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PyLink/example-conf.yml
2016-06-27 22:49:31 -07:00

389 lines
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YAML

# This is a sample configuration file for PyLink. You'll likely want to rename it to config.yml
# and begin your configuration there.
# Note: lines starting with a "#" are comments and will be ignored.
# Note 2: Use SPACES, NOT tabs to indent, or you will get parser errors on start!
bot:
# Sets nick, user/ident, and real name.
nick: pylink
ident: pylink
realname: PyLink Service Client
# Server description (shown in /links, /whois, etc.)
serverdesc: PyLink Server
# Options below this require the fantasy plugin to be loaded.
# Sets the default fantasy command prefix for calling commands inside channels
prefix: "&"
# Determines whether the bot will reply to commands prefixed with its nick
# (case sensitive and requires the fantasy plugin).
respondtonick: true
# Custom fantasy command prefixes for other service bots if they are loaded.
prefixes:
games: "@"
# Determines whether hideoper modes should be respected in WHOIS responses.
# Defaults to true if not specified.
whois_use_hideoper: true
login:
# PyLink administrative login - Change this, or the service will not start!
user: admin
password: changeme
servers:
# Please note: these are only EXAMPLE link blocks. You should edit them and
# remove ones that you don't need in your config.
# Short name for the network. This is used for relay's nick suffixes, the
# network plugin's (dis)connect commands, and elsewhere internally.
# You should change this to some abbreviation representing your network
# name; usually something 3-5 characters should be good.
inspnet:
# Server IP, port, and passwords. The ip: field also supports resolving
# hostnames, but this is not well tested and thus not recommended.
ip: 127.0.0.1
port: 7000
recvpass: "abcd"
sendpass: "abcd"
# The full network name, used by plugins.
netname: "InspIRCd Network"
# Hostname we will use to connect to the remote server
hostname: "pylink.yournet.local"
# SID - required for InspIRCd and TS6 based servers. This must be three
# characters long.
# The first char must be a digit [0-9], and the remaining two chars may
# be either uppercase letters [A-Z] or digits.
sid: "0AL"
# SID range - the range of SIDs PyLink is allowed to use to generate
# server IDs. On TS6, this should be a combination of digits, letters,
# and #'s. Each # denotes a range (0-9A-Z) of characters that can be
# used by PyLink to generate appropriate SIDs. You will want to make
# sure no other servers are using this range.
# There must be at least one # in the entry.
sidrange: "8##"
# Autojoin channels
channels: ["#pylink"]
# Sets the protocol module to use - see the protocols/ folder for a list
# of valid values (omitting the .py extension).
protocol: "inspircd"
# Sets autoconnect delay - comment this out or set the value below 1 to
# disable autoconnect entirely.
autoconnect: 5
# Sets ping frequency (i.e. how long we should wait between sending
# pings to our uplink). When more than two consecutive pings are missed,
# PyLink will disconnect with a ping timeout. This defaults to 90 if
# not set.
pingfreq: 90
# Separator character (used by relay)
separator: "/"
# If enabled, this opts this network out of relay IP sharing. i.e. this network
# will not have its users' IPs sent across the relay, and it will not see any
# IPs of other networks' users.
#relay_no_ips: true
# Sets the max nick length for the network. It is important this is
# set correctly, or PyLink might introduce a nick that is too long and
# cause netsplits!
maxnicklen: 30
# Toggles SSL for this network. Defaults to false if not specified, and
# requires the ssl_certfile and ssl_keyfile options to work.
#ssl: true
#ssl_certfile: pylink-cert.pem
#ssl_keyfile: pylink-key.pem
# Optionally, you can set this option to verify the SSL certificate
# fingerprint of your uplink.
#ssl_fingerprint: "e0fee1adf795c84eec4735f039503eb18d9c35cc"
