mirror of
https://github.com/reality/dbot.git
synced 2024-12-30 14:42:51 +01:00
237 lines
9.3 KiB
JavaScript
237 lines
9.3 KiB
JavaScript
/**
|
|
* Module Name: Steam
|
|
* Description: Various steam functionality.
|
|
*/
|
|
|
|
var _ = require('underscore')._,
|
|
request = require('request');
|
|
|
|
var steam = function(dbot) {
|
|
this.ApiRoot = 'http://api.steampowered.com/';
|
|
|
|
this.internalAPI = {
|
|
'getSteam': function(server, nick, callback) {
|
|
dbot.api.profile.getProfile(server, nick, function(err, user, profile) {
|
|
if(user) {
|
|
if(profile && _.has(profile.profile, 'steam')) {
|
|
callback(user, profile.profile.steam);
|
|
} else {
|
|
callback(user, null);
|
|
}
|
|
} else {
|
|
callback(null, null);
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
this.api = {
|
|
// TODO: Cache this shit yo
|
|
'getSteamID': function(nick, callback) {
|
|
request.get(this.ApiRoot + 'ISteamUser/ResolveVanityURL/v0001/', {
|
|
'qs': {
|
|
'key': this.config.api_key,
|
|
'vanityurl': nick,
|
|
'format': 'json'
|
|
},
|
|
'json': true
|
|
}, function(err, res, body) {
|
|
if(body.response.success == 1) {
|
|
callback(null, body.response.steamid);
|
|
} else if(body.response.success == 42) {
|
|
callback('no_user', body.response.steamid);
|
|
}
|
|
});
|
|
},
|
|
|
|
'getRecentlyPlayed': function(steamid, callback) {
|
|
request.get(this.ApiRoot + 'IPlayerService/GetRecentlyPlayedGames/v0001/', {
|
|
'qs': {
|
|
'key': this.config.api_key,
|
|
'steamid': steamid,
|
|
'format': 'json'
|
|
},
|
|
'json': true
|
|
}, function(err, res, body) {
|
|
if(_.has(body, 'response') && _.has(body.response, 'total_count')) {
|
|
callback(null, body.response);
|
|
} else {
|
|
callback(true, null);
|
|
}
|
|
});
|
|
},
|
|
|
|
'getProfile': function(steamid, callback) {
|
|
request.get(this.ApiRoot + 'ISteamUser/GetPlayerSummaries/v0002/', {
|
|
'qs': {
|
|
'key': this.config.api_key,
|
|
'steamids': steamid,
|
|
'format': 'json'
|
|
},
|
|
'json': true
|
|
}, function(err, res, body) {
|
|
if(_.has(body, 'response') && _.has(body.response, 'players') &&
|
|
body.response.players != null) {
|
|
callback(null, body.response.players[0]);
|
|
} else {
|
|
callback(true, null);
|
|
}
|
|
});
|
|
},
|
|
|
|
'getLibrary': function(steamid, callback) {
|
|
request.get(this.ApiRoot + 'IPlayerService/GetOwnedGames/v0001/', {
|
|
'qs': {
|
|
'key': this.config.api_key,
|
|
'steamid': steamid,
|
|
'format': 'json',
|
|
'include_appinfo': 1
|
|
},
|
|
'json': true
|
|
}, function(err, res, body) {
|
|
if(_.has(body, 'response') && _.has(body.response, 'game_count')) {
|
|
callback(null, body.response);
|
|
} else {
|
|
callback(true, null);
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
this.commands = {
|
|
'~games': function(event) {
|
|
var u1 = event.rUser,
|
|
s1 = event.rProfile.sid,
|
|
u2 = event.res[0].user,
|
|
s2 = event.res[0].sid;
|
|
|
|
this.api.getLibrary(s1, function(err, l1) {
|
|
if(!err) {
|
|
this.api.getLibrary(s2, function(err, l2) {
|
|
if(!err) {
|
|
var g1 = _.pluck(l1.games, 'name'),
|
|
g2 = _.pluck(l2.games, 'name'),
|
|
