James Lu
5d5d4acd55
hybrid: rename debug umode (+g) to sno_debug
2016-05-31 20:57:17 -07:00
James Lu
d18e9c82f9
ts6: recognize umode +p (override)
2016-05-31 20:57:17 -07:00
James Lu
0124678ed3
nefarious: use SETHOST instead of FAKE for internal clients
...
Closes #209 . Thanks to Jobe and Andromeda on #evilnet for the help!
2016-05-28 13:21:38 -07:00
James Lu
0e298dcb4d
nefarious: support SETHOST-based (+h) cloaks
...
Closes #210 .
2016-05-28 12:53:23 -07:00
James Lu
188d2f891c
nefarious: use nicks in user MODE targets
...
This is more consistent with what Nefarious and P10 do.
2016-05-28 12:52:52 -07:00
James Lu
841d58d82e
nefarious: set umode +x when changing hosts of service clients
2016-05-28 12:15:27 -07:00
James Lu
ae87def11f
Purge c_ and u_ prefixes from named modes
...
Closes #217 .
2016-05-15 11:05:02 -07:00
James Lu
2864c41d7a
hybrid: only call endburst once per connection
...
Since this is based off TS6, both initial PING and EOB are handled as endburst. However, ENDBURST should only be called once per session, or things are respawned automatically and nick collisions happen.
2016-05-14 14:06:14 -07:00
James Lu
998d57dbb3
ts6: recognize elemental-ircd +G (blockcaps)
2016-05-11 21:49:57 -07:00
James Lu
beae4eea9e
core: rename utils.fullVersion -> irc.version ( #199 )
2016-04-30 17:00:28 -07:00
James Lu
3bb1208e74
core: move toLower to Irc ( #199 )
2016-04-30 16:57:38 -07:00
James Lu
78f8a2fc8d
core: move isManipulatableClient, getHostmask to Irc
2016-04-30 16:44:37 -07:00
James Lu
064cb9b6aa
core: move reverseModes, joinModes into Irc
2016-04-30 16:33:46 -07:00
James Lu
05752d9f60
Merge branch 'master' into devel
2016-04-29 23:43:15 -07:00
James Lu
01bf0325fb
inspircd: fix wrong variable in KILL text
2016-04-29 23:43:03 -07:00
James Lu
bd0874a484
Merge branch 'wip/split-utils' into devel
2016-04-29 23:32:52 -07:00
James Lu
b61ac21e86
hybrid, ts6: adjust umode definitions again
...
- Prefix non-standard snomask umodes with sno_ to avoid confusion
- Remove _hybrid suffixes and chary_ prefixes, they serve little use
- Re-map some hybrid modes to match existing definitions: showadmin->admin, smessages->snomask, hideops->hideoper, softcallerid->deaf_commonchan
2016-04-29 22:39:37 -07:00
James Lu
0061414ee5
nefarious: remove untested parsing of umode +h for now
2016-04-29 22:32:26 -07:00
James Lu
b78b911323
unreal: fix JOIN handling & normalize channel case
...
Reported by Rascle on IRC.
2016-04-28 19:17:20 -07:00
James Lu
dd7b3821e9
nefarious: deduplicate outgoing BURST mode prefixes
2016-04-27 16:43:09 -07:00
James Lu
1bd2bd760c
hybrid, nefarious: add missing BURST/SJOIN->JOIN hook mapping
...
Reported by Rascle on IRC.
2016-04-27 16:42:38 -07:00
James Lu
a8fc9428cf
protocols: migrate to irc.parseModes/applyModes ( #199 )
2016-04-24 21:44:31 -07:00
James Lu
40a86de040
protocols: reword spawnClient description text
2016-04-24 21:17:56 -07:00
James Lu
f8c2ee3ed3
protocols: use KeyedDefaultdict to enumerate UID generators
2016-04-24 21:16:41 -07:00
James Lu
2c60aa6395
Separate UID/SID generators into various protocol modules ( #199 )
2016-04-24 21:08:07 -07:00
James Lu
128a6363d5
nefarious: easier SID encoding using struct
2016-04-23 10:54:54 -07:00
James Lu
0e0d96efc6
nefarious: properly decode IPv6 addresses, move IP decoding into separate function
2016-04-23 10:44:17 -07:00
James Lu
9f454402d2
nefarious: don't confuse the TS argument with the user list, if a BURST is sent with only bans
2016-04-18 21:29:00 -07:00
James Lu
fd909395ff
nefarious: ignore empty BURSTs with no useful data
2016-04-18 20:59:06 -07:00
James Lu
bc578240bb
nefarious: fix checks for what is an IPv6 / IPv4 address
2016-04-18 20:54:16 -07:00
James Lu
0fad0f7a2c
nefarious: add missing import
...
Reported by Rascle on IRC.
2016-04-18 20:40:01 -07:00
James Lu
c59997827f
hybrid, ts6: update mode definitions
...
- +p is actually just noknock on hybrid & charybdis
- Fill in *A-*D lists (they were incomplete)
2016-04-18 11:22:54 -07:00
James Lu
560311a98b
nefarious: handle VERSION requests
2016-04-18 10:55:05 -07:00
James Lu
81d2450460
nefarious: relay KILL user data properly
2016-04-18 10:52:41 -07:00
James Lu
4b4db64705
nefarious: experimental host changing support via FAKE
...
This seems to work fine for changing remote users' hosts, but changing the host of internal PyLink clients doesn't seem to work at all...
2016-04-18 10:52:09 -07:00
James Lu
25aacbd1fa
nefarious: actually check RECVPASS
2016-04-17 22:33:16 -07:00
James Lu
c379287482
nefarious: implement account & vhost checking
...
Many thanks to @jobe1986 again, for giving me the specifics on how all of this works. :)
2016-04-17 22:23:44 -07:00
James Lu
38441f0302
nefarious: fix typo in NICK change handling
2016-04-17 22:23:11 -07:00
James Lu
9d28be1dc8
nefarious: updateClient stub
2016-04-17 22:22:38 -07:00
James Lu
fbd71a88f5
nefarious: convert nicks to UID in mode handling
2016-04-17 21:26:21 -07:00
James Lu
1a8652e982
nefarious: fill in cmodes, umodes lists
2016-04-17 21:17:27 -07:00
James Lu
9362b74d78
nefarious: handle CLEARMODE
2016-04-17 20:52:38 -07:00
James Lu
2a6b096401
nefarious: add KNOCK stub (not supported on P10)
2016-04-17 20:33:35 -07:00
James Lu
29d2fea3b2
nefarious: implement WHOIS handling & outbound numerics
2016-04-17 20:32:21 -07:00
James Lu
933029824c
nefarious: AWAY and INVITE support
2016-04-17 20:28:51 -07:00
James Lu
20123c52e0
nefarious: implement TOPIC support
2016-04-16 18:46:31 -07:00
James Lu
68eed62f70
nefarious: implement outgoing SJOIN and SQUIT
2016-04-16 18:05:32 -07:00
James Lu
1892dd5fb4
nefarious: implement outgoing SJOIN (via BURST)
2016-04-16 17:49:59 -07:00
James Lu
25ca2f8399
nefarious: fix BURST prefix handling
...
