mirror of
https://github.com/jlu5/PyLink.git
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277 lines
11 KiB
Python
277 lines
11 KiB
Python
"""
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ts6_common.py: Common base protocol class with functions shared by the UnrealIRCd, InspIRCd, and TS6 protocol modules.
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"""
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import string
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import time
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from pylinkirc import conf, structures
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from pylinkirc.classes import *
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from pylinkirc.log import log
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from pylinkirc.protocols.ircs2s_common import *
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__all__ = ['TS6BaseProtocol']
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class TS6SIDGenerator():
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"""
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TS6 SID Generator. <query> is a 3 character string with any combination of
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uppercase letters, digits, and #'s. it must contain at least one #,
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which are used by the generator as a wildcard. On every next_sid() call,
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the first available wildcard character (from the right) will be
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incremented to generate the next SID.
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When there are no more available SIDs left (SIDs are not reused, only
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incremented), RuntimeError is raised.
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Example queries:
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"1#A" would give: 10A, 11A, 12A ... 19A, 1AA, 1BA ... 1ZA (36 total results)
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"#BQ" would give: 0BQ, 1BQ, 2BQ ... 9BQ (10 total results)
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"6##" would give: 600, 601, 602, ... 60Y, 60Z, 610, 611, ... 6ZZ (1296 total results)
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"""
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def __init__(self, irc):
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self.irc = irc
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try:
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self.query = query = list(irc.serverdata["sidrange"])
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except KeyError:
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raise RuntimeError('(%s) "sidrange" is missing from your server configuration block!' % irc.name)
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self.iters = self.query.copy()
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self.output = self.query.copy()
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self.allowedchars = {}
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qlen = len(query)
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assert qlen == 3, 'Incorrect length for a SID (must be 3, got %s)' % qlen
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assert '#' in query, "Must be at least one wildcard (#) in query"
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for idx, char in enumerate(query):
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# Iterate over each character in the query string we got, along
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# with its index in the string.
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assert char in (string.digits+string.ascii_uppercase+"#"), \
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"Invalid character %r found." % char
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if char == '#':
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if idx == 0: # The first char be only digits
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self.allowedchars[idx] = string.digits
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else:
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self.allowedchars[idx] = string.digits+string.ascii_uppercase
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self.iters[idx] = iter(self.allowedchars[idx])
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self.output[idx] = self.allowedchars[idx][0]
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next(self.iters[idx])
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def increment(self, pos=2):
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"""
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Increments the SID generator to the next available SID.
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"""
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if pos < 0:
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# Oh no, we've wrapped back to the start!
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raise RuntimeError('No more available SIDs!')
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it = self.iters[pos]
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try:
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self.output[pos] = next(it)
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except TypeError: # This position is not an iterator, but a string.
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self.increment(pos-1)
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except StopIteration:
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self.output[pos] = self.allowedchars[pos][0]
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self.iters[pos] = iter(self.allowedchars[pos])
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next(self.iters[pos])
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self.increment(pos-1)
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def next_sid(self):
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"""
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Returns the next unused TS6 SID for the server.
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"""
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while ''.join(self.output) in self.irc.servers:
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# Increment until the SID we have doesn't already exist.
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self.increment()
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sid = ''.join(self.output)
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return sid
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class TS6UIDGenerator(IncrementalUIDGenerator):
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"""Implements an incremental TS6 UID Generator."""
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def __init__(self, sid):
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# Define the options for IncrementalUIDGenerator, and then
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# initialize its functions.
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# TS6 UIDs are 6 characters in length (9 including the SID).
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# They go from ABCDEFGHIJKLMNOPQRSTUVWXYZ -> 0123456789 -> wrap around:
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# e.g. AAAAAA, AAAAAB ..., AAAAA8, AAAAA9, AAAABA, etc.
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self.allowedchars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456879'
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self.length = 6
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super().__init__(sid)
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class TS6BaseProtocol(IRCS2SProtocol):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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# Dictionary of UID generators (one for each server).
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self.uidgen = structures.KeyedDefaultdict(TS6UIDGenerator)
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# SID generator for TS6.
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self.sidgen = TS6SIDGenerator(self)
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# Most TS6 variations (unreal, inspircd, charybdis) support this. For
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# pure TS6, we also require the CHW capability which explicitly declares
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# support.
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self.protocol_caps |= {'has-statusmsg'}
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### OUTGOING COMMANDS
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def kill(self, numeric, target, reason):
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"""Sends a kill from a PyLink client/server."""
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if (not self.is_internal_client(numeric)) and \
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(not self.is_internal_server(numeric)):
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raise LookupError('No such PyLink client/server exists.')
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# From TS6 docs:
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# KILL:
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# parameters: target user, path
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# The format of the path parameter is some sort of description of the source of
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# the kill followed by a space and a parenthesized reason. To avoid overflow,
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# it is recommended not to add anything to the path.
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assert target in self.users, "Unknown target %r for kill()!" % target
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if numeric in self.users:
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# Killer was an user. Follow examples of setting the path to be "killer.host!killer.nick".
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userobj = self.users[numeric]
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killpath = '%s!%s' % (userobj.host, userobj.nick)
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elif numeric in self.servers:
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# Sender was a server; killpath is just its name.
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killpath = self.servers[numeric].name
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else:
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# Invalid sender?! This shouldn't happen, but make the killpath our server name anyways.
