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mirror of https://github.com/jlu5/PyLink.git synced 2024-12-25 20:22:45 +01:00
PyLink/protocols/unreal.py
James Lu 38350465c1 protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00

934 lines
43 KiB
Python

"""
unreal.py: UnrealIRCd 4.0 protocol module for PyLink.
"""
import time
import codecs
import socket
import re
from pylinkirc import utils
from pylinkirc.classes import *
from pylinkirc.log import log
from pylinkirc.protocols.ts6_common import *
SJOIN_PREFIXES = {'q': '*', 'a': '~', 'o': '@', 'h': '%', 'v': '+', 'b': '&', 'e': '"', 'I': "'"}
# I'm not sure what the real limit is, but the text posted at
# https://github.com/GLolol/PyLink/issues/378 suggests 427 characters.
# https://github.com/unrealircd/unrealircd/blob/4cad9cb/src/modules/m_server.c#L1260 may
# also help. (but why BUFSIZE-*80*?) -GL
S2S_BUFSIZE = 427
class UnrealProtocol(TS6BaseProtocol):
def __init__(self, irc):
super().__init__(irc)
# Set our case mapping (rfc1459 maps "\" and "|" together, for example)
self.casemapping = 'ascii'
self.proto_ver = 4000
self.min_proto_ver = 4000
self.hook_map = {'UMODE2': 'MODE', 'SVSKILL': 'KILL', 'SVSMODE': 'MODE',
'SVS2MODE': 'MODE', 'SJOIN': 'JOIN', 'SETHOST': 'CHGHOST',
'SETIDENT': 'CHGIDENT', 'SETNAME': 'CHGNAME',
'EOS': 'ENDBURST'}
self.caps = []
self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}
self.needed_caps = ["VL", "SID", "CHANMODES", "NOQUIT", "SJ3", "NICKIP", "UMODE2", "SJOIN"]
# Some command aliases
self.handle_svskill = self.handle_kill
def _expandPUID(self, uid):
"""
Returns the outgoing nick for the given UID. For PUIDs (used to store UID-less
3.2 users), this will change the PUID given to the actual user's nick,
so that that the older IRCds can understand it.
"""
if uid in self.irc.users and '@' in uid:
# UID exists and has a @ in it, meaning it's a PUID (orignick@counter style).
# Return this user's nick accordingly.
nick = self.irc.users[uid].nick
log.debug('(%s) Mangling target PUID %s to nick %s', self.irc.name, uid, nick)
return nick
return uid
### OUTGOING COMMAND FUNCTIONS
def spawnClient(self, nick, ident='null', host='null', realhost=None, modes=set(),
server=None, ip='0.0.0.0', realname=None, ts=None, opertype='IRC Operator',
manipulatable=False):
"""
Spawns a new client with the given options.
Note: No nick collision / valid nickname checks are done here; it is
up to plugins to make sure they don't introduce anything invalid.
"""
server = server or self.irc.sid
if not self.irc.isInternalServer(server):
raise ValueError('Server %r is not a PyLink server!' % server)
# Unreal 4.0 uses TS6-style UIDs. They don't start from AAAAAA like other IRCd's
# do, but that doesn't matter to us...
uid = self.uidgen[server].next_uid()
ts = ts or int(time.time())
realname = realname or self.irc.botdata['realname']
realhost = realhost or host
# Add +xt so that vHost cloaking always works.
modes = set(modes) # Ensure type safety
modes |= {('+x', None), ('+t', None)}
raw_modes = self.irc.joinModes(modes)
u = self.irc.users[uid] = IrcUser(nick, ts, uid, server, ident=ident, host=host, realname=realname,
realhost=realhost, ip=ip, manipulatable=manipulatable, opertype=opertype)
self.irc.applyModes(uid, modes)
self.irc.servers[server].users.add(uid)
# UnrealIRCd requires encoding the IP by first packing it into a binary format,
# and then encoding the binary with Base64.
if ip == '0.0.0.0': # Dummy IP (for services, etc.) use a single *.
encoded_ip = '*'
else:
try: # Try encoding as IPv4 first.
binary_ip = socket.inet_pton(socket.AF_INET, ip)
except OSError:
try: # That failed, try IPv6 next.
binary_ip = socket.inet_pton(socket.AF_INET6, ip)
except OSError:
raise ValueError("Invalid IPv4 or IPv6 address %r." % ip)
# Encode in Base64.
encoded_ip = codecs.encode(binary_ip, "base64")
# Now, strip the trailing \n and decode into a string again.
encoded_ip = encoded_ip.strip().decode()
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
self._send(server, "UID {nick} 0 {ts} {ident} {realhost} {uid} 0 {modes} "
"{host} * {ip} :{realname}".format(ts=ts, host=host,
nick=nick, ident=ident, uid=uid,
modes=raw_modes, realname=realname,
realhost=realhost, ip=encoded_ip))
return u
def join(self, client, channel):
"""Joins a PyLink client to a channel."""
channel = self.irc.toLower(channel)
if not self.irc.isInternalClient(client):
raise LookupError('No such PyLink client exists.')
self._send(client, "JOIN %s" % channel)
self.irc.channels[channel].users.add(client)
self.irc.users[client].channels.add(channel)
def sjoin(self, server, channel, users, ts=None, modes=set()):
"""Sends an SJOIN for a group of users to a channel.
