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unreal: remove "possible desync" warning in _getNick
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@ -446,7 +446,7 @@ class UnrealProtocol(TS6BaseProtocol):
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in that it returns the original text instead of None, if no matching nick is found."""
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target = utils.nickToUid(self.irc, target) or target
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if target not in self.irc.users and not utils.isChannel(target):
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log.warning("(%s) Possible desync? Got command target %s, who "
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log.debug("(%s) Possible desync? Got command target %s, who "
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"isn't in our user list!", self.irc.name, target)
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return target
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