When one userpair is given with some mode prefixes, it implicitly applies to all other following UIDs,
until another userpair is given with a prefix. For example: UID1,UID3:o,UID4,UID5 would assume that
UID1 has no prefixes, but UID3-5 all have op when joining.
This was not properly accounted for previously.
2016-04-16 17:06:48 -07:00
James Lu
fccfb62609
Merge branch 'devel' into wip/p10
2016-04-16 17:04:32 -07:00
James Lu
36683fc70e
ts6: keep state properly when handling JOIN
2016-04-16 17:03:57 -07:00
James Lu
d635967d3b
nefarious: keep state properly when handling JOIN
2016-04-16 17:00:50 -07:00
James Lu
20087c8872
nefarious: inbound SQUIT support
2016-04-16 16:54:34 -07:00
James Lu
a13211e0db
nefarious: implement KILL, fix bugs in outgoing kick & incoming join
2016-04-16 16:46:30 -07:00
James Lu
e18c7025db
nefarious: implement NICK, QUIT, PART, KICK
2016-04-15 14:08:33 -07:00
James Lu
560aa5b1f8
nefarious: MODE support
2016-04-15 13:50:09 -07:00
James Lu
1c7e0fbeae
nefarious: handle inbound & outbound PRIVMSG/NOTICE
2016-04-15 12:30:52 -07:00
James Lu
f9f3e97f42
nefarious: handle end of burst (send acknowledgement and hook)
2016-04-15 12:30:31 -07:00
James Lu
cc16c610dd
nefarious: handle ban exempts in BURST
2016-04-15 12:19:54 -07:00
James Lu
8a7c39691f
nefarious: fix type error in handle_join
2016-04-15 12:12:17 -07:00
James Lu
1676d33795
nefarious: fix PING syntax for Nefarious
2016-04-15 12:12:07 -07:00
James Lu
b9e568c962
nefarious: don't send empty mode lists to parseModes
...
Doing so raises assertionerror, which causes the link to fail!
2016-04-15 11:53:08 -07:00
James Lu
3c8c6f2027
nefarious: fix syntax in BURST mode handling
2016-04-15 11:41:49 -07:00
James Lu
0d217845ab
nefarious: Handle BURST, incoming & outgoing JOIN
2016-04-15 11:38:27 -07:00
James Lu
6682627af8
nefarious: handle PING / PONG
...
Doesn't seem to work yet...
2016-04-15 11:37:53 -07:00
James Lu
8ba0412ece
nefarious: set realhost = displayed host
2016-04-14 17:31:51 -07:00
James Lu
5796b75373
nefarious: track and send user IPs the P10 way - thanks @jobe1986 for the tips!
2016-04-14 17:25:45 -07:00
James Lu
393771a32a
nefarious: split p10b64encode() away from P10SIDGenerator
2016-04-14 16:24:26 -07:00
James Lu
3299a871f2
nefarious: basic command handlers for NICK and SERVER
...
Still a bit incomplete atm. User IPs and accounts are not tracked yet.
2016-04-14 16:10:44 -07:00
James Lu
db911149db
nefarious: update module header
2016-04-14 15:36:59 -07:00
James Lu
a12b2cb5dc
nefarious: don't drop messages without a sender
...
During the initial link phase, the uplink server isn't even known. It sends "SERVER blah blah" and "PASS :whatever" as is.
2016-04-14 15:36:59 -07:00
James Lu
74af9b67ba
protocols: p10.py -> nefarious.py
2016-04-12 07:00:45 -07:00
James Lu
19f1ee1be8
p10: initial protocol stub ( #87 )
...
This can connect and spawn the main PyLink client right now... It can't do anything else
2016-04-10 20:24:58 -07:00
James Lu
3a00e46b48
Move getSid/getUid into classes.Protocol
2016-04-10 19:00:44 -07:00
James Lu
38e098aef4
inspircd: normalize chmode +r name
...
This should be "registered", not "c_registered" in order to be consistent with other protocols.
2016-04-09 18:25:17 -07:00
James Lu
0ccdf4cfce
unreal: require UMODE2 cap too
...
I realize we don't handle MODE being used for users at all. UMODE2 is always used when enabled, which is what we're expecting right now.
2016-04-09 11:43:26 -07:00
James Lu
5dee6ab651
unreal: simplify capability checks & require NICKIP cap
2016-04-09 11:34:09 -07:00
James Lu
29030073b9
unreal: request NICKIP capability, track Unreal 3.2 user IPs
...
Closes #196 .
2016-04-09 10:17:25 -07:00
James Lu
62c8cd2405
protocols: s/_getNick/_getUid/g
...
The old function name _getNick was a bit misleading, as the function converted nicks to UIDs, not the other way around..
2016-04-08 22:21:37 -07:00
James Lu
248c0cbb78
hybrid: virtual umodes +d/+x don't take arguments
2016-04-08 22:20:23 -07:00
James Lu
32038e666a
hybrid: track vHost changes ( #198 )
2016-04-08 22:02:08 -07:00
James Lu
d0655b701a
hybrid: implement services account tracking ( #198 )
2016-04-08 21:38:41 -07:00
James Lu
3ec3d4cebb
hybrid: Fix typo in 0be83449fb
( #198 )
2016-04-08 20:57:03 -07:00
James Lu
e4cd028e86
hybrid: prettier logging, fix wrong argument being passed to IrcUser
2016-04-08 20:46:03 -07:00
James Lu
b3447b74c2
hybrid: make a note of how hybrid UID differs from standard TS6
...
These are two mutually incompatible implementations, which is why this module exists separately from ts6!
2016-04-08 20:41:27 -07:00
James Lu
5a6a6ca40e
hybrid: require caps EX IE SVS EOB HOPS QS TBURST SVS
2016-04-08 20:40:54 -07:00
James Lu
3dbae3b744
hybrid: fix EOB handler name
2016-04-08 20:36:14 -07:00
James Lu
0be83449fb
hybrid: implement outgoing host change in updateClient ( #198 )
2016-04-08 20:35:45 -07:00
James Lu
3b3080d199
hybrid: drop unused svstag handler
2016-04-08 20:22:53 -07:00
James Lu
aeb65478cb
hybrid: implement topicBurst ( #198 )
2016-04-08 20:01:45 -07:00
James Lu
abcf3b6082
ts6: re-add some of the ircd traffic examples
2016-04-07 18:23:21 -07:00
James Lu
fb74179f58
hybrid: handle services logins on burst too
2016-04-07 18:23:18 -07:00
James Lu
3ae9155e78
hybrid: inherit from proto/ts6, drastically reducing the module size
2016-04-07 18:11:13 -07:00
James Lu
d585b60507
Merge branch 'devel+hybrid' of github.com:DanielOaks/PyLink into wip/hybrid
2016-04-07 17:53:57 -07:00
Daniel Oaks
59809e1530
hybrid: Dispatch ENDBURST so it can be caught by plugins
2016-04-07 22:29:15 +10:00
James Lu
1e3aba2cce
protocols: simplify super() syntax
2016-04-05 18:37:09 -07:00
James Lu
f620b5b4e8
protocols: initialize sidgen/uidgen in ts6_common
2016-04-05 18:34:54 -07:00
James Lu
cb3187c5e9
ts6_common: do reverse nick lookup for KICK targets
...
