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unreal: initialize legacy users on the right server

This commit is contained in:
James Lu 2016-04-02 10:56:13 -07:00
parent c4273e68a4
commit f3ceefe87f

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@ -611,7 +611,7 @@ class UnrealProtocol(TS6BaseProtocol):
log.debug('(%s) translating legacy NICK args to: %s', self.irc.name, ' '.join(new_args)) log.debug('(%s) translating legacy NICK args to: %s', self.irc.name, ' '.join(new_args))
return self.handle_uid(numeric, 'UID_LEGACY', new_args) return self.handle_uid(servername, 'UID_LEGACY', new_args)
else: else:
# Normal NICK change, just let ts6_common handle it. # Normal NICK change, just let ts6_common handle it.
# :70MAAAAAA NICK GL-devel 1434744242 # :70MAAAAAA NICK GL-devel 1434744242