# This sets the hash type for the fingerprint (md5, sha1, sha256, etc.)
# Valid values include md5 and sha1-sha512, though others may be
# supported depending on your system: see
# https://docs.python.org/3/library/hashlib.html
# This setting defaults to sha256.
#ssl_fingerprint_type: sha256
ts6net:
ip: ::1
# Determines whether IPv6 should be used for this connection. Should the ip:
# above be a hostname instead of an IP, this will affect whether A records
# (IPv4) or AAAA records (IPv6) will be used in resolving it.
ipv6: yes
port: 7000
recvpass: "abcd"
sendpass: "abcd"
hostname: "pylink.example.com"
sid: "8PY"
netname: "some TS6 network"
sidrange: "8P#"
# Leave this as an empty list if you don't want to join any channels.
channels: []
protocol: "ts6"
autoconnect: 5
pingfreq: 30
maxnicklen: 30
# Note: /'s in nicks are automatically converted to |'s for TS6
# networks, since they don't allow "/" in nicks.
separator: "|"
# The following options are specific to TS6 servers:
# Toggles owner (+y), admin (+a), and halfop (+h) support for
# shadowircd/elemental-ircd.
# This defaults to off for the best compatibility.
use_owner: false
use_admin: false
use_halfop: false
# Toggles support of shadowircd/elemental-ircd specific channel modes:
# +T (no notice), +u (hidden ban list), +E (no kicks), +J (blocks
# kickrejoin),
# +K (no repeat messages), +d (no nick changes), and user modes:
# +B (bot), +C (blocks CTCP), +D (deaf), +V (no invites), +I (hides
# channel list)
use_elemental_modes: false
unrealnet:
ip: 1.2.3.4
port: 8067
recvpass: "coffee"
sendpass: "tea"
hostname: "pylink.example.com"
sid: "2PY"
netname: "This should match your UnrealIRCd config"
sidrange: "8##"
channels: []
protocol: "unreal"
autoconnect: 5
pingfreq: 30
maxnicklen: 30
# This option enables SUPER HACKY UNREAL 3.2 COMPAT mode, which allows
# PyLink to link to mixed Unreal 3.2/4.0 networks, using a 4.0 server
# as a direct uplink.
# THIS IS EXPERIMENTAL, NOT WELL TESTED, AND MAY SET YOUR HOUSE ON FIRE
# AND G-LINE EVERYONE ON YOUR NETWORK.
# We encourage you to upgrade so that all your servers are running the
# same IRCd version.
#mixed_link: true
# You can also define network-specific nicks and idents for various service
# bots, using the configuration options "servicename_nick" and "servicename_ident".
#pylink_nick: MagicServ
#pylink_ident: magicserv
#games_nick: MagicGames
#games_ident: magicgames
nefarious:
ip: 1.2.3.4
port: 45454
recvpass: "recv"
sendpass: "send"
hostname: "pylink.midnight.vpn"
# For P10, the SID and SID range options are just numbers. Make sure nothing
# else is using the range you're reserving for PyLink.
sid: 50
sidrange: "100-150"
channels: ["#lounge"]
protocol: nefarious
autoconnect: 5
maxnicklen: 15
netname: "Nefarious test server"
pingfreq: 30
# Halfop is optional in Nefarious. This should match your IRCd configuration.
use_halfop: false
# Determines whether account-based cloaks should be used (someone.users.yournet.org
# format). This should match your IRCd configuration:
# ENABLE this if HOST_HIDING_STYLE is set to either 1 or 3.
use_account_cloaks: true
# The cloak suffix to be used for account-based cloaks. This **MUST** match your
# IRCd configuration if use_account_cloaks is enabled.
cloak_suffix: "users.yournet.org"
# Determines whether account-based cloaks should be used for opers
# (someone.opers.yournet.org format). If use_account_cloaks is disabled,
# this will have no effect. This should match your IRCd configuration:
use_oper_account_cloaks: true
# The cloak suffix to be used for IRCop account-based cloaks. This **MUST** match your
# IRCd configuration if use_oper_account_cloaks is enabled.
oper_cloak_suffix: "staff.yournet.org"
# Determines whether UnrealIRCd-style hashed-host cloaks will be used.
# This should match your IRCd configuration:
# ENABLE this if HOST_HIDING_STYLE is set to either 2 or 3.
use_hashed_cloaks: true
# Determines whether extended accounts should be used for this network.
# This **MUST** match the EXTENDED_ACCOUNTS setting in your IRCd configuration.
# Disable this if you are using X3, and leave it on for any other service package
# (atheme, etc.)
use_extended_accounts: true
# Plugins to load (omit the .py extension)
plugins:
# Commands plugin: Provides core commands such as logging in, shutting down
# PyLink, and various command help.
- commands
# Networks plugin: Allows you to manage (dis)connections to networks while
# PyLink is running.
- networks
# Oper commands plugin: Provides a subset of network management commands.
# (KILL, JUPE, etc.)
# Note: these commands will be made available to anyone who's opered on your
# network, so make sure your opers are trustworthy!
#- opercmds
# Bots plugin: Allows you to manipulate pseudo-clients (bots) on networks.
#- bots
# Relay plugin: Janus-style server-side relay plugin. See the relay: block
# below for configuration.
#- relay
# Fantasy plugin: Allows you to trigger commands in channels by PyLink's
# nick or a configurable prefix character.
#- fantasy
# Changehost plugin: Automatically changes the hostmask of matching users
# to a template string, as they connect. This requires the changehost: block
# to be configured correctly below.
#- changehost
logging:
# This configuration block defines targets that PyLink should log commands,
# errors, etc., to.
# This sets the level for STDOUT logging, which is always enabled. Valid
# settings include DEBUG, INFO, WARNING, ERROR, and CRITICAL: see
# https://docs.python.org/3/library/logging.html#logging-levels for details.
stdout: INFO
channels:
# Log to channels on the specified networks.
# Note: DEBUG logging is not supported here: any log level settings
# below INFO be automatically raised to INFO.
# Log messages are forwarded over relay, so you will get duplicate
# messages if you add log blocks for more than one channel in one
# relay.
loglevel: INFO
inspnet:
"#services":
loglevel: INFO
"#pylink-notifications":
loglevel: WARNING
ts6net:
"#services":
loglevel: INFO
files:
# Logs to file targets. These will be placed in the log/ folder in the
# PyLink directory, with a filename based on the current instance name
# and the target name defined: instancename-targetname.log
# Changing settings in this block will require a restart to take effect.
# When running with ./pylink, this will create log/pylink-errors.log
# When running with ./pylink someconf.yml, this will create log/someconf-errors.log
"errors":
loglevel: ERROR
# Ditto above. When running with ./pylink, it will use log/pylink-commands.log
# When running with ./pylink someconf.yml, this will create log/someconf-commands.log
"commands":
loglevel: INFO
changehost:
# This block configures the Changehost plugin. You don't need this if you
# aren't using it.
# Sets the networks where Changehost should be enabled.
enabled_nets:
- inspnet
- ts6net
# This sets the hostmasks that Changehost should look for. Whenever someone
# with a matching nick!user@host connects, their host will be set to the
# text defined. The following substitutions are available here:
# $uid, $ts (time of connection), $nick, $realhost, $host, $ident, $ip.
# Invalid characters in hosts are replaced with a "-".
# Also, make sure you quote each entry so the YAML parser treats them as
# raw strings.
hosts:
# Here are some examples. Note that to keep your users' details
# private, you should probably refrain from using $ip or $realhost,
# in these hostmasks, unless cloaking is already disabled.
"*!GLolol@*.yournet.com": "$nick.opers.yournet.com"
"*!*@localhost": "some-server.hostname"
# Freenode-style masks are possible with this (though without the
# hashing)
"*!*@bnc-server.yournet.com": "yournet/bnc-users/$ident"
"*!*@ircip?.mibbit.com": "$ident.$realhost"
"WebchatUser*!*@*": "webchat/users/$ident"
relay:
# This block defines various options for the Relay plugin. You don't need this
# if you aren't using it.
# Determines whether remote opers will have user mode +H (hideoper) set on
# them. This has the benefit of lowering the oper count in /lusers and
# /stats (P|p), but only on IRCds that support it. This defaults to true
# if not set.
hideoper: true
# Determines whether real IPs should be sent across the relay. You should
# generally have a consensus with your linked networks whether this should
# be turned on. You will see other networks' user IP addresses, and they
# will see yours. Individual networks can also opt out of IP sharing
# both ways by defining "relay_no_ips: true" in their server block.
show_ips: false
# Whether subservers should be spawned for each relay network (requires
# reloading the plugin to change). Defaults to true.
spawn_servers: true
# Determines whether NickServ login info should be shown in the /whois output for
# relay users. This works on most IRCds EXCEPT InspIRCd.
# Valid options include "all" (show this to everyone), "opers" (show only to
# opers), and "none" (disabled). Defaults to none if not specified.
whois_show_accounts: all
# Determines whether the origin server should be shown in the /whois output for
# relay users. This works on most IRCds EXCEPT InspIRCd.
# Valid options include "all" (show this to everyone), "opers" (show only to
# opers), and "none" (disabled). Defaults to none if not specified.
whois_show_server: opers
games:
# Sets the nick of the Games service, if you're using it.
nick: Games