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games: remove explicit random.seed()
AFAIK, random already defaults the seed to the system time, and random.seed() without any arguments thus sets it to something that is already set.
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@ -126,12 +126,5 @@ def fml(irc, source, args):
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reply(irc, s)
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reply(irc, s)
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gameclient.add_cmd(fml)
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gameclient.add_cmd(fml)
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# loading
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def main(irc=None):
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"""Main function, called during plugin loading at start."""
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# seed the random
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random.seed()
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def die(irc):
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def die(irc):
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utils.unregisterService('games')
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utils.unregisterService('games')
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