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unreal: remove "possible desync" warning in _getNick

This commit is contained in:
James Lu 2015-11-26 22:52:29 -08:00
parent 3df0a24232
commit f8cc297522

View File

@ -446,7 +446,7 @@ class UnrealProtocol(TS6BaseProtocol):
in that it returns the original text instead of None, if no matching nick is found.""" in that it returns the original text instead of None, if no matching nick is found."""
target = utils.nickToUid(self.irc, target) or target target = utils.nickToUid(self.irc, target) or target
if target not in self.irc.users and not utils.isChannel(target): if target not in self.irc.users and not utils.isChannel(target):
log.warning("(%s) Possible desync? Got command target %s, who " log.debug("(%s) Possible desync? Got command target %s, who "
"isn't in our user list!", self.irc.name, target) "isn't in our user list!", self.irc.name, target)
return target return target