common = _.filter(g1, function(game) {
|
|
return _.include(g2, game);
|
|
}),
|
|
examples = [];
|
|
_.times(5, function() {
|
|
var choice = _.random(0, common.length - 1);
|
|
if(!_.include(examples, common[choice])) {
|
|
examples.push(common[choice]);
|
|
}
|
|
});
|
|
event.reply(dbot.t('steam_games', {
|
|
'u1': u1.currentNick,
|
|
'u2': u2.currentNick,
|
|
'count': common.length,
|
|
'examples': examples.join(', ')
|
|
}));
|
|
} else {
|
|
event.reply('Unable to fetch steam library :\'(');
|
|
}
|
|
});
|
|
} else {
|
|
event.reply('Unable to fetch steam library :\'(');
|
|
}
|
|
}.bind(this));
|
|
|
|
},
|
|
|
|
'~playing': function(event) {
|
|
var user = event.rUser,
|
|
snick = event.rProfile.steam,
|
|
sid = event.rProfile.sid;
|
|
if(event.res[0]) {
|
|
user = event.res[0].user;
|
|
snick = event.res[0].snick;
|
|
sid = event.res[0].sid;
|
|
}
|
|
|
|
this.api.getProfile(sid, function(err, player) {
|
|
if(!err && player) {
|
|
if(_.has(player, 'gameextrainfo')) {
|
|
var output = dbot.t('steam_currently_playing', {
|
|
'user': user.currentNick,
|
|
'game': player.gameextrainfo
|
|
});
|
|
if(_.has(player, 'gameserverip')) {
|
|
var host = player.gameserverip.split(':');
|
|
output += ' (Server: ' + host[0] + ' Port: ' + host[1] + ')';
|
|
}
|
|
event.reply(output);
|
|
} else {
|
|
this.api.getRecentlyPlayed(sid, function(err, games) {
|
|
if(!err) {
|
|
if(games.total_count != 0) {
|
|
event.reply(dbot.t('steam_last_played', {
|
|
'user': user.currentNick,
|
|
'game': _.last(games.games).name
|
|
}));
|
|
} else {
|
|
event.reply(dbot.t('steam_not_played', {
|
|
'user': user.currentNick
|
|
}));
|
|
}
|
|
} else {
|
|
event.reply('Unknown Steam Username');
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}.bind(this));
|
|
}
|
|
};
|
|
this.commands['~games'].regex = [/^games ([\d\w[\]{}^|\\`_-]+?)/, 2];
|
|
|
|
_.each(this.commands, function(command) {
|
|
command.resolver = function(event, callback) {
|
|
if(event.rProfile && _.has(event.rProfile, 'steam')) {
|
|
this.api.getSteamID(event.rProfile.steam, function(err, sid) {
|
|
if(!err) {
|
|
event.rProfile.sid = sid; // oh god ew
|
|
if(event.params[1]) {
|
|
this.internalAPI.getSteam(event.server, event.params[1], function(user, snick) {
|
|
if(user && snick) {
|
|
this.api.getSteamID(snick, function(err, sid) {
|
|
if(!err) {
|
|
event.res.push({
|
|
'user': user,
|
|
'snick': snick,
|
|
'sid': sid
|
|
});
|
|
callback(false);
|
|
} else {
|
|
event.reply('Unknown Steam ID');
|
|
callback(true);
|
|
}
|
|
});
|
|
} else {
|
|
if(!user) {
|
|
event.reply('Unknown user.');
|
|
} else {
|
|
event.reply(user.currentNick + ': Set a steam "vanity url" with "~set steam username"');
|
|
}
|
|
callback(true);
|
|
}
|
|
}.bind(this));
|
|
} else {
|
|
callback(false);
|
|
}
|
|
} else {
|
|
event.reply('Unknown Steam ID');
|
|
}
|
|
}.bind(this));
|
|
} else {
|
|
event.reply(event.user + ': Set a steam "vanity url" with "~set steam username"');
|
|
callback(true);
|
|
}
|
|
}.bind(this);
|
|
}, this);
|
|
|
|
};
|
|
|
|
exports.fetch = function(dbot) {
|
|
return new steam(dbot);
|
|
};
|