The sender should always be a server (SID). TS is optional, and defaults
to the one we've stored in the channel state if not given.
<users> is a list of (prefix mode, UID) pairs:
Example uses:
sjoin('100', '#test', [('', '100AAABBC'), ('o', 100AAABBB'), ('v', '100AAADDD')])
sjoin(self.irc.sid, '#test', [('o', self.irc.pseudoclient.uid)])
"""
# <- :001 SJOIN 1444361345 #test :*@+1JJAAAAAB %2JJAAAA4C 1JJAAAADS
channel = self.irc.toLower(channel)
server = server or self.irc.sid
assert users, "sjoin: No users sent?"
if not server:
raise LookupError('No such PyLink server exists.')
changedmodes = set(modes or self.irc.channels[channel].modes)
orig_ts = self.irc.channels[channel].ts
ts = ts or orig_ts
uids = []
itemlist = []
for userpair in users:
assert len(userpair) == 2, "Incorrect format of userpair: %r" % userpair
prefixes, user = userpair
# Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
# and +a is ~ instead of &.
# &, ", and ' are used for bursting bans.
prefixchars = ''.join([SJOIN_PREFIXES.get(prefix, '') for prefix in prefixes])
if prefixchars:
changedmodes |= {('+%s' % prefix, user) for prefix in prefixes}
itemlist.append(prefixchars+user)
uids.append(user)
try:
self.irc.users[user].channels.add(channel)
except KeyError: # Not initialized yet?
log.debug("(%s) sjoin: KeyError trying to add %r to %r's channel list?", self.irc.name, channel, user)
# Track simple modes separately.
simplemodes = set()
for modepair in modes:
if modepair[0][-1] in self.irc.cmodes['*A']:
# Bans, exempts, invex get expanded to forms like "&*!*@some.host" in SJOIN.
if (modepair[0][-1], modepair[1]) in self.irc.channels[channel].modes:
# Mode is already set; skip it.
continue
sjoin_prefix = SJOIN_PREFIXES.get(modepair[0][-1])
if sjoin_prefix:
itemlist.append(sjoin_prefix+modepair[1])
else:
simplemodes.add(modepair)
# Store the part of the SJOIN that we may reuse due to line wrapping (i.e. the sjoin
# "prefix")
sjoin_prefix = "SJOIN {ts} {channel}".format(ts=ts, channel=channel)
# Modes are optional; add them if they exist
if modes:
sjoin_prefix += " %s" % self.irc.joinModes(simplemodes)
sjoin_prefix += " :"
# Wrap arguments to the max supported S2S line length to prevent cutoff
# (https://github.com/GLolol/PyLink/issues/378)
for line in utils.wrapArguments(sjoin_prefix, itemlist, S2S_BUFSIZE):
self._send(server, line)
self.irc.channels[channel].users.update(uids)
self.updateTS(server, channel, ts, changedmodes)
def ping(self, source=None, target=None):
"""Sends a PING to a target server. Periodic PINGs are sent to our uplink
automatically by the Irc() internals; plugins shouldn't have to use this."""
source = source or self.irc.sid
target = target or self.irc.uplink
if not (target is None or source is None):
self._send(source, 'PING %s %s' % (self.irc.servers[source].name, self.irc.servers[target].name))
def mode(self, numeric, target, modes, ts=None):
"""
Sends mode changes from a PyLink client/server. The mode list should be
a list of (mode, arg) tuples, i.e. the format of utils.parseModes() output.
"""
# <- :unreal.midnight.vpn MODE #test +ntCo GL 1444361345
if (not self.irc.isInternalClient(numeric)) and \
(not self.irc.isInternalServer(numeric)):
raise LookupError('No such PyLink client/server exists.')
self.irc.applyModes(target, modes)
joinedmodes = self.irc.joinModes(modes)
if utils.isChannel(target):
# The MODE command is used for channel mode changes only
ts = ts or self.irc.channels[self.irc.toLower(target)].ts
self._send(numeric, 'MODE %s %s %s' % (target, joinedmodes, ts))
else:
# For user modes, the only way to set modes (for non-U:Lined servers)
# is through UMODE2, which sets the modes on the caller.
# U:Lines can use SVSMODE/SVS2MODE, but I won't expect people to
# U:Line a PyLink daemon...
if not self.irc.isInternalClient(target):
raise ProtocolError('Cannot force mode change on external clients!')
self._send(target, 'UMODE2 %s' % joinedmodes)
def topicBurst(self, numeric, target, text):
"""Sends a TOPIC change from a PyLink server."""
if not self.irc.isInternalServer(numeric):
raise LookupError('No such PyLink server exists.')
