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			223 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
# This is a sample configuration file for PyLink. You'll likely want to rename it to config.yml
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# and begin your configuration there.
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# Note: lines starting with a "#" are comments and will be ignored.
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bot:
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    # Sets nick, user/ident, and real name.
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    nick: pylink
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    user: pylink
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    realname: PyLink Service Client
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    # Server description (shown in /links, /whois, etc.)
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    serverdesc: PyLink Server
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    # Console log verbosity: see
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    # https://docs.python.org/3/library/logging.html#logging-levels
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    # for available settings.
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    loglevel: DEBUG
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    # Sets the fantasy command prefix for calling commands inside channels
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    # (requires fantasy plugin).
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    prefix: "."
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    # Determines whether the bot will reply to commands prefixed with its nick
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    # (case sensitive and requires the fantasy plugin).
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    respondtonick: true
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login:
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    # PyLink administrative login - Change this, or the service will not start!
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    user: admin
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    password: changeme
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servers:
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    inspnet:
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        # Server IP, port, and passwords
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        ip: 127.0.0.1
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        port: 7000
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        recvpass: "abcd"
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        sendpass: "abcd"
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        # The full network name, used by plugins.
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        netname: "InspIRCd Network"
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        # Hostname we will use to connect to the remote server
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        hostname: "pylink.yournet.local"
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        # SID - required for InspIRCd and TS6 based servers. This must be three
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        # characters long.
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        # The first char must be a digit [0-9], and the remaining two chars may
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        # be either uppercase letters [A-Z] or digits.
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        sid: "0AL"
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        # SID range - the range of SIDs PyLink is allowed to use to generate
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        # server IDs. On TS6, this should be a combination of digits, letters,
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        # and #'s. Each # denotes a range (0-9A-Z) of characters that can be
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        # used by PyLink to generate appropriate SIDs. You will want to make
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        # sure no other servers are using this range.
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        # There must be at least one # in the entry.
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        sidrange: "8##"
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        # Autojoin channels
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        channels: ["#pylink"]
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        # Sets the protocol module to use - see the protocols/ folder for a list
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        # of valid values (omitting the .py extension).
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        protocol: "inspircd"
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        # Sets autoconnect delay - comment this out or set the value below 1 to
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        # disable autoconnect entirely.
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        autoconnect: 5
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        # Sets ping frequency (i.e. how long we should wait between sending
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        # pings to our uplink). When more than two consecutive pings are missed,
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        # PyLink will disconnect with a ping timeout. This defaults to 30 if
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        # not set.
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        pingfreq: 30
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        # Separator character (used by relay)
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        separator: "/"
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        # Sets the max nick length for the network. It is important this is
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        # set correctly, or PyLink might introduce a nick that is too long and
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        # cause netsplits!
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        maxnicklen: 30
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        # Toggles SSL for this network. Defaults to false if not specified, and
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        # requires the ssl_certfile and ssl_keyfile options to work.
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        # ssl: true
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        # ssl_certfile: pylink-cert.pem
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        # ssl_keyfile: pylink-key.pem
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        # Optionally, you can set this option to verify the SSL certificate
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        # fingerprint (SHA1) of your uplink.
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        # ssl_fingerprint: "e0fee1adf795c84eec4735f039503eb18d9c35cc"
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    ts6net:
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        ip: ::1
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        # Determines whether IPv6 should be used for this connection.
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        ipv6: yes
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        port: 7000
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        recvpass: "abcd"
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        sendpass: "abcd"
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        hostname: "pylink.example.com"
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        sid: "8PY"
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        netname: "some TS6 network"
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        sidrange: "8P#"
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        # Leave this as an empty list if you don't want to join any channels.
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        channels: []
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        protocol: "ts6"
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        autoconnect: 5
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        pingfreq: 30
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        maxnicklen: 30
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        # Note: /'s in nicks are automatically converted to |'s for TS6
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        # networks, since they don't allow "/" in nicks.
