mirror of
https://github.com/reality/dbot.git
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166 lines
6.2 KiB
JavaScript
166 lines
6.2 KiB
JavaScript
/**
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* Module Name: Steam
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* Description: Various steam functionality.
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*/
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var _ = require('underscore')._,
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request = require('request');
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var steam = function(dbot) {
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this.ApiRoot = 'http://api.steampowered.com/';
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this.internalAPI = {
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'getSteam': function(server, nick, callback) {
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dbot.api.profile.getProfile(server, nick, function(err, user, profile) {
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if(user) {
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if(profile && _.has(profile.profile, 'steam')) {
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callback(user, profile.profile.steam);
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} else {
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callback(user, null);
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}
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} else {
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callback(null, null);
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}
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});
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}
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};
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this.api = {
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// TODO: Cache this shit yo
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'getSteamID': function(nick, callback) {
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request.get(this.ApiRoot + 'ISteamUser/ResolveVanityURL/v0001/', {
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'qs': {
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'key': this.config.api_key,
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'vanityurl': nick,
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'format': 'json'
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},
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'json': true
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}, function(err, res, body) {
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if(body.response.success == 1) {
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callback(null, body.response.steamid);
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} else if(body.response.success == 42) {
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callback('no_user', body.response.steamid);
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}
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});
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},
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'getRecentlyPlayed': function(steamid, callback) {
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request.get(this.ApiRoot + 'IPlayerService/GetRecentlyPlayedGames/v0001/', {
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'qs': {
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'key': this.config.api_key,
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'steamid': steamid,
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'format': 'json'
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},
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'json': true
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}, function(err, res, body) {
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if(_.has(body, 'response') && _.has(body.response, 'total_count')) {
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callback(null, body.response);
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} else {
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callback(true, null);
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}
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});
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},
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'getProfile': function(steamid, callback) {
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request.get(this.ApiRoot + 'ISteamUser/GetPlayerSummaries/v0002/', {
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'qs': {
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'key': this.config.api_key,
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'steamids': steamid,
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'format': 'json'
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},
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'json': true
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}, function(err, res, body) {
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if(_.has(body, 'response') && _.has(body.response, 'players') &&
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body.response.players != null) {
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callback(null, body.response.players[0]);
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} else {
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callback(true, null);
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}
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});
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}
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};
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this.commands = {
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'~game': function(event) {
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var user = event.rUser,
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snick = event.rProfile.steam;
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if(event.res[0]) {
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user = event.res[0].user;
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snick = event.res[0].snick;
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}
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this.api.getSteamID(snick, function(err, steamid) {
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this.api.getProfile(steamid, function(err, player) {
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if(!err) {
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if(_.has(player, 'gameextrainfo')) {
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var output = dbot.t('steam_currently_playing', {
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'user': user.currentNick,
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'game': player.gameextrainfo
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});
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if(_.has(player, 'gameserverip')) {
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var host = player.gameserverip.split(':');
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output += ' (Server: ' + host[0] + ' Port: ' + host[1] + ')';
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}
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event.reply(output);
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} else {
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this.api.getRecentlyPlayed(steamid, function(err, games) {
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if(!err) {
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if(games.total_count != 0) {
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event.reply(dbot.t('steam_last_played', {
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'user': user.currentNick,
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'game': games.games[0].name
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}));
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} else {
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event.reply(dbot.t('steam_not_played', {
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'user': user.currentNick
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}));
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}
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} else {
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event.reply('Unknown Steam Username');
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}
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});
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}
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} else {
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event.reply('Unknown Steam Username');
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}
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}.bind(this));
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}.bind(this));
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}
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};
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_.each(this.commands, function(command) {
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command.resolver = function(event, callback) {
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if(event.rProfile && _.has(event.rProfile, 'steam')) {
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if(event.params[1]) {
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this.internalAPI.getSteam(event.server, event.params[1], function(user, snick) {
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if(user && snick) {
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event.res.push({
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'user': user,
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'snick': snick
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});
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callback(false);
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} else {
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if(!user) {
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event.reply('Unknown user.');
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} else {
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event.reply(user.currentNick + ': Set a steam "vanity url" with "~set steam username"');
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}
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callback(true);
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}
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});
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} else {
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callback(false);
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}
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} else {
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event.reply(event.user + ': Set a steam "vanity url" with "~set steam username"');
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callback(true);
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}
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}.bind(this);
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}, this);
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};
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exports.fetch = function(dbot) {
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return new steam(dbot);
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};
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