self._send(numeric, 'TOPIC %s :%s' % (target, text))
self.irc.channels[target].topic = text
self.irc.channels[target].topicset = True
def updateClient(self, target, field, text):
"""Updates the ident, host, or realname of any connected client."""
field = field.upper()
if field not in ('IDENT', 'HOST', 'REALNAME', 'GECOS'):
raise NotImplementedError("Changing field %r of a client is "
"unsupported by this protocol." % field)
if self.irc.isInternalClient(target):
# It is one of our clients, use SETIDENT/HOST/NAME.
if field == 'IDENT':
self.irc.users[target].ident = text
self._send(target, 'SETIDENT %s' % text)
elif field == 'HOST':
self.irc.users[target].host = text
self._send(target, 'SETHOST %s' % text)
elif field in ('REALNAME', 'GECOS'):
self.irc.users[target].realname = text
self._send(target, 'SETNAME :%s' % text)
else:
# It is a client on another server, use CHGIDENT/HOST/NAME.
if field == 'IDENT':
self.irc.users[target].ident = text
self._send(self.irc.sid, 'CHGIDENT %s %s' % (target, text))
# Send hook payloads for other plugins to listen to.
self.irc.callHooks([self.irc.sid, 'CHGIDENT',
{'target': target, 'newident': text}])
elif field == 'HOST':
self.irc.users[target].host = text
self._send(self.irc.sid, 'CHGHOST %s %s' % (target, text))
self.irc.callHooks([self.irc.sid, 'CHGHOST',
{'target': target, 'newhost': text}])
elif field in ('REALNAME', 'GECOS'):
self.irc.users[target].realname = text
self._send(self.irc.sid, 'CHGNAME %s :%s' % (target, text))
self.irc.callHooks([self.irc.sid, 'CHGNAME',
{'target': target, 'newgecos': text}])
def invite(self, numeric, target, channel):
"""Sends an INVITE from a PyLink client.."""
if not self.irc.isInternalClient(numeric):
raise LookupError('No such PyLink client exists.')
self._send(numeric, 'INVITE %s %s' % (target, channel))
def knock(self, numeric, target, text):
"""Sends a KNOCK from a PyLink client."""
# KNOCKs in UnrealIRCd are actually just specially formatted NOTICEs,
# sent to all ops in a channel.
# <- :unreal.midnight.vpn NOTICE @#test :[Knock] by GL|!gl@hidden-1C620195 (test)
assert utils.isChannel(target), "Can only knock on channels!"
sender = self.irc.getServer(numeric)
s = '[Knock] by %s (%s)' % (self.irc.getHostmask(numeric), text)
self._send(sender, 'NOTICE @%s :%s' % (target, s))
### HANDLERS
def connect(self):
"""Initializes a connection to a server."""
ts = self.irc.start_ts
self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}
# Track usages of legacy (Unreal 3.2) nicks.
self.legacy_uidgen = utils.PUIDGenerator('U32user')
self.irc.umodes.update({'deaf': 'd', 'invisible': 'i', 'hidechans': 'p',
'protected': 'q', 'registered': 'r',
'snomask': 's', 'vhost': 't', 'wallops': 'w',
'bot': 'B', 'cloak': 'x', 'ssl': 'z',
'filter': 'G', 'hideoper': 'H', 'hideidle': 'I',
'regdeaf': 'R', 'servprotect': 'S',
'noctcp': 'T', 'showwhois': 'W',
'*A': '', '*B': '', '*C': '', '*D': 'dipqrstwBxzGHIRSTW'})
f = self.irc.send
host = self.irc.serverdata["hostname"]
f('PASS :%s' % self.irc.serverdata["sendpass"])
# https://github.com/unrealircd/unrealircd/blob/2f8cb55e/doc/technical/protoctl.txt
# We support the following protocol features:
# SJOIN - supports SJOIN for user introduction
# SJ3 - extended SJOIN
# NOQUIT - QUIT messages aren't sent for all users in a netsplit
# NICKv2 - Extended NICK command, sending MODE and CHGHOST info with it
# SID - Use UIDs and SIDs (Unreal 4)
# VL - Sends version string in below SERVER message
# UMODE2 - used for users setting modes on themselves (one less argument needed)
# EAUTH - Early auth? (Unreal 4 linking protocol)
# NICKIP - Extends the NICK command used for introduction (for Unreal 3.2 servers)
# to include user IPs.
# VHP - Sends cloaked hosts of UnrealIRCd 3.2 users as the hostname. This is important
# because UnrealIRCd 3.2 only has one vHost field in its NICK command, and not two
# like UnrealIRCd 4.0 (cloaked host + displayed host). Without VHP, cloaking does
# not work for any UnrealIRCd 3.2 users.
# ESVID - Supports account names in services stamps instead of just the signon time.
# AFAIK this doesn't actually affect services' behaviour?
f('PROTOCTL SJOIN SJ3 NOQUIT NICKv2 VL UMODE2 PROTOCTL NICKIP EAUTH=%s SID=%s VHP ESVID' % (self.irc.serverdata["hostname"], self.irc.sid))
sdesc = self.irc.serverdata.get('serverdesc') or self.irc.botdata['serverdesc']
f('SERVER %s 1 U%s-h6e-%s :%s' % (host, self.proto_ver, self.irc.sid, sdesc))
f('NETINFO 1 %s %s * 0 0 0 :%s' % (self.irc.start_ts, self.proto_ver, self.irc.serverdata.get("netname", self.irc.name)))
self._send(self.irc.sid, 'EOS')
def handle_eos(self, numeric, command, args):
"""EOS is used to denote end of burst."""