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        separator: "|"
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        # The following options are specific to TS6 servers:
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        # Toggles owner (+y), admin (+a), and halfop (+h) support for
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        # shadowircd/elemental-ircd.
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        # This defaults to off for the best compatibility.
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        use_owner: false
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        use_admin: false
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        use_halfop: false
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        # Toggles support of shadowircd/elemental-ircd specific channel modes:
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        # +T (no notice), +u (hidden ban list), +E (no kicks), +J (blocks
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        # kickrejoin),
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        # +K (no repeat messages), +d (no nick changes), and user modes:
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        # +B (bot), +C (blocks CTCP), +D (deaf), +V (no invites), +I (hides
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        # channel list)
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        use_elemental_modes: false
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# Plugins to load (omit the .py extension)
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plugins:
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    # Commands plugin: Provides core commands such as logging in, shutting down
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    # PyLink, and various command help.
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    - commands
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    # Networks plugin: Allows you to manage (dis)connections to networks while
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    # PyLink is running.
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    - networks
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    # Oper commands plugin: Provides a subset of network management commands.
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    # (KILL, JUPE, etc.)
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    # Channel commands plugin: Provides a subset of channel management
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    # commands (KICK, TOPIC, etc.).
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    # Note: these commands will be made available to anyone who's opered on your
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    # network, so make sure your opers are trustworthy!
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    # - opercmds
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    # - chancmds
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    # Bots plugin: Allows you to manipulate pseudo-clients (bots) on networks.
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    # - bots
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    # Relay plugin: Janus-style server-side relay plugin. See the relay: block
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    # below for configuration.
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    # - relay
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    # Fantasy plugin: Allows you to trigger commands in channels by PyLink's
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    # nick or a configurable prefix character.
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    # - fantasy
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    # Changehost plugin: Automatically changes the hostmask of matching users
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    # to a template string, as they connect. This requires the changehost: block
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    # to be configured correctly below.
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    # - changehost
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changehost:
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    # This block configures the Changehost plugin. You don't need this if you
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    # aren't using it.
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    # Sets the networks where Changehost should be enabled.
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    enabled_nets:
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        - inspnet
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        - ts6net
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    # This sets the hostmasks that Changehost should look for. Whenever someone
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    # with a matching nick!user@host connects, their host will be set to the
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    # text defined. The following substitutions are available here:
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    # $uid, $ts (time of connection), $nick, $realhost, $host, $ident, $ip.
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    # Invalid characters in hosts are replaced with a "-".
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    # Also, make sure you quote each entry so the YAML parser treats them as
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    # raw strings.
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    hosts:
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        # Here are some examples. Note that to keep your users' details
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        # private, you should probably refrain from using $ip or $realhost,
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        # in these hostmasks, unless cloaking is already disabled.
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        "*!GLolol@*.yournet.com": "$nick.opers.yournet.com"
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        "*!*@localhost": "some-server.hostname"
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        # Freenode-style masks are possible with this (though without the
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        # hashing)
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        "*!*@bnc-server.yournet.com": "yournet/bnc-users/$ident"
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        "*!*@ircip?.mibbit.com": "$ident.$realhost"
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        "WebchatUser*!*@*": "webchat/users/$ident"
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relay:
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    # This block defines various options for the Relay plugin. You don't need this
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    # if you aren't using it.
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    # Determines whether remote opers will have user mode +H (hideoper) set on
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    # them. This has the benefit of lowering the oper count in /lusers and
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    # /stats (P|p), but only on IRCds that support it. This defaults to true
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    # if not set.
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    hideoper: true
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    # Determines whether real IPs should be sent across the relay. You should
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    # generally have a consensus with your linked networks whether this should
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    # be turned on. You will see other networks' user IP addresses, and they
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    # will see yours.
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    show_ips: false
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    # Whether subservers should be spawned for each relay network (requires
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    # reloading the plugin to change). Defaults to true.
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    spawn_servers: true
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