Also needed for Unreal 3.2 compat, as the kick target may be a nick (on legacy servers) instead of a UID.
2016-04-03 13:03:00 -07:00
James Lu
55afa1bff6
unreal: log instances of PUID manging to debug
2016-04-03 13:01:08 -07:00
James Lu
75984c3c4c
ts6_common: add abstraction to convert UIDs->outgoing nicks
...
This is a more complete fix for #193 .
2016-04-03 12:57:47 -07:00
James Lu
9f20f8f767
unreal: update SJOIN matching regex
...
We should only treat symbols as a possible prefix, not letters. Things like +nick might be sent in a SJOIN instead of +001AAAAAA, for legacy servers.
2016-04-03 12:57:47 -07:00
James Lu
4157cb5671
ts6_common: use a better variable name for _getSid()
2016-04-03 12:49:50 -07:00
James Lu
e687bb0a78
unreal: remove outfilter hack, this doesn't handle text including PUIDs properly
...
Reverts part of 44dc856ffa
.
2016-04-03 12:38:38 -07:00
James Lu
02ec50826b
unreal: fix super() syntax in SQUIT handling
2016-04-02 12:12:38 -07:00
James Lu
6acfbb4125
unreal: case-desensitize legacy server names when handling user introductions from them
2016-04-02 11:51:29 -07:00
James Lu
956167538a
unreal: add warnings & more descriptive errors regarding mixed_link
2016-04-02 10:56:41 -07:00
James Lu
f3ceefe87f
unreal: initialize legacy users on the right server
2016-04-02 10:56:13 -07:00
James Lu
c4273e68a4
unreal: fix for Python 3.4 support
...
The general syntax for unpacking lists with *list was only introduced in Python 3.5: https://www.python.org/dev/peps/pep-0448/
2016-04-02 09:32:03 -07:00
James Lu
4f08894227
unreal: typofix
2016-04-01 23:35:48 -07:00
James Lu
10be962318
unreal: actually return the hook data for NICK & KILL
2016-04-01 23:27:31 -07:00
James Lu
44dc856ffa
unreal: use an awful outFilter hack to convert PUIDs->nicks when sending outgoing commands
2016-04-01 23:14:04 -07:00
James Lu
74ee1ded4d
unreal: Start work on some really hacky Unreal 3.2 compat code ( #193 )
...
What works:
- Tracking user JOINs, QUITs, PARTs
What doesn't work:
- Sending messages from PyLink clients to 3.2 users. They have fake UIDs (nick@counter) which don't go anywhere, meaning messages are silently dropped.
2016-04-01 23:02:12 -07:00
James Lu
fd32bbf45f
unreal: fix typo in last commit
2016-04-01 19:12:58 -07:00
James Lu
efcc30c983
unreal: don't confuse legacy SERVER introductions from our uplink with protocol negotiation
...
Reported by Rascle on IRC.
2016-04-01 19:08:25 -07:00
Daniel Oaks
80b659a940
hybrid: Actually set irc.connected on CAPAB, like other protocols
2016-03-30 17:24:26 +10:00
Daniel Oaks
9d40efc114
hybrid: Steal some more handlers from TS6/Unreal protocols
2016-03-30 16:25:03 +10:00
Daniel Oaks
153b77c4bb
hybrid: Set irc.connected after receiving EOB
2016-03-30 15:48:44 +10:00
Daniel Oaks
4b14134a17
hybrid: Fix TBURST, support WHOIS
2016-03-30 13:59:04 +10:00
Daniel Oaks
177e690dd3
hybrid: Support TBURST
2016-03-30 13:51:53 +10:00
Daniel Oaks
89c88d9111
hybrid: Use standard handle_events (with our special additions), don't lower() commands anymore since that isn't done now
2016-03-30 13:40:35 +10:00
Daniel Oaks
c71010f1b0
hybrid: Reorder a little, send EOB right after sending SERVER
2016-03-30 11:38:03 +10:00
Daniel Oaks
c4608fb891
hybrid: Set prefixmodes properly, handle MODE and TMODE
2016-03-30 11:34:52 +10:00
Daniel Oaks
a2bd0a8617
hybrid: Fix JOIN, handle JOIN (hopefully correctly), send EOB after receiving EOB
2016-03-30 09:11:43 +10:00
Daniel Oaks
3cd2dbac5a
hybrid: Update for new methods
2016-03-30 09:11:43 +10:00
Daniel Oaks
6ff06cb881
hybrid: Use new CLIENT_OPERED name
2016-03-30 09:11:43 +10:00
Daniel Oaks
e914dc1e8e
hybrid: Start making modes more consistent
2016-03-30 09:11:43 +10:00
Daniel Oaks
46610d217d
hybrid: Remove silly debug print
2016-03-30 09:11:42 +10:00
Daniel Oaks
24589b21c1
hybrid: Handle PONG
2016-03-30 09:11:42 +10:00
Daniel Oaks
7ec4962412
hybrid: Implement suggested changes, remove comments
2016-03-30 09:11:42 +10:00
Daniel Oaks
1e79adc171
hybrid: Start module, very very broken
2016-03-30 09:11:42 +10:00
James Lu
662d1ce03f
inspircd: warn that inspircd 2.2 support is experimental
2016-03-26 18:19:19 -07:00
James Lu
d5d3c2422b
inspircd: define minimum & target protocol versions instead of hardcoding them
2016-03-26 16:23:22 -07:00
James Lu
70b9bde2c4
unreal: fix a little typo
2016-03-26 13:26:57 -07:00
James Lu
ad517f80da
unreal: bump protocol version to 4000
2016-03-26 13:19:06 -07:00
James Lu
19ac5b59a5
protocols: drop underscores from pre-defined opertypes
2016-03-26 13:15:22 -07:00
James Lu
44083ccd5e
core: Store opertype info in all IrcUser objects
...
This allows plugins to define custom opertypes for their clients, and still have them show in WHOIS queries.
2016-03-26 12:55:23 -07:00
James Lu
bdbc1020f2
Merge branch 'master' into devel
2016-03-26 12:50:35 -07:00
James Lu
9cd1635f68
unreal: fix wrong variable name in handle_umode2
2016-03-26 12:50:23 -07:00
James Lu
f618b96b34
inspircd: add VERSION handling
...
InspIRCd is different from the rest in that it stores and caches version data for other servers during BURST, instead of whenever it is requested by a client.