return {}
def handle_uid(self, numeric, command, args):
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
# <- :001 UID GL| 0 1441389007 gl 10.120.0.6 001ZO8F03 0 +iwx * 391A9CB9.26A16454.D9847B69.IP CngABg== :realname
# arguments: nick, hopcount?, ts, ident, real-host, UID, services account (0 if none), modes,
# displayed host, cloaked (+x) host, base64-encoded IP, and realname
nick = args[0]
self.checkCollision(nick)
ts, ident, realhost, uid, accountname, modestring, host = args[2:9]
if host == '*':
# A single * means that there is no displayed/virtual host, and
# that it's the same as the real host
host = args[9]
# Decode UnrealIRCd's IPs, which are stored in base64-encoded network structure
raw_ip = args[10].encode() # codecs.decode only takes bytes, not str
if raw_ip == b'*': # Dummy IP (for services, etc.)
ip = '0.0.0.0'
else:
# First, decode the Base64 string into a packed binary IP address.
ip = codecs.decode(raw_ip, "base64")
try: # IPv4 address.
ip = socket.inet_ntop(socket.AF_INET, ip)
except ValueError: # IPv6 address.
ip = socket.inet_ntop(socket.AF_INET6, ip)
# HACK: make sure a leading ":" in the IPv6 address (e.g. ::1)
# doesn't cause it to be misinterpreted as the last argument
# in a line, should it be mirrored to other networks.
if ip.startswith(':'):
ip = '0' + ip
realname = args[-1]
self.irc.users[uid] = IrcUser(nick, ts, uid, numeric, ident, host, realname, realhost, ip)
self.irc.servers[numeric].users.add(uid)
# Handle user modes
parsedmodes = self.irc.parseModes(uid, [modestring])
self.irc.applyModes(uid, parsedmodes)
# The cloaked (+x) host is completely separate from the displayed host
# and real host in that it is ONLY shown if the user is +x (cloak mode
# enabled) but NOT +t (vHost set).
self.irc.users[uid].cloaked_host = args[9]
if ('+o', None) in parsedmodes:
# If +o being set, call the CLIENT_OPERED internal hook.
self.irc.callHooks([uid, 'CLIENT_OPERED', {'text': 'IRC Operator'}])
if ('+x', None) not in parsedmodes:
# If +x is not set, update to use the person's real host.
self.irc.users[uid].host = realhost
# Set the account name if present: if this is a number, set it to the user nick.
if ('+r', None) in parsedmodes and accountname.isdigit():
accountname = nick
if not accountname.isdigit():
self.irc.callHooks([uid, 'CLIENT_SERVICES_LOGIN', {'text': accountname}])
return {'uid': uid, 'ts': ts, 'nick': nick, 'realhost': realhost, 'host': host, 'ident': ident, 'ip': ip}
def handle_pass(self, numeric, command, args):
# <- PASS :abcdefg
if args[0] != self.irc.serverdata['recvpass']:
raise ProtocolError("Error: RECVPASS from uplink does not match configuration!")
def handle_ping(self, numeric, command, args):
if numeric == self.irc.uplink:
self.irc.send('PONG %s :%s' % (self.irc.serverdata['hostname'], args[-1]))
def handle_server(self, numeric, command, args):
"""Handles the SERVER command, which is used for both authentication and
introducing legacy (non-SID) servers."""
# <- SERVER unreal.midnight.vpn 1 :U3999-Fhin6OoEM UnrealIRCd test server
sname = args[0]
if numeric == self.irc.uplink and not self.irc.connected.is_set(): # We're doing authentication
for cap in self.needed_caps:
if cap not in self.caps:
raise ProtocolError("Not all required capabilities were met "
"by the remote server. Your version of UnrealIRCd "
"is probably too old! (Got: %s, needed: %s)" %
(sorted(self.caps), sorted(self.needed_caps)))
sdesc = args[-1].split(" ", 1)
# Get our protocol version. I really don't know why the version and the server
# description aren't two arguments instead of one... -GLolol
vline = sdesc[0].split('-', 1)
sdesc = " ".join(sdesc[1:])
try:
protover = int(vline[0].strip('U'))
except ValueError:
raise ProtocolError("Protocol version too old! (needs at least %s "
"(Unreal 4.x), got something invalid; "
"is VL being sent?)" % self.min_proto_ver)
if protover < self.min_proto_ver:
raise ProtocolError("Protocol version too old! (needs at least %s "
"(Unreal 4.x), got %s)" % (self.min_proto_ver, protover))
self.irc.servers[numeric] = IrcServer(None, sname, desc=sdesc)
# Set irc.connected to True, meaning that protocol negotiation passed.
log.debug('(%s) self.irc.connected set!', self.irc.name)
self.irc.connected.set()
else:
# Legacy (non-SID) servers can still be introduced using the SERVER command.
# <- :services.int SERVER a.bc 2 :(H) [GL] a
servername = args[0].lower()
sdesc = args[-1]
self.irc.servers[servername] = IrcServer(numeric, servername, desc=sdesc)
return {'name': servername, 'sid': None, 'text': sdesc}
def handle_sid(self, numeric, command, args):
"""Handles the SID command, used for introducing remote servers by our uplink."""
