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Commit Graph

550 Commits

Author SHA1 Message Date
James Lu
92466e4a00 relay: make tag_nicks default to True 2016-07-11 23:35:16 -07:00
James Lu
59f6c861e0 relay: treat SVSNICK as a cue to tag nicks
Closes #116.
2016-07-11 23:23:26 -07:00
James Lu
bc369bf6a6 relay: force tags when a nick collision happens 2016-07-11 21:54:48 -07:00
James Lu
95ff33876c relay: handle KILLs to untagged clients as a cue to tag them (#116) 2016-07-11 21:43:43 -07:00
James Lu
5bfba0a411 relay: make default nick tagging and separator global options (#116) 2016-07-11 21:43:43 -07:00
James Lu
1b0829f401 ctcp: totally not an easter egg update 2016-07-11 16:59:44 -07:00
James Lu
6904ba9606 commands: remove reference to 'signon time' 2016-07-11 16:49:08 -07:00
James Lu
77edd9870c relay: don't try to force network disconnects
This doesn't work, and seems to cause PyLink to freeze instead.
2016-07-11 16:35:35 -07:00
James Lu
a6d9016464 automode: add clearacc, syncacc commands
Closes #262. Closes #263.
2016-07-11 16:29:17 -07:00
James Lu
cb7e7abec5 automode: treat channels case insensitively in 'delacc' 2016-07-11 16:29:02 -07:00
James Lu
9c2bec7a3d relay: don't create relay clones with the user's original TS
There's no point of doing this. Relay should purposely lose nick collisions anyways because it can simply switch to the next one.
2016-07-10 22:25:01 -07:00
James Lu
b88b9614f6 automode: join channels where automode is enabled (#264)
Still a WIP: when automode is killed, it won't join any relay leaf channels. Perhaps Relay needs to learn how to queue channels for services bots when they join a remote channel, and then remove them when that channel is delinked, etc.
2016-07-08 13:01:56 -07:00
James Lu
de7533a46e automode: more explicit check for the modebot UID being available 2016-07-07 22:57:31 -07:00
James Lu
f97f2d2fda automode: call unregisterService() on unload 2016-07-07 22:41:51 -07:00
James Lu
df41dabb71 relay: drop prefix modes if the target doesn't have a relay clone yet
This fixes modes like ('+v', None) from being accidentally sent by Relay, when Automode happens to set modes before all relay clients are spawned.
2016-07-07 22:16:34 -07:00
James Lu
00766041f3 plugins: make DB save delay configurable 2016-07-07 22:16:21 -07:00
James Lu
db3517b43a automode: only those with admin login can change access entries 2016-07-07 21:57:36 -07:00
James Lu
4999ecd11f Integrate services_support and automode
New hook: PYLINK_SERVICE_JOIN
2016-07-07 21:54:59 -07:00
James Lu
b3310eaf78 relay: also send internal hook for services login, for integration with automode 2016-07-07 21:43:25 -07:00
James Lu
0d502095c5 relay: integrate with automode by sending relay JOINs as a hook 2016-07-07 21:38:12 -07:00
James Lu
2be4811673 automode: separate matching into a separate function & listen for services login changes 2016-07-07 21:31:36 -07:00
James Lu
552070132d automode: implement JOIN handler for a new working ACL system!
Closes #170.
2016-07-07 21:23:06 -07:00
James Lu
d365f04199 Automode plugin stub (#204)
This supports adding/removing/listing entries and saving them to a DB, but no modes are set yet.
2016-07-07 21:06:28 -07:00
James Lu
ae2eefc73e opercmds: actually make 'checkban' oper-only 2016-07-07 11:18:06 -07:00
James Lu
2b88c8d630 opercmds/changehost: actually commit changes mentioned in last commit 2016-07-06 23:47:31 -07:00
James Lu
37e1c7d538 opercmds: fix typo in help. 2016-07-06 22:36:29 -07:00
James Lu
ec0f2714e2 opercmds: format KILL reasons properly in kill() 2016-07-06 22:36:06 -07:00
James Lu
81fca49738 relay: hide disconnected networks from LINKED output
Closes #258.
2016-07-03 12:40:23 -07:00
James Lu
72c48502c6 Generate __init__.py with package version on runtime
Closes #259. This removes world.version and replaces it with pylinkirc.__version__ where the former was used.
2016-07-03 00:26:03 -07:00
James Lu
7c6daa839c relay: don't error if servers for current net were already removed 2016-07-01 22:20:10 -07:00
James Lu
e3170cda83 relay: remove another _ in opertype handling 2016-07-01 21:07:07 -07:00
James Lu
847a98755f core: use a shared function for disconnecting + removing networks 2016-07-01 20:14:31 -07:00
James Lu
013891bebc networks: drop 'connect' command, it's useless 2016-07-01 19:54:37 -07:00
James Lu
da4da91ef9 networks: unconditionally remove disconnected IRC objects 2016-07-01 19:54:19 -07:00
James Lu
1a0983b8e9 relay: prefix nicks starting with - (this is invalid) 2016-07-01 19:19:11 -07:00
James Lu
c9b6695f90 relay: make sure normalized nicks have no invalid characters
This affects the separator option too: if someone puts something invalid in that field, this will coerse bad chars to | instead of letting the IRCd deal with it.