2016-03-26 11:35:29 -07:00
James Lu
23056e97e3
protocols & coreplugin: add handlers for VERSION requests
2016-03-26 11:27:07 -07:00
James Lu
e183078645
protocols: Remove "secret" testing channel name
2016-03-20 17:34:13 -07:00
James Lu
d12e70d5e5
ts6: unset has_eob correctly on reconnects
...
(cherry picked from commit 6962f3b73e
)
2016-03-19 18:37:48 -07:00
James Lu
6962f3b73e
ts6: unset has_eob correctly on reconnects
2016-03-19 18:19:41 -07:00
James Lu
15b35f1853
ts6: support charybdis +T mode ( closes #173 )
2016-03-07 21:38:57 -08:00
James Lu
d531201850
Merge branch 'master' into devel
2016-02-27 17:47:55 -08:00
James Lu
a7a98c9a52
inspircd: format kill reasons like "Killed (sourcenick (reason))"
...
InspIRCd will show the raw kill message sent from servers as the quit message.
So, make kills look actually like a kill instead of someone quitting with an arbitrary message.
2016-02-26 07:16:39 -08:00
James Lu
decdf141fd
unreal: don't use updateClient to update hostname of clients internally
2016-02-20 18:19:15 -08:00
James Lu
2ebdb4bad6
unreal: support services account tracking ( #25 ), fix handle_SVSMODE applying modes on the wrong target
2016-02-20 18:16:21 -08:00
James Lu
cabdb11f86
inspircd: implement services account tracking ( #25 )
2016-02-20 17:54:46 -08:00
James Lu
0fff91edfd
ts6: implement services account tracking ( #25 )
...
This adds a new protocol hook: [user_logging_in, 'CLIENT_SERVICES_LOGIN', {'text': account_name}], sent whenever someone logs in to services. Actual state tracking is done in coreplugin.py
2016-02-07 18:38:22 -08:00
James Lu
5877031203
Merge branch 'master' into devel
2016-01-30 23:39:08 -08:00
James Lu
341c208513
inspircd, ts6: don't crash when receiving an unrecognized UID
2016-01-27 18:41:25 -08:00
James Lu
fdad7c9c16
ts6: record null IPs as 0.0.0.0 instead of 0
2016-01-23 13:52:37 -08:00
James Lu
3c3ae104ba
unreal: remove bad check for users connecting via IPv4
...
This fixes a crash when... anyone using IPv4 connects.
2016-01-23 13:52:37 -08:00
James Lu
4b939ea641
ts6: rewrite end-of-burst code (EOB is literally just a PING in ts6)
2016-01-23 13:52:37 -08:00
James Lu
06d22722dc
protocols: parse modes on the TARGET, not the sender
...
This fixes crashes on AssertionError when the sender of a MODE is a server.
2016-01-19 21:23:07 -08:00
James Lu
bb9d87bdca
inspircd: split protocol negotiation handlers into separate functions ( #156 )
...
Use the generic handle_events in ts6_common, which passes everything to event handlers appropriately.
2016-01-17 21:03:10 -08:00
James Lu
814ebc9fe0
ts6: use new-style module design ( #156 )
2016-01-16 18:14:46 -08:00
James Lu
a220659eaf
Move unreal's handle_events block to ts6_common
...
Precursor to part 2 of #156 .
2016-01-16 17:48:22 -08:00
James Lu
812a866a4e
protocols: rename pingServer -> ping
2016-01-16 17:11:23 -08:00
James Lu
3d0bf18001
protocols: rename topicClient -> topic; topicServer -> topicBurst
...
This is one of the few commands that I won't consolidate at this time, because there is actually a difference in how most IRCds handle topic bursts and normal topic changes
2016-01-16 17:09:52 -08:00
James Lu
5ccf204c75
protocols: consolidate modeClient and modeServer into mode()
2016-01-16 17:08:17 -08:00
James Lu
eef97ac035
protocols: consolidate killServer / killClient into kill()
2016-01-16 17:03:22 -08:00
James Lu
975ace3e04
ts6_common: consolidate kickClient and kickServer into kick
2016-01-16 16:56:40 -08:00
James Lu
ee65ac60e1
protocols: rename sjoinServer(...) -> sjoin(...)
2016-01-16 16:53:46 -08:00
James Lu
9a61e64dfc
protocols: squitServer(...) -> squit(...)
2016-01-16 16:53:06 -08:00
James Lu
5324475d18
protocols: quitClient(...) -> quit(...), partClient(...) -> part(...)
2016-01-16 16:51:54 -08:00
James Lu
7e5284969d
protocols: rename nickClient(...) -> nick(...)
2016-01-16 16:51:04 -08:00
James Lu
196282db86
protocols: numericServer(...) -> numeric(...)
2016-01-16 16:47:35 -08:00
James Lu
3a53005d8c
protocols: messageClient -> message, noticeClient -> notice
2016-01-16 16:44:23 -08:00
James Lu
108be5e25e
protocols: rename knockClient -> knock
2016-01-16 16:41:17 -08:00
James Lu
20cb65e668
protocols: rename awayClient -> away
2016-01-16 16:40:36 -08:00
James Lu
b4e5c57a35
protocols: rename inviteClient(...) -> invite(...)
2016-01-16 16:38:27 -08:00
James Lu
acdd7dbb78
protocols: rename joinClient(...) -> join(...)
2016-01-16 16:36:45 -08:00
James Lu
ff6841c551
protocols: record the right sender in TOPIC handlers (first part of #127 )
2016-01-09 20:50:55 -08:00
James Lu
8db8f6b6c4
note to self: never use case-insensitive find/replace again
2016-01-09 18:34:41 -08:00
James Lu
48203ff321
protocols: reword error text
2016-01-09 17:44:18 -08:00
James Lu
9a43a620f9
unreal: implicitly set +xt when SETHOST or CHGHOST is received ( #136 )
2016-01-03 11:28:35 -08:00
James Lu
adcb61da67
unreal: update users' hosts properly on setting +x/-x
...
Closes #136 .
2016-01-03 11:28:26 -08:00
James Lu
eac934c237
classes: sort code, move nickToUid, clientToServer, isInternalClient, isInternalServer into the Irc class
...
The following BREAKING changes are made:
utils.nickToUid(irc, nick) -> irc.nickToUid(nick)
utils.isInternalClient(irc, uid) -> irc.isInternalClient(uid)
utils.isInternalServer(irc, uid) -> irc.isInternalServer(uid)
utils.clientToServer(irc, uid) -> utils.getServer(uid)
2015-12-31 17:28:47 -08:00
James Lu
8b8895988d
ts6: map EUID hook to UID
2015-12-30 16:53:35 -08:00
James Lu
741fed9acd
protocols: allow changing remote users' hosts in updateClient
...
Closes #142 .
2015-12-30 15:54:09 -08:00
James Lu
f3d8c35219
ts6: fix sending wrong UID in handle_chghost hook payload
2015-12-30 15:53:31 -08:00
James Lu
bf7522697a
Rename PYLINK_CLIENT_OPERED hook -> CLIENT_OPERED
...