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log.warning('(%s) Invalid sender %s for kill(); using our server name instead.',
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self.name, numeric)
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killpath = self.servers[self.sid].name
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self._send_with_prefix(numeric, 'KILL %s :%s (%s)' % (target, killpath, reason))
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self._remove_client(target)
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def nick(self, numeric, newnick):
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"""Changes the nick of a PyLink client."""
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if not self.is_internal_client(numeric):
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raise LookupError('No such PyLink client exists.')
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self._send_with_prefix(numeric, 'NICK %s %s' % (newnick, int(time.time())))
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self.users[numeric].nick = newnick
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# Update the NICK TS.
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self.users[numeric].ts = int(time.time())
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def spawn_server(self, name, sid=None, uplink=None, desc=None):
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"""
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Spawns a server off a PyLink server. desc (server description)
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defaults to the one in the config. uplink defaults to the main PyLink
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server, and sid (the server ID) is automatically generated if not
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given.
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"""
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# -> :0AL SID test.server 1 0XY :some silly pseudoserver
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uplink = uplink or self.sid
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name = name.lower()
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desc = desc or self.serverdata.get('serverdesc') or conf.conf['pylink']['serverdesc']
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if sid is None: # No sid given; generate one!
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sid = self.sidgen.next_sid()
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assert len(sid) == 3, "Incorrect SID length"
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if sid in self.servers:
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raise ValueError('A server with SID %r already exists!' % sid)
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for server in self.servers.values():
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if name == server.name:
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raise ValueError('A server named %r already exists!' % name)
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if not self.is_internal_server(uplink):
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raise ValueError('Server %r is not a PyLink server!' % uplink)
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if not self.is_server_name(name):
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raise ValueError('Invalid server name %r' % name)
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self.servers[sid] = Server(self, uplink, name, internal=True, desc=desc)
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self._send_with_prefix(uplink, 'SID %s %s %s :%s' % (name, self.servers[sid].hopcount, sid, desc))
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return sid
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def away(self, source, text):
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"""Sends an AWAY message from a PyLink client. <text> can be an empty string
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to unset AWAY status."""
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if text:
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self._send_with_prefix(source, 'AWAY :%s' % text)
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else:
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self._send_with_prefix(source, 'AWAY')
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self.users[source].away = text
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### HANDLERS
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def handle_knock(self, numeric, command, args):
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"""Handles channel KNOCKs."""
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# InspIRCd:
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# <- :70MAAAAAA ENCAP * KNOCK #blah :abcdefg
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# Charybdis:
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# <- :42XAAAAAC KNOCK #endlessvoid
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# UnrealIRCd propagates knocks as a channel notice to all ops, so this handler is not used there.
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channel = args[0]
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try:
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text = args[1]
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except IndexError:
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text = ''
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return {'channel': channel, 'text': text}
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def handle_nick(self, numeric, command, args):
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"""Handles incoming NICK changes."""
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# <- :70MAAAAAA NICK GL-devel 1434744242
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oldnick = self.users[numeric].nick
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newnick = self.users[numeric].nick = args[0]
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# Update the nick TS.
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self.users[numeric].ts = ts = int(args[1])
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return {'newnick': newnick, 'oldnick': oldnick, 'ts': ts}
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def handle_save(self, numeric, command, args):
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"""Handles incoming SAVE messages, used to handle nick collisions."""
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# In this below example, the client Derp_ already exists,
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# and trying to change someone's nick to it will cause a nick
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# collision. On TS6 IRCds, this will simply set the collided user's
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# nick to its UID.
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# <- :70MAAAAAA PRIVMSG 0AL000001 :nickclient PyLink Derp_
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# -> :0AL000001 NICK Derp_ 1433728673
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# <- :70M SAVE 0AL000001 1433728673
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user = args[0]
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oldnick = self.users[user].nick
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self.users[user].nick = user
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# TS6 SAVE sets nick TS to 100. This is hardcoded in InspIRCd and
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# charybdis.
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self.users[user].ts = 100
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return {'target': user, 'ts': 100, 'oldnick': oldnick}
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def handle_server(self, numeric, command, args):
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"""Handles the SERVER command, used for introducing older (TS5) servers."""
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# <- :services.int SERVER a.bc 2 :(H) [GL] test jupe
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servername = args[0].lower()
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sdesc = args[-1]
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self.servers[servername] = Server(self, numeric, servername, desc=sdesc)
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return {'name': servername, 'sid': None, 'text': sdesc}
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def handle_sid(self, numeric, command, args):
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"""Handles the SID command, used for introducing remote servers by our uplink."""
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# <- SID services.int 2 00A :Shaltúre IRC Services
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# parameters: server name, hopcount, sid, server description
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sname = args[0].lower()
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sid = args[2]
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sdesc = args[-1]
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self.servers[sid] = Server(self, numeric, sname, desc=sdesc)
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return {'name': sname, 'sid': sid, 'text': sdesc}
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def handle_svsnick(self, source, command, args):
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"""Handles SVSNICK (forced nickname change attempts)."""
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# InspIRCd:
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# <- :00A ENCAP 902 SVSNICK 902AAAAAB Guest53593 :1468299404
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# This is rewritten to SVSNICK with args ['902AAAAAB', 'Guest53593', '1468299404']
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# UnrealIRCd:
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# <- :services.midnight.vpn SVSNICK GL Guest87795 1468303726
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return {'target': self._get_UID(args[0]), 'newnick': args[1]}
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