d.state = spongeSqueezing
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d.buf = d.storage.asBytes()[:d.rate]
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copyOut(d, d.buf)
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}
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// Write absorbs more data into the hash's state. It produces an error
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// if more data is written to the ShakeHash after writing
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func (d *state) Write(p []byte) (written int, err error) {
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if d.state != spongeAbsorbing {
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panic("sha3: write to sponge after read")
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}
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if d.buf == nil {
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d.buf = d.storage.asBytes()[:0]
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}
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written = len(p)
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for len(p) > 0 {
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if len(d.buf) == 0 && len(p) >= d.rate {
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// The fast path; absorb a full "rate" bytes of input and apply the permutation.
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xorIn(d, p[:d.rate])
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p = p[d.rate:]
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keccakF1600(&d.a)
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} else {
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// The slow path; buffer the input until we can fill the sponge, and then xor it in.
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todo := d.rate - len(d.buf)
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if todo > len(p) {
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todo = len(p)
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}
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d.buf = append(d.buf, p[:todo]...)
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p = p[todo:]
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// If the sponge is full, apply the permutation.
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if len(d.buf) == d.rate {
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d.permute()
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}
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}
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}
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return
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}
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// Read squeezes an arbitrary number of bytes from the sponge.
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func (d *state) Read(out []byte) (n int, err error) {
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// If we're still absorbing, pad and apply the permutation.
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if d.state == spongeAbsorbing {
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d.padAndPermute(d.dsbyte)
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}
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n = len(out)
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// Now, do the squeezing.
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for len(out) > 0 {
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n := copy(out, d.buf)
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d.buf = d.buf[n:]
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out = out[n:]
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// Apply the permutation if we've squeezed the sponge dry.
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if len(d.buf) == 0 {
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d.permute()
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}
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}
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return
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}
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// Sum applies padding to the hash state and then squeezes out the desired
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// number of output bytes.
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func (d *state) Sum(in []byte) []byte {
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// Make a copy of the original hash so that caller can keep writing
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// and summing.
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dup := d.clone()
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hash := make([]byte, dup.outputLen)
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dup.Read(hash)
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return append(in, hash...)
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}
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