To be consistent, any PYLINK_* hooks should internal hooks sent out by PyLink itself. CLIENT_OPERED, on the other hand, requires protocol modules to send it and thus, shouldn't be labeled as a PYLINK_* hook.
2015-12-26 15:41:22 -08:00
James Lu
11adee9d78
Yet another documentation refresh ( #113 )
2015-12-26 14:45:28 -08:00
James Lu
3c51231ce8
inspircd: re-add RSQUIT handler ( closes #150 )
2015-12-24 19:52:52 -08:00
James Lu
3f45450969
unreal: move setting irc.connected to AFTER protocol negotiation, and add missing EOS (ENDBURST) handler
...
The lack of the latter caused relay to *fail* to spawn users whenever an Unreal server reconnects, which should be fixed now.
2015-12-24 18:13:53 -08:00
James Lu
349cff36e1
protocols: in TOPIC hooks, send the topic as keyword "text" instead of keyword "topic"
...
This is just to be more consistent, as other hooks usually use "text" for text fields.
2015-12-18 22:05:10 -08:00
James Lu
d60a48bb11
protocols: actually update away status in awayClient
...
"Oops, I forgot to do this."
2015-12-17 21:50:50 -08:00
James Lu
6d597e4482
unreal: call PYLINK_CLIENT_OPERED hooks where we're supposed to
2015-12-17 21:37:01 -08:00
James Lu
09bb2976f8
inspircd: Remove a couple of overzealous find+replaces
2015-12-17 21:19:40 -08:00
James Lu
6b14a885bc
protocols: add support for endburst_delay in spawnServer ( #128 )
2015-12-17 21:18:11 -08:00
James Lu
f79524e9e1
unreal: remove duplicate import
2015-12-06 17:44:59 -08:00
James Lu
62501ce8f2
unreal: actually, storing the cloaked host instead of the real host is a better idea
...
This prevents IP leaks, at least until #136 is fixed. Reverts part of b965f2c
.
2015-11-28 20:57:33 -08:00
James Lu
f8cc297522
unreal: remove "possible desync" warning in _getNick
2015-11-26 22:52:29 -08:00
James Lu
994eaef12c
unreal: forcibly SETHOST to the desired vHost in spawnClient
...
This prevents real host / IP address leaks, since the "virt host" specified in UID doesn't seem to be respected by the IRCd (real host is shown instead). Workaround for #136 .
2015-11-26 22:34:15 -08:00
James Lu
0c068c6543
unreal: fix #137
...
a.k.a. fix the mess I made encoding IPs by not knowing about socket.inet_pton / socket.inet_ntop.
2015-11-26 22:15:52 -08:00
James Lu
b965f2c4b0
unreal: store the displayed host, not the Unreal-cloaking (+x) host in users
...
I was misinterpreting the UID command syntax. See #136 for what still has to be done.
2015-11-22 13:07:25 -08:00
James Lu
5c0517ba40
unreal/ts6/relay: add some more user mode support
...
Cloaking is still a bit iffy on UnrealIRCd networks - Unreal insists on applying its own cloaking for +x users, but vHosts for non +x remote users don't apply at all (their real host is shown instead)
2015-11-21 23:57:24 -08:00
James Lu
e86d21e67d
unreal: map SETHOST/IDENT/NAME to the right hooks
2015-11-21 23:28:39 -08:00
James Lu
06539fc813
unreal: add missing SJOIN->JOIN hook map, and set irc.connected (relay will otherwise break)
2015-11-15 21:42:58 -08:00
James Lu
f3428d264b
ts6: actually send original TS in INVITE hook
2015-11-15 21:16:03 -08:00
James Lu
0f269da9b8
unreal: add outgoing KNOCK
...
In Unreal, KNOCKs are simply specially formatted notices sent from the orginating user's server. No special inbound hook is used to handle this as a result.
2015-11-15 21:09:40 -08:00
James Lu
2ddb72f9ec
unreal: add incoming/outgoing INVITE support
2015-11-15 21:00:51 -08:00
James Lu
89e515f513
unreal: don't set TS to 0 when it's sent in MODE (samode overrides the timestamp as this to ensure it always works)
2015-11-15 09:52:01 -08:00
James Lu
7e8e8f33f7
unreal: add updateClient
2015-11-15 09:45:46 -08:00
James Lu
e167be2a69
move awayClient/handle_away to ts6_common
2015-11-15 09:34:26 -08:00
James Lu
a5a2481205
unreal: handle sethost, chghost, and all that
2015-11-15 09:30:29 -08:00
James Lu
ac48c49591
Move squitServer/spawnServer to ts6_common, add topicServer for Unreal
2015-11-15 09:12:21 -08:00
James Lu
5664218254
unreal: add WHOIS handling
2015-11-11 19:40:26 -08:00
James Lu
dfefaeabc5
Merge branch 'devel' into wip/unrealircd
2015-11-11 19:40:22 -08:00
James Lu
eeedeb0135
Move numericServer to ts6_common
2015-11-11 19:40:10 -08:00
James Lu
8c60782753
unreal: add modeClient/modeServer
2015-11-11 19:24:57 -08:00
James Lu
76472560ab
unreal: add killServer/killClient
2015-11-11 19:09:37 -08:00
James Lu
fcd1bf5c37
unreal: fix typo in one updateTS call
2015-11-11 19:09:30 -08:00
James Lu
6f9feb46b1
unreal: fix last commit (actually map the hook & set modes on RIGHT target)
2015-11-11 18:55:05 -08:00
James Lu
6601071d35
unreal: add svsmode/svs2mode handler
2015-11-08 15:27:09 -08:00
James Lu
119aa8939b
unreal: use Protocol.updateTS() for TS checks
2015-11-08 15:27:09 -08:00
James Lu
619b004bdf
Merge branch 'devel' into wip/unrealircd
2015-11-08 15:14:51 -08:00
James Lu
2008df047c
Fix logic in last commit
...
ts has to be set to orig_ts if missing, otherwise a later comparison would try to check for None <= some int, which would error
2015-11-08 15:14:03 -08:00
James Lu
c88f126331
Merge branch 'devel' into wip/unrealircd
2015-11-08 15:10:42 -08:00
James Lu
2eeba50a2a
Modularize TS updating code ( Closes #129 )
2015-11-08 10:49:09 -08:00
James Lu
6f36fb7126
unreal: alias SVSKILL to KILL
2015-11-01 21:50:46 -08:00
James Lu
4a4c43d3c4
unreal: handle timestamps in MODE (channel bursts), ignoring when TS is 0
2015-11-01 21:41:41 -08:00
James Lu
cedcb9b11a
Merge branch 'master' into wip/unrealircd
2015-11-01 20:40:56 -08:00
James Lu
c5b3441f6a
inspircd: alias SVSTOPIC to FTOPIC (reported by @siniStar7boy)
...
SVSTOPIC is used by services to set topics when m_topiclock (server side topic locking) is enabled on the IRCd. Unfortunately, usage of this isn't documented anywehere......
