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ergo/irc/accounts.go

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// Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
// released under the MIT license
package irc
import (
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"bytes"
"encoding/base64"
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"encoding/json"
"errors"
"fmt"
"strconv"
"strings"
"time"
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"github.com/goshuirc/irc-go/ircfmt"
"github.com/goshuirc/irc-go/ircmsg"
"github.com/oragono/oragono/irc/caps"
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"github.com/oragono/oragono/irc/sno"
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"github.com/tidwall/buntdb"
)
const (
keyAccountExists = "account.exists %s"
keyAccountVerified = "account.verified %s"
keyAccountName = "account.name %s" // stores the 'preferred name' of the account, not casemapped
keyAccountRegTime = "account.registered.time %s"
keyAccountCredentials = "account.credentials %s"
keyCertToAccount = "account.creds.certfp %s"
)
var (
// EnabledSaslMechanisms contains the SASL mechanisms that exist and that we support.
// This can be moved to some other data structure/place if we need to load/unload mechs later.
EnabledSaslMechanisms = map[string]func(*Server, *Client, string, []byte) bool{
"PLAIN": authPlainHandler,
"EXTERNAL": authExternalHandler,
}
// NoAccount is a placeholder which means that the user is not logged into an account.
NoAccount = ClientAccount{
Name: "*", // * is used until actual account name is set
}
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// generic sasl fail error
errSaslFail = errors.New("SASL failed")
)
// ClientAccount represents a user account.
type ClientAccount struct {
// Name of the account.
Name string
// RegisteredAt represents the time that the account was registered.
RegisteredAt time.Time
// Clients that are currently logged into this account (useful for notifications).
Clients []*Client
}
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// loadAccountCredentials loads an account's credentials from the store.
func loadAccountCredentials(tx *buntdb.Tx, accountKey string) (*AccountCredentials, error) {
credText, err := tx.Get(fmt.Sprintf(keyAccountCredentials, accountKey))
if err != nil {
return nil, err
}
var creds AccountCredentials
err = json.Unmarshal([]byte(credText), &creds)
if err != nil {
return nil, err
}
return &creds, nil
}
// loadAccount loads an account from the store, note that the account must actually exist.
func loadAccount(server *Server, tx *buntdb.Tx, accountKey string) *ClientAccount {
name, _ := tx.Get(fmt.Sprintf(keyAccountName, accountKey))
regTime, _ := tx.Get(fmt.Sprintf(keyAccountRegTime, accountKey))
regTimeInt, _ := strconv.ParseInt(regTime, 10, 64)
accountInfo := ClientAccount{
Name: name,
RegisteredAt: time.Unix(regTimeInt, 0),
Clients: []*Client{},
}
server.accounts[accountKey] = &accountInfo
return &accountInfo
}
// authenticateHandler parses the AUTHENTICATE command (for SASL authentication).
func authenticateHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
// sasl abort
if !server.accountAuthenticationEnabled || len(msg.Params) == 1 && msg.Params[0] == "*" {
client.Send(nil, server.name, ERR_SASLABORTED, client.nick, "SASL authentication aborted")
client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return false
}
// start new sasl session
if !client.saslInProgress {
mechanism := strings.ToUpper(msg.Params[0])
_, mechanismIsEnabled := EnabledSaslMechanisms[mechanism]
if mechanismIsEnabled {
client.saslInProgress = true
client.saslMechanism = mechanism
client.Send(nil, server.name, "AUTHENTICATE", "+")
} else {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed")
}
return false
}
// continue existing sasl session
rawData := msg.Params[0]
if len(rawData) > 400 {
client.Send(nil, server.name, ERR_SASLTOOLONG, client.nick, "SASL message too long")
client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return false
} else if len(rawData) == 400 {
client.saslValue += rawData
// allow 4 'continuation' lines before rejecting for length
if len(client.saslValue) > 400*4 {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed: Passphrase too long")
client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return false
}
return false
}
if rawData != "+" {
client.saslValue += rawData
}
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var data []byte
var err error
if client.saslValue != "+" {
data, err = base64.StdEncoding.DecodeString(client.saslValue)
if err != nil {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed: Invalid b64 encoding")
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client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return false
}
}
// call actual handler
handler, handlerExists := EnabledSaslMechanisms[client.saslMechanism]
// like 100% not required, but it's good to be safe I guess
if !handlerExists {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed")
client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return false
}
// let the SASL handler do its thing
exiting := handler(server, client, client.saslMechanism, data)
// wait 'til SASL is done before emptying the sasl vars
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client.saslInProgress = false
client.saslMechanism = ""
client.saslValue = ""
return exiting
}
// authPlainHandler parses the SASL PLAIN mechanism.
func authPlainHandler(server *Server, client *Client, mechanism string, value []byte) bool {
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splitValue := bytes.Split(value, []byte{'\000'})
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var accountKey, authzid string
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if len(splitValue) == 3 {
accountKey = string(splitValue[0])
authzid = string(splitValue[1])
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if accountKey == "" {
accountKey = authzid
} else if accountKey != authzid {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed: authcid and authzid should be the same")
return false
}
} else {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed: Invalid auth blob")
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return false
}
// keep it the same as in the REG CREATE stage
accountKey, err := CasefoldName(accountKey)
if err != nil {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed: Bad account name")
return false
}
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// load and check acct data all in one update to prevent races.
