mirror of
https://github.com/reality/dbot.git
synced 2024-12-18 00:22:35 +01:00
125 lines
4.3 KiB
JavaScript
125 lines
4.3 KiB
JavaScript
|
/**
|
||
|
* Module Name: Steam
|
||
|
* Description: Various steam functionality.
|
||
|
*/
|
||
|
|
||
|
var _ = require('underscore')._,
|
||
|
request = require('request');
|
||
|
|
||
|
var steam = function(dbot) {
|
||
|
this.ApiRoot = 'http://api.steampowered.com/';
|
||
|
|
||
|
this.internalAPI = {
|
||
|
'getSteam': function(server, nick, callback) {
|
||
|
dbot.api.profile.getProfile(server, nick, function(err, user, profile) {
|
||
|
if(user) {
|
||
|
if(profile && _.has(profile.profile, 'steam')) {
|
||
|
callback(user, profile.profile.steam);
|
||
|
} else {
|
||
|
callback(user, null);
|
||
|
}
|
||
|
} else {
|
||
|
callback(null, null);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
};
|
||
|
|
||
|
this.api = {
|
||
|
// TODO: Cache this shit yo
|
||
|
'getSteamID': function(nick, callback) {
|
||
|
request.get(this.ApiRoot + 'ISteamUser/ResolveVanityURL/v0001/', {
|
||
|
'qs': {
|
||
|
'key': this.config.api_key,
|
||
|
'vanityurl': nick,
|
||
|
'format': 'json'
|
||
|
},
|
||
|
'json': true
|
||
|
}, function(err, res, body) {
|
||
|
if(body.response.success == 1) {
|
||
|
callback(null, body.response.steamid);
|
||
|
} else if(body.response.success == 42) {
|
||
|
callback('no_user', body.response.steamid);
|
||
|
}
|
||
|
});
|
||
|
},
|
||
|
|
||
|
'getRecentlyPlayed': function(steamid, callback) {
|
||
|
request.get(this.ApiRoot + 'IPlayerService/GetRecentlyPlayedGames/v0001/', {
|
||
|
'qs': {
|
||
|
'key': this.config.api_key,
|
||
|
'steamid': steamid,
|
||
|
'format': 'json'
|
||
|
},
|
||
|
'json': true
|
||
|
}, function(err, res, body) {
|
||
|
if(_.has(body, 'response') && _.has(body.response, 'total_count')) {
|
||
|
callback(null, body.response);
|
||
|
} else {
|
||
|
callback(true, null);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
};
|
||
|
|
||
|
this.commands = {
|
||
|
'~game': function(event) {
|
||
|
var user = event.rUser,
|
||
|
snick = event.rProfile.steam;
|
||
|
if(event.res[0]) {
|
||
|
user = event.res[0].user;
|
||
|
snick = event.res[0].snick;
|
||
|
}
|
||
|
|
||
|
this.api.getSteamID(snick, function(err, steamid) {
|
||
|
this.api.getRecentlyPlayed(steamid, function(err, games) {
|
||
|
if(!err) {
|
||
|
if(games.total_count != 0) {
|
||
|
event.reply(user.currentNick + ' last played ' + games.games[0].name);
|
||
|
} else {
|
||
|
event.reply(user.currentNick + ' didn\'t play anything recently');
|
||
|
}
|
||
|
} else {
|
||
|
event.reply('something went wrong');
|
||
|
}
|
||
|
});
|
||
|
}.bind(this));
|
||
|
}
|
||
|
};
|
||
|
|
||
|
_.each(this.commands, function(command) {
|
||
|
command.resolver = function(event, callback) {
|
||
|
if(event.rProfile && _.has(event.rProfile, 'steam')) {
|
||
|
if(event.params[1]) {
|
||
|
this.internalAPI.getSteam(event.server, event.params[1], function(user, snick) {
|
||
|
if(user && snick) {
|
||
|
event.res.push({
|
||
|
'user': user,
|
||
|
'snick': snick
|
||
|
});
|
||
|
callback(false);
|
||
|
} else {
|
||
|
if(!user) {
|
||
|
event.reply('Unknown user.');
|
||
|
} else {
|
||
|
event.reply(user.currentNick + ': Set a steam username with "~set steam username"');
|
||
|
}
|
||
|
callback(true);
|
||
|
}
|
||
|
});
|
||
|
} else {
|
||
|
callback(false);
|
||
|
}
|
||
|
} else {
|
||
|
event.reply(event.user + ': Set a steam username with "~set steam username"');
|
||
|
callback(true);
|
||
|
}
|
||
|
}.bind(this);
|
||
|
}, this);
|
||
|
|
||
|
};
|
||
|
|
||
|
exports.fetch = function(dbot) {
|
||
|
return new steam(dbot);
|
||
|
};
|