Basically, this makes PyLink treat it as a regular server topic change (FTOPIC), since the arguments are the same anyways.
2015-10-31 19:15:03 -07:00
James Lu
59af8e196c
ts6: fix call to operup hook when handling EUID
2015-10-25 10:27:06 -07:00
James Lu
dbe24973d5
unreal: add joinClient + sjoinServer, support +qaohv properly
2015-10-12 19:38:38 -07:00
James Lu
f0ff14fda9
unreal: fix spawnClient manipulatable setting
2015-10-12 19:34:52 -07:00
James Lu
90fd64b125
unreal: store IPs properly, now that I understand how...
2015-10-12 18:45:25 -07:00
James Lu
399f89900b
unreal: TOPIC inbound handler ( #104 )
2015-10-12 18:25:30 -07:00
James Lu
00a6008078
unreal: we can send NETINFO instantly now, since network full name is a config option
2015-10-12 18:20:16 -07:00
James Lu
b5677806e7
unreal: bump protocol version to 3999 (Unreal 4.0.0-rc1)
2015-10-12 18:17:58 -07:00
James Lu
1eeeba1e86
unreal: support legacy server introduction ( #119 )
2015-10-12 18:15:39 -07:00
James Lu
2fc0e086ae
unreal: rename _convertNick => _getNick
2015-10-12 17:58:36 -07:00
James Lu
4f4ad7b54d
unreal: switch to _getSid for server name reverse lookup
2015-10-12 17:50:44 -07:00
James Lu
07fce69c5e
Merge branch 'devel' into wip/unrealircd
2015-10-12 17:50:35 -07:00
James Lu
d4200424fa
ts6: support legacy (non-sid) server introduction
...
Closes #119 .
For the sake of simplicity, server swithout a SID are stored by their server names internally, which is convenient because no reverse lookup is needed when an SQUIT is received for it.
2015-10-12 17:49:03 -07:00
James Lu
1f0426d7ff
ts6: fixes to SQUIT handling
2015-10-10 14:58:52 -07:00
James Lu
64cba70cbd
ts6: add stub for legacy (no SID) SERVER introduction
2015-10-09 22:50:11 -07:00
James Lu
6e30a62a4a
unreal: SQUIT and SID handlers ( #114 )
2015-10-09 22:38:28 -07:00
James Lu
d5a2d3b0e8
unreal: fix incorrect comment
2015-10-09 21:39:09 -07:00
James Lu
a3ee7f2c8a
unreal: handle UMODE2 (self user mode changes)
...
For #114 . TODO: find out if it's possible to set modes on other users, and handle that if applicable
2015-10-09 21:37:44 -07:00
James Lu
f97d3eb756
Merge branch 'master' into wip/unrealircd
2015-10-09 21:36:02 -07:00
James Lu
9927627630
unreal: add handle_mode (channel modes) and support for unreal +f ( #104 )
2015-10-08 21:06:57 -07:00
James Lu
181c40d9fe
inspircd: fix another "find all, replace" mistake
2015-10-08 21:06:35 -07:00
James Lu
c50866c3a9
unreal: Fix handle_sjoin ( #104 )
2015-10-08 20:48:10 -07:00
James Lu
963b9e978e
unreal: Add handle_sjoin ( #104 )
2015-10-08 20:46:30 -07:00
James Lu
009cac2263
unreal: fix joinClient not adding users to state ( #104 )
2015-10-08 20:44:12 -07:00
James Lu
665481276d
unreal: update spawnClient to latest spec, improve handle_events and documentation to be more correct
2015-10-08 20:28:21 -07:00
James Lu
7c7f07b3a9
Merge branch 'master' into wip/unrealircd
2015-10-08 20:14:30 -07:00
James Lu
8bde21f1e6
inspircd: remove clients from state when killing own clients
...
Closes #115 .
2015-10-08 20:13:37 -07:00
James Lu
a9253eda77
ts6: fix removeClient usage
2015-10-02 23:31:38 -07:00
James Lu
f015fe5e25
Documentation updates, finish off pmodule-spec.md ( #113 )
2015-09-24 18:36:54 -07:00
James Lu
3351aafc79
inspircd: fix wrong arguments in numericServer() stub
2015-09-24 18:13:11 -07:00
James Lu
c77d170765
Move parseArgs and removeClient into the base Protocol class
...
These aren't really TS6-specific, and can be useful anywhere.
2015-09-24 18:03:30 -07:00
James Lu
886994475d
Merge branch 'master' into wip/unrealircd
...
Conflicts:
classes.py
2015-09-23 18:59:17 -07:00
James Lu
e92f35018f
TS6SIDGenerator: take an IRC object, and skip any SIDs that are currently in use
2015-09-20 18:32:43 -07:00
James Lu
f38958995c
Store opertypes with spaces instead of underscores, and only change them back when sending OPERTYPE
...
Another "Janus sucks" commit - it should be always using underscores when sending OPERTYPE, but it doesn't...
2015-09-20 11:25:45 -07:00
James Lu
c3e8420aa0
relay/ts6_common: be more error tolerant with network (dis)connections
2015-09-18 22:11:27 -07:00
James Lu
fb91ff8ea3
Remove allow_abcd attributes from protocols (not needed anymore)
2015-09-17 19:07:37 -07:00
James Lu
069cd62865
core: allow marking spawned clients as manipulatable or protected
...
This flag determines whether the client should be manipulated by commands like bots.py's MODE/QUIT/JOIN commands, or protected from them (services).
2015-09-17 19:01:54 -07:00
James Lu
b87e34efa2
Slightly more consistent logging format...
2015-09-16 21:32:27 -07:00
James Lu
c5b6658200
bots: more validation in "MODE" to prevent bad things from happening
...
This adds a new "allow_forceset_usermodes" attribute to protocol modules, which determines whether the IRCd allows us to force usermode changes on other servers' clients.
Also, make sure our target is a valid nick/UID/channel, and that the parsed modes are not empty!
2015-09-14 17:46:20 -07:00
James Lu
6476aefb5f
Merge branch 'master' into devel
...
Conflicts:
protocols/inspircd.py
2015-09-14 16:55:35 -07:00
James Lu
1f95774131
inspircd: add proper fallback value for OPERTYPE?
2015-09-13 17:04:17 -07:00
James Lu
9c4e0107f3
ts6_common: make old topic retrievable in handle_topic
2015-09-13 14:23:09 -07:00
James Lu
c82a0a771c
protocols: return an "oldchan" IrcChannel object with the previous state of a channel when processing channel mode changes
...
This allows plugins to check for op statuses, etc. before the mode change is processed.
2015-09-13 13:47:18 -07:00
James Lu
17282aa049
protocols: fix typo and ts6._sendModes when input is a set()
2015-09-12 23:35:20 -07:00
James Lu
3a8d3d146c
protocols: make "uidgen" a protocol instance attribute
2015-09-12 16:02:51 -07:00
James Lu
0cbdefcab1
ts6/inspircd: fix TS6SIDGenerator not actually incrementing...