# <- SID services.int 2 00A :Shaltúre IRC Services
sname = args[0].lower()
sid = args[2]
sdesc = args[-1]
self.irc.servers[sid] = IrcServer(numeric, sname, desc=sdesc)
return {'name': sname, 'sid': sid, 'text': sdesc}
def handle_squit(self, numeric, command, args):
"""Handles the SQUIT command."""
# <- SQUIT services.int :Read error
# Convert the server name to a SID...
args[0] = self._getSid(args[0])
# Then, use the SQUIT handler in TS6BaseProtocol as usual.
return super().handle_squit(numeric, 'SQUIT', args)
def handle_protoctl(self, numeric, command, args):
"""Handles protocol negotiation."""
cmodes = {'noknock': 'K', 'limit': 'l', 'registered': 'r', 'flood_unreal': 'f',
'censor': 'G', 'noextmsg': 'n', 'invex': 'I', 'permanent': 'P',
'sslonly': 'z', 'operonly': 'O', 'moderated': 'm', 'blockcolor': 'c',
'regmoderated': 'M', 'noctcp': 'C', 'secret': 's', 'ban': 'b',
'nokick': 'Q', 'private': 'p', 'stripcolor': 'S', 'key': 'k',
'op': 'o', 'voice': 'v', 'regonly': 'R', 'noinvite': 'V',
'banexception': 'e', 'nonick': 'N', 'issecure': 'Z', 'topiclock': 't',
'nonotice': 'T', 'delayjoin': 'D', 'inviteonly': 'i'}
# Make a list of all our capability names.
self.caps += [arg.split('=')[0] for arg in args]
# <- PROTOCTL NOQUIT NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 TKLEXT TKLEXT2 NICKIP ESVID
# <- PROTOCTL CHANMODES=beI,k,l,psmntirzMQNRTOVKDdGPZSCc NICKCHARS= SID=001 MLOCK TS=1441314501 EXTSWHOIS
for cap in args:
if cap.startswith('SID'):
self.irc.uplink = cap.split('=', 1)[1]
elif cap.startswith('CHANMODES'):
# Parse all the supported channel modes.
supported_cmodes = cap.split('=', 1)[1]
self.irc.cmodes['*A'], self.irc.cmodes['*B'], self.irc.cmodes['*C'], self.irc.cmodes['*D'] = supported_cmodes.split(',')
for namedmode, modechar in cmodes.items():
if modechar in supported_cmodes:
self.irc.cmodes[namedmode] = modechar
self.irc.cmodes['*B'] += 'f' # Add +f to the list too, dunno why it isn't there.
# Add in the supported prefix modes.
self.irc.cmodes.update({'halfop': 'h', 'admin': 'a', 'owner': 'q',
'op': 'o', 'voice': 'v'})
def handle_privmsg(self, source, command, args):
# Convert nicks to UIDs, where they exist.
target = self._getUid(args[0])
# We use lowercase channels internally, but uppercase UIDs.
if utils.isChannel(target):
target = self.irc.toLower(target)
return {'target': target, 'text': args[1]}
handle_notice = handle_privmsg
def handle_join(self, numeric, command, args):
"""Handles the UnrealIRCd JOIN command."""
# <- :GL JOIN #pylink,#test
if args[0] == '0':
# /join 0; part the user from all channels
oldchans = self.irc.users[numeric].channels.copy()
log.debug('(%s) Got /join 0 from %r, channel list is %r',
self.irc.name, numeric, oldchans)
for ch in oldchans:
self.irc.channels[ch].users.discard(numeric)
self.irc.users[numeric].channels.discard(ch)
return {'channels': oldchans, 'text': 'Left all channels.', 'parse_as': 'PART'}
else:
for channel in args[0].split(','):
# Normalize channel case.
channel = self.irc.toLower(channel)
c = self.irc.channels[channel]
self.irc.users[numeric].channels.add(channel)
self.irc.channels[channel].users.add(numeric)
# Call hooks manually, because one JOIN command in UnrealIRCd can
# have multiple channels...
self.irc.callHooks([numeric, command, {'channel': channel, 'users': [numeric], 'modes':
c.modes, 'ts': c.ts}])
def handle_sjoin(self, numeric, command, args):
"""Handles the UnrealIRCd SJOIN command."""
