diff --git a/protocols/unreal.py b/protocols/unreal.py index 439bd1a..589d996 100644 --- a/protocols/unreal.py +++ b/protocols/unreal.py @@ -648,11 +648,11 @@ class UnrealProtocol(TS6BaseProtocol): if parsedmodes: if parsedmodes[0][0] == '+&': - # UnrealIRCd uses a & virtual mode to denote mode bounces, meaning that an attempt to set modes - # by us was rejected for some reason (usually due to timestamps). Warn about this and drop the - # mode change to prevent mode floods. - log.warning("(%s) Received mode bounce %s in channel %s! Our TS: %s", - self.irc.name, modes, channel, self.irc.channels[channel].ts) + # UnrealIRCd uses a & virtual mode to denote mode bounces, meaning that an + # attempt to set modes by us was rejected for some reason (usually due to + # timestamps). Drop the mode change to prevent mode floods. + log.debug("(%s) Received mode bounce %s in channel %s! Our TS: %s", + self.irc.name, modes, channel, self.irc.channels[channel].ts) return self.irc.applyModes(channel, parsedmodes)