...
It was being replaced on every call... It was only supposed to do that if sidgen hadn't been set yet!
2015-09-12 12:08:02 -07:00
James Lu
36b0a08368
ts6_common: return server name in SQUIT handler too
2015-09-12 12:08:02 -07:00
James Lu
df42a81191
classes/protocols: store server descriptions internally
...
Closes #106 .
2015-09-12 12:07:59 -07:00
James Lu
d6cb9d45c7
Merge commit '320de2079a78202e99c7b6aeb53c28c13f43ba47'
...
Many things here, including:
- New 'exec' plugin
- INVITE, umode +H (hideoper) support for relay
- New and improved 'showuser' command, now with internals that support multiple binds to one command name.
- relay: bug fixes, like not sending empty user mode changes.
2015-09-12 09:11:52 -07:00
James Lu
ca3372b0af
protocols/unreal: class()-ify everything
2015-09-10 18:41:01 -07:00
James Lu
da1b101bc4
Merge branch 'devel' into wip/unrealircd
2015-09-10 18:27:46 -07:00
James Lu
29065fdd04
protocols/: remove unused imports & various documentation improvements
2015-09-08 19:51:14 -07:00
James Lu
983acd5adc
Move MODE handling back from ts6_common->inspircd, now that ts6.py does different handling
2015-09-08 19:50:46 -07:00
James Lu
6c503b3603
Fix typos and other stupid mistakes...
2015-09-06 23:18:27 -07:00
James Lu
7952590436
ts6_common: fix a typo
2015-09-06 22:09:09 -07:00
James Lu
197ccd7916
relay/protocols: use utils.toLower() for channel names, respecting IRCd casemappings
...
Closes #102 .
(cherry picked from commit 0b590d6ab3
)
2015-09-06 21:47:27 -07:00
James Lu
57da0aa3b3
Classify all our protocol modules - why didn't I do this earlier
2015-09-05 18:00:57 -07:00
James Lu
3b7d81d62a
inspircd: fix typo in comment
2015-09-05 14:28:18 -07:00
James Lu
9f2d8a1b01
Document the sources of protocols/inspircd & ts6_common
2015-09-05 14:25:11 -07:00
James Lu
871e6a5c47
unreal: JOIN handlers
2015-09-05 12:29:20 -07:00
James Lu
76246dea70
unreal: add NOTICE and PRIVMSG (inbound/outbound)
2015-09-05 12:02:45 -07:00
James Lu
b63d7619da
unreal: validate uplink protocol version (needs >=2351)
2015-09-05 11:52:46 -07:00
James Lu
cae4c60b56
unreal: stricter protocol negotiation (check needed capabilities)
2015-09-05 11:45:28 -07:00
James Lu
a96826273f
Merge branch 'devel' into wip/unrealircd
2015-09-05 11:24:45 -07:00
James Lu
72cfe04904
protocols: respect serverdesc config options in spawnServer
2015-09-04 18:59:57 -07:00
James Lu
759f6c4492
protocols/: add outgoing squitServer()
2015-09-04 18:55:39 -07:00
James Lu
47a63cb8d6
Merge branch 'master' into devel
2015-09-04 18:48:08 -07:00
James Lu
8f70582d1b
ts6: fixes to spawnServer
...
1) Use SID, not SERVER - This allows us to actually spawn clients on these servers...
2) Fix check for existing server names (drop the .keys() loop, it raises TypeError and isn't needed)
2015-09-04 18:47:53 -07:00
James Lu
bd30bc862e
unreal: Implement spawnClient and (most of) inbound UID handling
2015-09-04 11:51:00 -07:00
James Lu
83725f90ff
unreal: coerse sender names to UIDs if they're not given
...
Unreal's protocol isn't quite consistent with UIDs yet... Some commands (PART, QUIT, NICK) use them, while others (KILL, MODE) don't.
2015-09-04 11:51:00 -07:00
James Lu
6d00309f9f
unreal: update imports, add (shared) handlers for QUIT, PART, NICK, and KILL
2015-09-04 11:51:00 -07:00
James Lu
3469603763
Merge branch 'devel' into wip/unrealircd
2015-09-04 11:25:26 -07:00
James Lu
167f5cd0cf
Move shared stuff into a ts6_common library
...
Closes #78 .
2015-09-04 11:24:40 -07:00
James Lu
18dc1591aa
unreal: Niceties like PING/PONG handling and enumerating our uplink's server
2015-09-03 16:07:30 -07:00
James Lu
58b00d1c23
Initial UnrealIRCd protocol stub ( #39 )
2015-09-03 13:32:59 -07:00
James Lu
1be4034681
Make TS6 command parsing a shared library ( #78 )
2015-09-03 12:59:50 -07:00
James Lu
ce83bea09a
ts6: less garbled error message for UID handler
2015-09-02 23:51:16 -07:00
James Lu
0b590d6ab3
relay/protocols: use utils.toLower() for channel names, respecting IRCd casemappings
...
Closes #102 .
2015-09-01 22:01:22 -07:00
James Lu
26e102f01a
Show oper types on WHOIS
2015-08-31 14:52:56 -07:00
James Lu
5480ae14c4
classes: Remove "opertype" IrcUser() argument
...
This is useless and should've never been here, oops.
2015-08-31 14:11:12 -07:00
James Lu
531ebbba0a
Merge branch 'master' into devel
2015-08-31 13:33:30 -07:00
James Lu
f9b4457ced
Decorate relay clients, etc. with custom OPERTYPEs
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New PyLink internal hook: PYLINK_CLIENT_OPERED, called (supposedly) when a client opers up.
2015-08-31 13:31:20 -07:00
James Lu
c8e7b72065
protocols: lowercase channel names in PRIVMSG handling
...
Merge NOTICE and PRIVMSG handlers together; they're essentially the same thing.
2015-08-31 11:45:00 -07:00
James Lu
4a964b1595
Merge branch 'master' into devel
2015-08-31 10:58:47 -07:00
James Lu
37eecd7d69
pr/inspircd: use OPERTYPE to oper up clients correctly, and handle the metadata accordingly
2015-08-31 10:31:50 -07:00
James Lu
7620cd7433
pr/inspircd: fix compatibility with channel mode +q (~)
...
InspIRCd's defaults use "founder" as the mode name for cmode +q, not "owner". My config was different, so I overlooked this.
2015-08-30 23:16:39 -07:00
James Lu
549a1d1ba4
classes: IrcServer.users is now a set()
2015-08-29 12:35:06 -07:00
James Lu
80bebe3827
protocols: also validate TS on incoming SJOIN
2015-08-26 14:59:05 -07:00
James Lu
977b69b8e9
protocols/: Fix args parsing when the sender UID == the last argument
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args.index() would return 0 instead of the index of the current argument.
2015-08-26 14:57:46 -07:00
James Lu
05be3e6c17
pr/: add prefixmodes in sjoinServer if TS <= theirs
...
