James Lu
45dad63d5b
Move handle_mode into IRCS2SProtocol
...
TODO: clean up protocols/unreal to use more of this code as well
2017-07-06 17:10:03 -07:00
James Lu
970b38719d
core: rename ping() to _ping_uplink(), and drop the unused source/target arguments
2017-07-04 22:09:50 -07:00
James Lu
43af9d1bac
protocols: move ping() into IRCCommonProtocol
2017-07-04 22:00:22 -07:00
James Lu
54d7fe6dc5
protocols: convert IrcServer usage to Server
2017-06-30 21:45:10 -07:00
James Lu
a204d2b2db
core: convert IrcUser calls to User
2017-06-30 21:44:31 -07:00
James Lu
927fa9aac9
protocols: updateClient -> update_client
2017-06-30 21:29:38 -07:00
James Lu
f38b9c9a2c
protocols: topicBurst -> topic_burst
2017-06-30 21:29:11 -07:00
James Lu
f60dc8fa37
protocols: spawnClient -> spawn_client
2017-06-30 21:25:58 -07:00
James Lu
a4e321522b
protocols: migrate away from camel case
2017-06-29 22:56:14 -07:00
James Lu
741528b0b3
Merge handle_invite into IRCS2SProtocol ( #454 )
2017-06-29 22:17:46 -07:00
James Lu
7cfc63d6ed
ts6: fix wrong argument count when parsing INVITE ts
2017-06-29 22:17:46 -07:00
James Lu
7814914a05
classes, protocols: convert self.irc usage to self
2017-06-25 02:09:52 -07:00
James Lu
d0209f720a
Rewrite network intitialization bits
...
- Move protocols.connect -> protocols.post_connect to fix namespace conflict
- Starting an IRC connection is now explicit (via irc.connect instead of __init__)
2017-06-25 01:12:58 -07:00
James Lu
8acf39cad6
protocols: rename _send to _send_with_prefix to avoid clashing with process_queue
2017-06-24 23:47:30 -07:00
James Lu
a60d746e3b
protocols: sed -i 's/_getUid/_get_UID/g'
2017-06-16 17:13:30 -07:00
James Lu
08c0082430
protocols: rename checkCollision -> check_nick_collision() ( #454 )
2017-05-09 20:44:48 -07:00
James Lu
029bb38af8
protocols: skip queuing when responding to PING
2017-03-28 22:30:33 -07:00
James Lu
efe468b0d2
protocols: declare slash-in-nicks, slash-in-hosts, underscore-in-hosts as necessary ( #337 )
2017-03-15 23:58:51 -07:00
James Lu
d318fbac77
protocols: migrate away from irc.botdata ( #273 )
2017-03-05 00:09:01 -08:00
James Lu
487a07671b
ts6: implement line wrapping in SJOIN ban bursts ( #253 )
2017-01-11 23:09:25 -08:00
James Lu
70deb5a285
ts6: rewrite MODE wrapping to check message length and argument count ( #253 )
2017-01-08 21:20:42 -08:00
James Lu
aafd734e3a
ts6: remove leftover mode filtering in mode()
2017-01-08 20:43:08 -08:00
James Lu
38350465c1
protocols: move handle_pong into ircs2s_common, be less strict about the ping argument
...
This fixes issues on UnrealIRCd where PONGs get ignored if the argument doesn't match the server name entirely (e.g. different case).
Treating all PONGs from the uplink as valid is totally fine, as all we care about is that the uplink is alive.
2017-01-01 20:24:34 -08:00
James Lu
dc11638eb9
ts6 (and derivatives): don't burst bans that were already set
2017-01-01 00:28:55 -08:00
James Lu
5f6337a734
Merge branch 'master' into devel
...
Conflicts:
plugins/networks.py
2016-12-18 00:15:24 -08:00
James Lu
194a62fcea
protocols: implement basic nick collision detection in UID handlers
...
Closes #285 . Closes #375 .
2016-12-18 00:13:42 -08:00
James Lu
c57fabc9ef
core, protocols: add server argument to IrcUser ( #355 )
2016-11-09 18:40:16 -08:00
James Lu
aa0d1596b0
ts6: don't crash when CHGHOST target is a nick instead of UID
...
(cherry picked from commit 4dcbc85a81
)
2016-10-01 13:43:18 -07:00
James Lu
4dd0709f66
protocols, core: remove unused imports
2016-10-01 12:43:12 -07:00
James Lu
4dcbc85a81
ts6: don't crash when CHGHOST target is a nick instead of UID
2016-10-01 00:34:38 -07:00
James Lu
39987b6dcc
ts6: supply SAVETS_100 capability for ratbox
2016-10-01 00:11:50 -07:00
James Lu
d9fdd9dfcb
ts6: modularize required capabilities
2016-09-30 23:33:04 -07:00
James Lu
fe5a40d632
ts6: handle legacy UID by wrapping around EUID
2016-09-18 14:13:05 -07:00
James Lu
8589feaedf
protocols: fix incomplete renames from c5c77eeb97
2016-09-12 20:16:56 -07:00
James Lu
c5c77eeb97
protocols: chandata->channeldata for MODE and JOIN hooks
2016-09-02 17:52:19 -07:00
James Lu
ae94bec6b8
protocols: add a chandata key to SJOIN hook payloads
2016-08-27 18:56:36 -07:00
James Lu
3c7b201f57
protocols: rename 'oldchan' in MODE payloads to 'chandata'
2016-08-27 17:46:35 -07:00
James Lu
8cf771be2f
ts6: fix typo
2016-08-20 17:36:56 -07:00
James Lu
ac358f4199
ts6: add CHW to required capabilities
...
This is implicitly used by relay when relaying @#channel messages.
2016-07-31 20:42:34 -07:00
James Lu
77a93b17ac
ts6: handle ETB
2016-07-31 20:25:17 -07:00
James Lu
791b124cf7
ts6: replace str.lower() with irc.toLower() for channel names
2016-07-31 20:22:12 -07:00
James Lu
358e03f6ce
ts6: don't unconditionally apply modes in outgoing sjoin()
2016-07-29 14:44:25 -07:00
James Lu
bced9506c3
ts6: add RSFNC to supported caps
2016-07-11 23:29:44 -07:00
James Lu
21d03e7b69
protocols: implement SVSNICK hooks for InspIRCd, Charybdis, UnrealIRCd ( #269 )
...
More testing still needs to be done with this on Nefarious, as atheme (what I'm testing against) doesn't use P10 SVSNICK yet.
2016-07-11 23:21:08 -07:00
James Lu
d91589c4da
protocols: move handle_whois to ts6_common
2016-07-11 16:00:08 -07:00
James Lu
c1cd6f42a0
updateTS: Fix mode tracking again
...
It looks like we actually do need to track whether we're sending or receiving modes. This time, do so /properly/.
2016-07-10 21:36:18 -07:00
James Lu
1675c43841
ts6: the @cooper fix
...
Validate that incoming TS is valid, because bad user timestamps like 0 will cause InspIRCd networks to SQUIT if forwarded over Relay.
2016-07-10 20:37:07 -07:00
James Lu
3b80802d1a
protocols: rewrite encapsulated commands implicitly
...
Closes #182 .
2016-07-05 13:27:31 -07:00
James Lu
3457da16bd
protocols: Move kill() into ts6_common, and make unreal.py use it
...
Ref #239 . protocols/unreal was hardcoding a killpath, lazy me...
2016-07-04 23:43:11 -07:00
James Lu
d0b7d44f1a
ts6: implement kill paths in outgoing KILL ( #239 )
2016-07-04 23:43:11 -07:00