2016-07-01 19:16:47 -07:00
James Lu
042a173d87 relay: use a 5 second timeout when acquiring all threading locks 2016-07-01 18:54:35 -07:00
James Lu
06ee35dcfc relay: catch various errors if a relay client is killed while commands are called from it 2016-07-01 18:54:07 -07:00
James Lu
4cd49296e5 Merge remote-tracking branch 'origin/master' into devel 2016-06-30 19:00:39 -07:00
James Lu
91a663d5c7 commands, relay: use irc.reply() with private=True instead of irc.msg()
This is more flexible, etc.
2016-06-30 18:43:56 -07:00
James Lu
02405c36b5 core, fantasy: redo handling of noticed and/or private replies
New behaviour for command responses in general: FANTASY commands reply in channel as PRIVMSG, while all commands sent in PM reply as private notices.

- The old irc.called_by is now irc.called_in (PLACE last command was called)
- irc.called_by is now used to store the CALLER of the last command
- notice=True/False toggle is dropped from ServiceBot.call_cmd()
- New private=True/False option added to ServiceBot.reply() and irc.reply(), which controls whether replies should be sent privately or not.
2016-06-30 18:22:45 -07:00
James Lu
14f569fd7c relay: improve command help, add featured command definitions 2016-06-30 18:05:27 -07:00
James Lu
b2b4f33fe8 games: add service description & featured commands 2016-06-30 17:45:05 -07:00
James Lu
5f2da1c8c3 relay: cap waiting time for irc.connected to 5 seconds 2016-06-29 18:12:50 -07:00
James Lu
8b39635fa8 relay: don't expect that serverdata['channels'] is always present 2016-06-27 23:00:39 -07:00
James Lu
8af4b0c06d relay: use extra_channels to persistently join the PyLink bot to relay channels
Closes #247.
2016-06-25 14:21:18 -07:00
James Lu
1ce6102ae8 relay: allow toggling netsplit hiding 2016-06-25 13:47:59 -07:00
James Lu
1a6bb714ac relay: drop spawn_servers toggle, remove "Relay network lost connection" quits
Relay server spawning is now always on - there's no real reason why it shouldn't work.

Closes #237.
2016-06-25 13:27:24 -07:00
James Lu
2b0dd0f746 ctcp: allow PING with multiple arguments 2016-06-25 12:18:50 -07:00
James Lu
3461216d20 ctcp: add PING, easter egg 2016-06-25 12:11:04 -07:00
James Lu
f009a739bc Merge remote-tracking branch 'origin/master' into devel 2016-06-25 11:36:55 -07:00
James Lu
f445f7baef relay: be more tolerant to users sending messages to channels they're not in
This extends the routing of messages from servers across the relay via the main PyLink client to users too.
This allows atheme's GameServ, various commit announcers, etc. to work over relay regardless of whether +n is set.
2016-06-25 11:31:04 -07:00
James Lu
e966fe7e56 relay: typo in comment 2016-06-25 10:43:07 -07:00
James Lu
504a9be7d6 relay: attempt to eliminate freezing when networks are down 2016-06-24 18:41:13 -07:00
James Lu
90ee20ee8b relay: revert changes to mode handling that only bursts modes from the owning network on connect 2016-06-22 21:41:04 -07:00
James Lu
6fc5fa3130 relay: split relayModes() into getSupportedCmodes() for better reusability
First part of #248.
2016-06-22 19:49:49 -07:00
James Lu
8969cfb74e Merge branch 'master' into devel
Conflicts:
	plugins/networks.py
2016-06-22 19:10:59 -07:00
James Lu
1ad8b2e539 networks: reintroduce networks properly in 'connect'
Closes #245.
2016-06-22 10:39:22 -07:00
James Lu
cfa2cda885 relay: only reverse modes for CLAIM if there are any to reverse 2016-06-21 20:29:48 -07:00
James Lu
481d70eff8 New import paths for properly installed pylinkirc 2016-06-20 18:18:54 -07:00
James Lu
0b9691c3c6 Merge branch 'master' into devel 2016-06-20 16:38:33 -07:00
James Lu
87cbbc9c57 relay: clearer error message when DESTROY'ing a channel you didn't create 2016-06-19 12:32:27 -07:00
James Lu
d3e207d653 relay: axe unused variable 2016-06-19 12:32:12 -07:00
James Lu
bcc754cf0b relay: allow forcing slashes on unsupported IRCds
This adds an undocumented option "relay_force_slashes" to allow slashes in nicks anyways, for IRCds that are, for example, TS6 or P10 variations that don't validate remote nicks.
