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143 lines
4.3 KiB
Go
143 lines
4.3 KiB
Go
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// Copyright 2015 Tim Heckman. All rights reserved.
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// Use of this source code is governed by the BSD 3-Clause
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// license that can be found in the LICENSE file.
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package flock
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import (
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"syscall"
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)
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// ErrorLockViolation is the error code returned from the Windows syscall when a
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// lock would block and you ask to fail immediately.
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const ErrorLockViolation syscall.Errno = 0x21 // 33
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// Lock is a blocking call to try and take an exclusive file lock. It will wait
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// until it is able to obtain the exclusive file lock. It's recommended that
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// TryLock() be used over this function. This function may block the ability to
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// query the current Locked() or RLocked() status due to a RW-mutex lock.
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//
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// If we are already locked, this function short-circuits and returns
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// immediately assuming it can take the mutex lock.
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func (f *Flock) Lock() error {
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return f.lock(&f.l, winLockfileExclusiveLock)
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}
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// RLock is a blocking call to try and take a shared file lock. It will wait
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// until it is able to obtain the shared file lock. It's recommended that
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// TryRLock() be used over this function. This function may block the ability to
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// query the current Locked() or RLocked() status due to a RW-mutex lock.
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//
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// If we are already locked, this function short-circuits and returns
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// immediately assuming it can take the mutex lock.
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func (f *Flock) RLock() error {
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return f.lock(&f.r, winLockfileSharedLock)
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}
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func (f *Flock) lock(locked *bool, flag uint32) error {
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f.m.Lock()
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defer f.m.Unlock()
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if *locked {
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return nil
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}
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if f.fh == nil {
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if err := f.setFh(); err != nil {
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return err
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}
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defer f.ensureFhState()
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}
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if _, errNo := lockFileEx(syscall.Handle(f.fh.Fd()), flag, 0, 1, 0, &syscall.Overlapped{}); errNo > 0 {
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return errNo
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}
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*locked = true
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return nil
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}
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// Unlock is a function to unlock the file. This file takes a RW-mutex lock, so
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// while it is running the Locked() and RLocked() functions will be blocked.
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//
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// This function short-circuits if we are unlocked already. If not, it calls
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// UnlockFileEx() on the file and closes the file descriptor. It does not remove
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// the file from disk. It's up to your application to do.
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func (f *Flock) Unlock() error {
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f.m.Lock()
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defer f.m.Unlock()
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// if we aren't locked or if the lockfile instance is nil
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// just return a nil error because we are unlocked
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if (!f.l && !f.r) || f.fh == nil {
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return nil
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}
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// mark the file as unlocked
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if _, errNo := unlockFileEx(syscall.Handle(f.fh.Fd()), 0, 1, 0, &syscall.Overlapped{}); errNo > 0 {
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return errNo
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}
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f.fh.Close()
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f.l = false
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f.r = false
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f.fh = nil
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return nil
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}
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// TryLock is the preferred function for taking an exclusive file lock. This
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// function does take a RW-mutex lock before it tries to lock the file, so there
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// is the possibility that this function may block for a short time if another
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// goroutine is trying to take any action.
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//
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// The actual file lock is non-blocking. If we are unable to get the exclusive
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// file lock, the function will return false instead of waiting for the lock. If
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// we get the lock, we also set the *Flock instance as being exclusive-locked.
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func (f *Flock) TryLock() (bool, error) {
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return f.try(&f.l, winLockfileExclusiveLock)
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}
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// TryRLock is the preferred function for taking a shared file lock. This
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// function does take a RW-mutex lock before it tries to lock the file, so there
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// is the possibility that this function may block for a short time if another
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// goroutine is trying to take any action.
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//
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// The actual file lock is non-blocking. If we are unable to get the shared file
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// lock, the function will return false instead of waiting for the lock. If we
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// get the lock, we also set the *Flock instance as being shared-locked.
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func (f *Flock) TryRLock() (bool, error) {
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return f.try(&f.r, winLockfileSharedLock)
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}
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func (f *Flock) try(locked *bool, flag uint32) (bool, error) {
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f.m.Lock()
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defer f.m.Unlock()
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if *locked {
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return true, nil
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}
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if f.fh == nil {
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if err := f.setFh(); err != nil {
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return false, err
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}
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defer f.ensureFhState()
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}
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_, errNo := lockFileEx(syscall.Handle(f.fh.Fd()), flag|winLockfileFailImmediately, 0, 1, 0, &syscall.Overlapped{})
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if errNo > 0 {
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if errNo == ErrorLockViolation || errNo == syscall.ERROR_IO_PENDING {
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return false, nil
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}
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return false, errNo
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}
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*locked = true
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return true, nil
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}
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