# <- :001 SJOIN 1444361345 #test :001AAAAAA @001AAAAAB +001AAAAAC
# <- :001 SJOIN 1483250129 #services +nt :+001OR9V02 @*~001DH6901 &*!*@test "*!*@blah.blah '*!*@yes.no
channel = self.irc.toLower(args[1])
chandata = self.irc.channels[channel].deepcopy()
userlist = args[-1].split()
namelist = []
log.debug('(%s) handle_sjoin: got userlist %r for %r', self.irc.name, userlist, channel)
modestring = ''
# FIXME: Implement edge-case mode conflict handling as documented here:
# https://www.unrealircd.org/files/docs/technical/serverprotocol.html#S5_1
changedmodes = set()
parsedmodes = []
try:
if args[2].startswith('+'):
modestring = args[2:-1] or args[2]
# Strip extra spaces between the mode argument and the user list, if
# there are any. XXX: report this as a bug in unreal's s2s protocol?
modestring = [m for m in modestring if m]
parsedmodes = self.irc.parseModes(channel, modestring)
changedmodes = set(parsedmodes)
except IndexError:
pass
for userpair in userlist:
# &, ", and ' entries are used for bursting bans:
# https://www.unrealircd.org/files/docs/technical/serverprotocol.html#S5_1
if userpair.startswith("&"):
changedmodes.add(('+b', userpair[1:]))
elif userpair.startswith('"'):
changedmodes.add(('+e', userpair[1:]))
elif userpair.startswith("'"):
changedmodes.add(('+I', userpair[1:]))
else:
r = re.search(r'([^\w]*)(.*)', userpair)
user = r.group(2)
user = self._getUid(user) # Normalize nicks to UIDs for Unreal 3.2 links
# Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
# and +a is ~ instead of &.
modeprefix = (r.group(1) or '').replace("~", "&").replace("*", "~")
finalprefix = ''
assert user, 'Failed to get the UID from %r; our regex needs updating?' % userpair
log.debug('(%s) handle_sjoin: got modeprefix %r for user %r', self.irc.name, modeprefix, user)
for m in modeprefix:
# Iterate over the mapping of prefix chars to prefixes, and
# find the characters that match.
for char, prefix in self.irc.prefixmodes.items():
if m == prefix:
finalprefix += char
namelist.append(user)
self.irc.users[user].channels.add(channel)
# Only merge the remote's prefix modes if their TS is smaller or equal to ours.
changedmodes |= {('+%s' % mode, user) for mode in finalprefix}
self.irc.channels[channel].users.add(user)
our_ts = self.irc.channels[channel].ts
their_ts = int(args[0])
self.updateTS(numeric, channel, their_ts, changedmodes)
return {'channel': channel, 'users': namelist, 'modes': parsedmodes,
'ts': their_ts, 'channeldata': chandata}
def handle_nick(self, numeric, command, args):
"""Handles NICK changes, and legacy NICK introductions from pre-4.0 servers."""
if len(args) > 2:
# Handle legacy NICK introduction here.
# I don't want to rewrite all the user introduction stuff, so I'll just reorder the arguments
# so that handle_uid can handle this instead.
# But since legacy nicks don't have any UIDs attached, we'll have to store the users
# internally using pseudo UIDs. In other words, we need to convert from this:
# <- NICK Global 3 1456843578 services novernet.com services.novernet.com 0 +ioS * :Global Noticer
# & nick hopcount timestamp username hostname server service-identifier-token :realname
# With NICKIP and VHP enabled:
# <- NICK GL32 2 1470699865 gl localhost unreal32.midnight.vpn GL +iowx hidden-1C620195 AAAAAAAAAAAAAAAAAAAAAQ== :realname
# to this:
# <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * hidden-1C620195 fwAAAQ== :realname
log.debug('(%s) got legacy NICK args: %s', self.irc.name, ' '.join(args))
new_args = args[:] # Clone the old args list
servername = new_args[5].lower() # Get the name of the users' server.
# Fake a UID and put it where it belongs in the new-style UID command. These take the
# NICK@COUNTER, where COUNTER is an int starting at 0 and incremented every time a new
# user joins.
fake_uid = self.legacy_uidgen.next_uid(prefix=args[0])
new_args[5] = fake_uid
# This adds a dummy cloaked host (equal the real host) to put the displayed host in the
# right position. As long as the VHP capability is respected, this will propagate +x cloaked
# hosts from UnrealIRCd 3.2 users. Otherwise, +x host cloaking won't work!
new_args.insert(-2, args[4])
log.debug('(%s) translating legacy NICK args to: %s', self.irc.name, ' '.join(new_args))
return self.handle_uid(servername, 'UID_LEGACY', new_args)
else:
# Normal NICK change, just let ts6_common handle it.
# :70MAAAAAA NICK GL-devel 1434744242
return super().handle_nick(numeric, command, args)
def handle_mode(self, numeric, command, args):