2016-06-19 12:32:03 -07:00
James Lu
e47738c27f relay: forbid linking two channels on the same network 2016-06-19 12:14:09 -07:00
James Lu
9732d01a9e relay: default DB to {} so it doesn't flip out on 'load relay'
(cherry picked from commit db56513ac7)
2016-06-17 07:19:13 -07:00
James Lu
db56513ac7 relay: default DB to {} so it doesn't flip out on 'load relay' 2016-06-16 21:55:50 -07:00
James Lu
11bbbfba19 Ctcp plugin: handles basic VERSION requests
Closes #236.
2016-06-15 11:31:40 -07:00
James Lu
9952f08c8f opercmds: switch to irc.parseModes() 2016-06-08 16:40:00 -07:00
James Lu
e1d3003683 relay: less accusatory message for links blocked by LINKACL 2016-06-08 16:00:25 -07:00
James Lu
ed19c2b24a relay: block topic changes from the main SID, not the PyLink client 2016-05-22 19:12:11 -07:00
James Lu
a0d20df899 docs: tweak writing-plugins & TOC, move plugin_example to plugins
Closes #226.
2016-05-22 10:59:57 -07:00
James Lu
ed34c43b6c games: remove explicit random.seed()
AFAIK, random already defaults the seed to the system time, and random.seed() without any arguments thus sets it to something that is already set.
2016-05-22 10:28:56 -07:00
James Lu
8c55eb43e7 relay/commands: reformat showuser output slightly 2016-05-21 23:05:39 -07:00
James Lu
03790b5939 relay: implement LINKED <netname> to filter by network
Closes #227.
2016-05-21 22:55:06 -07:00
James Lu
e498a0cace games: implement fml (#122) 2016-05-20 21:33:50 -07:00
James Lu
9cae7682a8 games: implement eightball (#122) 2016-05-20 21:13:39 -07:00
James Lu
357eabe27a relay: optionally relay home server & login details in /WHOIS
Closes #221. Closes #222.
2016-05-19 23:32:43 -07:00
James Lu
4e8de60005 core: Rewrite WHOIS handlers to simply listen to a custom hook (PYLINK_CUSTOM_WHOIS) 2016-05-19 23:32:43 -07:00
James Lu
a2a009cac4 games: mark servicebot as manipulatable for now 2016-05-15 11:58:45 -07:00
James Lu
e4d42bf551 fantasy: fixes to respondtonick, allow configuring custom per-bot prefixes 2016-05-15 11:45:32 -07:00
James Lu
96cefb5be0 fantasy: rework to support service bots (#216) 2016-05-15 11:27:51 -07:00
James Lu
ae87def11f Purge c_ and u_ prefixes from named modes
Closes #217.
2016-05-15 11:05:02 -07:00
James Lu
75798b5fba relay: don't relay kicks to service bots 2016-05-14 16:24:26 -07:00
James Lu
5d4765b30d games: call help() with the right arguments 2016-05-14 16:19:29 -07:00
James Lu
28f992d3cb relay: don't spawn clones for service bots 2016-05-14 16:17:20 -07:00
James Lu
523ef714a0 games: rewrite everything using the new ServiceBot API 2016-05-14 14:53:19 -07:00
James Lu
522b7b8b33 Move DataStore to structures (untested) 2016-05-14 14:53:19 -07:00
Daniel Oaks
c5242d1590 games: Fix help prefix stripper 2016-05-14 14:53:19 -07:00
Daniel Oaks
f1b0981f87 games: Write .help handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
c2e3ce5bdf games: request/remove commands 2016-05-14 14:53:19 -07:00
Daniel Oaks
45651858e4 games: Use db adapted from DataStore I wrote for mammon. May not seem too useful right now, but I have plans(tm)(c) 2016-05-14 14:53:19 -07:00
Daniel Oaks
cbb2eb318f games: Only handle self messages if enabled 2016-05-14 14:53:19 -07:00
Daniel Oaks
c3e4cfa2de games: Create BotClient class, use bot_clients instead of games_user 2016-05-14 14:53:19 -07:00
Daniel Oaks
f6854ab673 games: Add example dice command from my bot 2016-05-14 14:53:19 -07:00
Daniel Oaks
ed15af72ec games: Simplify/betterise handlers, create example dice handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
4054276ac0 games: Clean up CommandHandler 2016-05-14 14:53:19 -07:00
Daniel Oaks
967dafaf0d games: Very initial barebones command handler 2016-05-14 14:53:19 -07:00
Daniel Oaks
f5efc36bf2 games: Initial plugin. Does NOTHING 2016-05-14 14:53:19 -07:00
James Lu
3930891e9f relay: don't rely on irc.pseudoclient as much during init 2016-05-14 14:03:59 -07:00