// as noted elsewhere, change to proper locking for Account type later probably
err = server.store.Update(func(tx *buntdb.Tx) error {
// confirm account is verified
_, err = tx.Get(fmt.Sprintf(keyAccountVerified, accountKey))
if err != nil {
return errSaslFail
}
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creds, err := loadAccountCredentials(tx, accountKey)
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if err != nil {
return err
}
// ensure creds are valid
password := string(splitValue[2])
if len(creds.PassphraseHash) < 1 || len(creds.PassphraseSalt) < 1 || len(password) < 1 {
return errSaslFail
}
err = server.passwords.CompareHashAndPassword(creds.PassphraseHash, creds.PassphraseSalt, password)
// succeeded, load account info if necessary
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account, exists := server.accounts[accountKey]
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if !exists {
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account = loadAccount(server, tx, accountKey)
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}
client.LoginToAccount(account)
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return err
})
if err != nil {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed")
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return false
}
client.successfulSaslAuth()
return false
}
// LoginToAccount logs the client into the given account.
func (client *Client) LoginToAccount(account *ClientAccount) {
if client.account == account {
// already logged into this acct, no changing necessary
return
} else if client.LoggedIntoAccount() {
// logout of existing acct
var newClientAccounts []*Client
for _, c := range account.Clients {
if c != client {
newClientAccounts = append(newClientAccounts, c)
}
}
account.Clients = newClientAccounts
}
account.Clients = append(account.Clients, client)
client.account = account
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client.server.snomasks.Send(sno.LocalAccounts, fmt.Sprintf(ircfmt.Unescape("Client $c[grey][$r%s$c[grey]] logged into account $c[grey][$r%s$c[grey]]"), client.nickMaskString, account.Name))
//TODO(dan): This should output the AccountNotify message instead of the sasl accepted function below.
}
// LogoutOfAccount logs the client out of their current account.
func (client *Client) LogoutOfAccount() {
account := client.account
if account == nil {
// already logged out
return
}
// logout of existing acct
var newClientAccounts []*Client
for _, c := range account.Clients {
if c != client {
newClientAccounts = append(newClientAccounts, c)
}
}
account.Clients = newClientAccounts
client.account = nil
// dispatch account-notify
for friend := range client.Friends(caps.AccountNotify) {
friend.Send(nil, client.nickMaskString, "ACCOUNT", "*")
}
}
// authExternalHandler parses the SASL EXTERNAL mechanism.
func authExternalHandler(server *Server, client *Client, mechanism string, value []byte) bool {
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if client.certfp == "" {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed, you are not connecting with a certificate")
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return false
}
err := server.store.Update(func(tx *buntdb.Tx) error {
// certfp lookup key
accountKey, err := tx.Get(fmt.Sprintf(keyCertToAccount, client.certfp))
if err != nil {
return errSaslFail
}
// confirm account exists
_, err = tx.Get(fmt.Sprintf(keyAccountExists, accountKey))
if err != nil {
return errSaslFail
}
// confirm account is verified
_, err = tx.Get(fmt.Sprintf(keyAccountVerified, accountKey))
if err != nil {
return errSaslFail
}
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// confirm the certfp in that account's credentials
creds, err := loadAccountCredentials(tx, accountKey)
if err != nil || creds.Certificate != client.certfp {
return errSaslFail
}
// succeeded, load account info if necessary
account, exists := server.accounts[accountKey]
if !exists {
account = loadAccount(server, tx, accountKey)
}
client.LoginToAccount(account)
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return nil
})
if err != nil {
client.Send(nil, server.name, ERR_SASLFAIL, client.nick, "SASL authentication failed")
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return false
}
client.successfulSaslAuth()
return false
}
// successfulSaslAuth means that a SASL auth attempt completed successfully, and is used to dispatch messages.
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func (client *Client) successfulSaslAuth() {
client.Send(nil, client.server.name, RPL_LOGGEDIN, client.nick, client.nickMaskString, client.account.Name, fmt.Sprintf("You are now logged in as %s", client.account.Name))
client.Send(nil, client.server.name, RPL_SASLSUCCESS, client.nick, "SASL authentication successful")
// dispatch account-notify
for friend := range client.Friends(caps.AccountNotify) {
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friend.Send(nil, client.nickMaskString, "ACCOUNT", client.account.Name)
}
}