# <- :unreal.midnight.vpn MODE #test +bb test!*@* *!*@bad.net
# <- :unreal.midnight.vpn MODE #test +q GL 1444361345
# <- :unreal.midnight.vpn MODE #test +ntCo GL 1444361345
# <- :unreal.midnight.vpn MODE #test +mntClfo 5 [10t]:5 GL 1444361345
# <- :GL MODE #services +v GL
# This seems pretty relatively inconsistent - why do some commands have a TS at the end while others don't?
# Answer: the first syntax (MODE sent by SERVER) is used for channel bursts - according to Unreal 3.2 docs,
# the last argument should be interpreted as a timestamp ONLY if it is a number and the sender is a server.
# Ban bursting does not give any TS, nor do normal users setting modes. SAMODE is special though, it will
# send 0 as a TS argument (which should be ignored unless breaking the internal channel TS is desired).
# Also, we need to get rid of that extra space following the +f argument. :|
if utils.isChannel(args[0]):
channel = self.irc.toLower(args[0])
oldobj = self.irc.channels[channel].deepcopy()
modes = [arg for arg in args[1:] if arg] # normalize whitespace
parsedmodes = self.irc.parseModes(channel, modes)
if parsedmodes:
if parsedmodes[0][0] == '+&':
# UnrealIRCd uses a & virtual mode to denote mode bounces, meaning that an
# attempt to set modes by us was rejected for some reason (usually due to
# timestamps). Drop the mode change to prevent mode floods.
log.debug("(%s) Received mode bounce %s in channel %s! Our TS: %s",
self.irc.name, modes, channel, self.irc.channels[channel].ts)
return
self.irc.applyModes(channel, parsedmodes)
if numeric in self.irc.servers and args[-1].isdigit():
# Sender is a server AND last arg is number. Perform TS updates.
their_ts = int(args[-1])
if their_ts > 0:
self.updateTS(numeric, channel, their_ts)
return {'target': channel, 'modes': parsedmodes, 'channeldata': oldobj}
else:
log.warning("(%s) received MODE for non-channel target: %r",
self.irc.name, args)
raise NotImplementedError
def checkCloakChange(self, uid, parsedmodes):
"""
Checks whether +x/-x was set in the mode query, and changes the
hostname of the user given to or from their cloaked host if True.
"""
userobj = self.irc.users[uid]
final_modes = userobj.modes
oldhost = userobj.host
if (('+x', None) in parsedmodes and ('t', None) not in final_modes) \
or (('-t', None) in parsedmodes and ('x', None) in final_modes):
# If either:
# 1) +x is being set, and the user does NOT have +t.
# 2) -t is being set, but the user has +x set already.
# We should update the user's host to their cloaked host and send
# out a hook payload saying that the host has changed.
newhost = userobj.host = userobj.cloaked_host
elif ('-x', None) in parsedmodes or ('-t', None) in parsedmodes:
# Otherwise, if either:
# 1) -x is being set.
# 2) -t is being set, but the person doesn't have +x set already.
# (the case where the person DOES have +x is handled above)
# Restore the person's host to the uncloaked real host.
newhost = userobj.host = userobj.realhost
else:
# Nothing changed, just return.
return
if newhost != oldhost:
# Only send a payload if the old and new hosts are different.
self.irc.callHooks([uid, 'SETHOST',
{'target': uid, 'newhost': newhost}])
def handle_svsmode(self, numeric, command, args):
"""Handles SVSMODE, used by services for setting user modes on others."""
# <- :source SVSMODE target +usermodes
target = self._getUid(args[0])
modes = args[1:]
parsedmodes = self.irc.parseModes(target, modes)
self.irc.applyModes(target, parsedmodes)
# If +x/-x is being set, update cloaked host info.
self.checkCloakChange(target, parsedmodes)
return {'target': target, 'modes': parsedmodes}
def handle_svs2mode(self, sender, command, args):
"""
Handles SVS2MODE, which sets services login information on the given target.
"""