The old comparison of our TS < theirs was wrong, because modes are merged (not dropped) when two channels of the same TS join.
2015-08-24 18:37:39 -07:00
James Lu
694e7b87f6
various: make the server description configurable
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Two options for this: bot::serverdesc, and server::<network>::serverdesc, with the latter taking precedence if present.
2015-08-24 18:14:35 -07:00
James Lu
1d245bf001
protoocols.sjoinServer: only add prefix modes to channel state if our TS < theirs
2015-08-20 01:32:30 -07:00
James Lu
61d95c19cc
protocols: delete empty non-permanent channels
2015-08-15 23:29:40 -07:00
James Lu
c99a6a7b9d
protocols: update topic in channel state when sending outbound TOPIC
2015-08-15 22:34:40 -07:00
James Lu
06c466896e
ts6: fix prefixmodes not being updated in sjoin
2015-08-15 20:14:36 -07:00
James Lu
4352a68357
Check for TS changes on SJOIN (both incoming and outgoing)
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Restore relay to the devel branch; TS bursts shouldn't be handled there, but in the protocol modules.
TODO: fix prefixmodes being cleared after BURST, and never being reset?
2015-08-15 19:53:09 -07:00
James Lu
0d41e35d9c
Merge branch 'devel' into wip/handle-ts-bursts
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Conflicts:
plugins/relay.py
2015-08-15 19:28:49 -07:00
James Lu
13e4baba8b
inspircd: also strip listmodes in joinClient ( #58 )
2015-08-14 08:47:23 -07:00
James Lu
7d912bbb28
pr/insp: Strip out listmodes in FJOIN
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They should always be sent separately according to the protocol documentation: https://wiki.inspircd.org/InspIRCd_Spanning_Tree_1.2/FJOIN
Closes #58 .
2015-08-12 07:05:05 -07:00
James Lu
1a57dfcdc3
prs+IrcUser: add incoming (handle_away) and outgoing (awayClient) AWAY handling
2015-08-12 04:17:01 -07:00
James Lu
bf3116d704
First attempt at handling channel TS @ burst ( #93 )
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Doesn't quite work yet, more testing needed.
2015-08-05 06:14:34 -07:00
James Lu
4d76593901
TS6: Initial support for elemental-ircd
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The TS6 protocol gets some new options here: use_halfop, use_admin, use_owner, and use_elemental_modes, to deal with features
supported in Elemental but not charybdis. A second server block is added in the example config to document this.
2015-08-03 23:20:19 -07:00
James Lu
8a134aadc5
Remove duplicate assignment of irc.uidgen
2015-08-03 19:44:11 -07:00
James Lu
e5eb58ee73
inspircd: use parse_as instead of forcibly mapping ENCAP to KNOCK
2015-08-03 05:00:32 -07:00
James Lu
ddefd38591
ts6: fix the broken mess of a JOIN handler, and 'parse_as' handling in irc.callHooks...
2015-07-25 20:43:26 -07:00
James Lu
69e16e536b
ts6: add QS as a required capability
2015-07-25 18:27:30 -07:00
James Lu
e354ada838
relay: fix nick collision loop on SAVE + when both tagged UID and untagged UID exist on one net
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This fixes a clash when for example: both 42XAAAAAA and _42XAAAAAA exist on a network, and PyLink tries to relay both nicks as _42XAAAAAA/network.
Also, this adds an oldnick argument to the SAVE protocol handler, which is then used by relay.normalizeNick to check whether the original pre-SAVE nick is also in use, in the event of nick collisions.
2015-07-25 18:27:30 -07:00
James Lu
146ab5e444
ts6: support +AOS charybdis extension modes, warning if the IRCd doesn't support them
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Also, add 'adminonly' (+A) to relay's whitelist.
2015-07-24 20:55:48 -07:00
James Lu
a4da9b5324
protocol/relay: fix handling of KILLs sent to non-relay users
2015-07-24 18:26:31 -07:00
James Lu
007a1d9389
Merge branch 'master' into devel
2015-07-24 11:09:53 -07:00
James Lu
01220b3024
correction: InspIRCd uses RFC1459 case mapping by default
2015-07-24 10:59:04 -07:00
James Lu
868b4503e6
protocols: Fix #81 - that was easy!
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Split data by only one space at a time, not as many spaces as possible. Thanks to @nathan0.
2015-07-23 19:09:19 -07:00
James Lu
57c3a04cda
ts6: call SQUIT hooks upon receving it...
2015-07-23 15:05:10 -07:00
James Lu
a77427ded9
ts6: fix SQUIT handling
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These come in a different syntax? Strange.
2015-07-23 13:45:55 -07:00
James Lu
0575de1fac
Support noctcp (+C) on charybdis, and wallops (+w) in relay
2015-07-23 13:45:38 -07:00
James Lu
254ccea0a3
remove some debugging cruft and unused imports
2015-07-23 11:46:45 -07:00
James Lu
42593ae431
ts6: add missing handler for SID
2015-07-23 11:17:57 -07:00
James Lu
58a8d7134c
Fix handling of inbound CHG*
2015-07-23 11:02:32 -07:00
James Lu
2e34d9e85d
ts6: Use EUID in spawnClient, and error on attempts to use plain UID
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The latter isn't handled and thus would lead to pretty bad desyncs. Closes #79 .
2015-07-23 10:22:55 -07:00
James Lu
8799e1ccc8
spawnClient: add ts as opt. argument; relay: spawn pseudoclients w/ TS of original user
2015-07-23 00:11:24 -07:00
James Lu
d52fba37b8
add numericServer for sending raw numerics from servers, and WHOIS handling in coreplugin
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Basic WHOIS handling (user information, server information, IRCop access) are sent. #72
TODO: send channel lists, an extra note for relay clients, user modes, and idle time
2015-07-22 21:15:34 -07:00
James Lu
8a1f965303
Consistently use applyModes in spawnClient, so user modes are stored like ('o', None) instead of ('+o', None)
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Drop the 'modes' argument in IrcUser, for this is incorrect.
2015-07-22 21:14:22 -07:00
James Lu
686467ffa6
Remove endburst toggling in spawnServer, has_bursted IrcServer flag
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Neither are being used at all; they're essentially dead code.
2015-07-22 20:39:38 -07:00
James Lu
35cdfbf7e6
Declare IRCd casemapping in protocol modules, and respect these in utils.nickToUid
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This adds a new utils.toLower(irc, text) function which returns the lowercased version of <text> based on <irc>'s declared case mapping.
Closes #75 .
2015-07-22 20:31:45 -07:00
James Lu
bad1132789
ts6: fix users not joining channels properly due to command cutoff
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https://github.com/grawity/irc-docs/blob/master/server/ts6.txt#L5-L6 states that there can only be 15 parameters max per command, GLOBALLY. Ugh.
No warnings? No clue whatsoever that the SJOIN is dropped? This wasted a lot of time.
COME ON.
2015-07-21 19:29:15 -07:00