# Once again this syntax is inconsistent and poorly documented. +d sets a
# "services stamp" that some services packages use as an account name field,
# while others simply use for tracking the login time? In a nutshell: check
# for the +d argument: if it's an integer, ignore it and set accountname to
# the user's nick. Otherwise, treat the parameter as a nick.
# Logging in (with account info, atheme):
# <- :NickServ SVS2MODE GL +rd GL
# Logging in (without account info, anope 2.0?):
# <- :NickServ SVS2MODE 001WCO6YK +r
# Logging in (without account info, anope 1.8):
# Note: ignore the timestamp.
# <- :services.abc.net SVS2MODE GLolol +rd 1470696723
# Logging out (atheme):
# <- :NickServ SVS2MODE GL -r+d 0
# Logging out (anope 1.8):
# <- :services.abc.net SVS2MODE GLolol -r+d 1
# Logging out (anope 2.0):
# <- :NickServ SVS2MODE 009EWLA03 -r
# Logging in to account from a different nick (atheme):
# Note: no +r is being set.
# <- :NickServ SVS2MODE somenick +d GL
# Logging in to account from a different nick (anope):
# <- :NickServ SVS2MODE 001SALZ01 +d GL
# <- :NickServ SVS2MODE 001SALZ01 +r
target = self._getUid(args[0])
parsedmodes = self.irc.parseModes(target, args[1:])
if ('+r', None) in parsedmodes:
# Umode +r is being set (log in)
try:
# Try to get the account name (mode argument for +d)
account = args[2]
except IndexError:
# If one doesn't exist, make it the same as the nick, but only if the account name
# wasn't set already.
if not self.irc.users[target].services_account:
account = self.irc.getFriendlyName(target)
else:
return
else:
if account.isdigit():
# If the +d argument is a number, ignore it and set the account name to the nick.
account = self.irc.getFriendlyName(target)
elif ('-r', None) in parsedmodes:
# Umode -r being set.
if not self.irc.users[target].services_account:
# User already has no account; ignore.
return
account = ''
elif ('+d', None) in parsedmodes:
# Nick identification status wasn't changed, but services account was.
account = args[2]
if account == '0': # +d 0 means logout
account = ''
else:
return
self.irc.callHooks([target, 'CLIENT_SERVICES_LOGIN', {'text': account}])
def handle_umode2(self, numeric, command, args):
"""Handles UMODE2, used to set user modes on oneself."""
# <- :GL UMODE2 +W
parsedmodes = self.irc.parseModes(numeric, args)
self.irc.applyModes(numeric, parsedmodes)
if ('+o', None) in parsedmodes:
# If +o being set, call the CLIENT_OPERED internal hook.
self.irc.callHooks([numeric, 'CLIENT_OPERED', {'text': 'IRC Operator'}])
self.checkCloakChange(numeric, parsedmodes)
return {'target': numeric, 'modes': parsedmodes}
def handle_topic(self, numeric, command, args):
"""Handles the TOPIC command."""
# <- GL TOPIC #services GL 1444699395 :weeee
# <- TOPIC #services devel.relay 1452399682 :test
channel = self.irc.toLower(args[0])
topic = args[-1]
setter = args[1]
ts = args[2]
oldtopic = self.irc.channels[channel].topic
self.irc.channels[channel].topic = topic
self.irc.channels[channel].topicset = True
return {'channel': channel, 'setter': setter, 'ts': ts, 'text': topic,
'oldtopic': oldtopic}
def handle_setident(self, numeric, command, args):
"""Handles SETIDENT, used for self ident changes."""
# <- :70MAAAAAB SETIDENT test
self.irc.users[numeric].ident = newident = args[0]
return {'target': numeric, 'newident': newident}
def handle_sethost(self, numeric, command, args):
"""Handles CHGHOST, used for self hostname changes."""
# <- :70MAAAAAB SETIDENT some.host
self.irc.users[numeric].host = newhost = args[0]
# When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
# target.
self.irc.applyModes(numeric, [('+x', None), ('+t', None)])
return {'target': numeric, 'newhost': newhost}
def handle_setname(self, numeric, command, args):
"""Handles SETNAME, used for self real name/gecos changes."""
# <- :70MAAAAAB SETNAME :afdsafasf
self.irc.users[numeric].realname = newgecos = args[0]
return {'target': numeric, 'newgecos': newgecos}
def handle_chgident(self, numeric, command, args):
"""Handles CHGIDENT, used for denoting ident changes."""
# <- :GL CHGIDENT GL test
target = self._getUid(args[0])
self.irc.users[target].ident = newident = args[1]
return {'target': target, 'newident': newident}
def handle_chghost(self, numeric, command, args):
"""Handles CHGHOST, used for denoting hostname changes."""
# <- :GL CHGHOST GL some.host
target = self._getUid(args[0])
self.irc.users[target].host = newhost = args[1]
# When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
# target.
self.irc.applyModes(target, [('+x', None), ('+t', None)])
return {'target': target, 'newhost': newhost}
def handle_chgname(self, numeric, command, args):
"""Handles CHGNAME, used for denoting real name/gecos changes."""
# <- :GL CHGNAME GL :afdsafasf
target = self._getUid(args[0])
self.irc.users[target].realname = newgecos = args[1]
return {'target': target, 'newgecos': newgecos}
def handle_invite(self, numeric, command, args):
"""Handles incoming INVITEs."""
# <- :GL INVITE PyLink-devel :#a
target = self._getUid(args[0])
channel = self.irc.toLower(args[1])
# We don't actually need to process this; it's just something plugins/hooks can use
return {'target': target, 'channel': channel}
def handle_kill(self, numeric, command, args):
"""Handles incoming KILLs."""
# <- :GL| KILL GLolol :hidden-1C620195!GL| (test)
# Use ts6_common's handle_kill, but coerse UIDs to nicks first.
new_args = [self._getUid(args[0])]
new_args.extend(args[1:])
return super().handle_kill(numeric, command, new_args)
def handle_tsctl(self, source, command, args):
"""Handles /TSCTL alltime requests."""
# <- :GL TSCTL alltime
if args[0] == 'alltime':
# XXX: We override notice() here because that abstraction doesn't allow messages from servers.
self._send(self.irc.sid, 'NOTICE %s :*** Server=%s time()=%d' % (source, self.irc.hostname(), time.time()))
Class = UnrealProtocol