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protocols: merge _expandPUID into ircs2s_common
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8ddcc4d9a6
commit
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@ -42,16 +42,6 @@ class ClientbotWrapperProtocol(IRCCommonProtocol):
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# are essentially all fatal errors for connections.
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# are essentially all fatal errors for connections.
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self.handle_463 = self.handle_464 = self.handle_465 = self.handle_error
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self.handle_463 = self.handle_464 = self.handle_465 = self.handle_error
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def _expandPUID(self, uid):
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"""
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Returns the real nick for the given PUID.
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"""
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if uid in self.users:
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nick = self.users[uid].nick
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log.debug('(%s) Mangling target PUID %s to nick %s', self.name, uid, nick)
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return nick
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return uid
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def post_connect(self):
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def post_connect(self):
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"""Initializes a connection to a server."""
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"""Initializes a connection to a server."""
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# (Re)initialize counter-based pseudo UID generators
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# (Re)initialize counter-based pseudo UID generators
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@ -167,6 +167,20 @@ class IRCCommonProtocol(IRCNetwork):
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"""Sends a RFC 459-style raw command from the given sender."""
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"""Sends a RFC 459-style raw command from the given sender."""
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self.send(':%s %s' % (source, msg), **kwargs)
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self.send(':%s %s' % (source, msg), **kwargs)
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def _expandPUID(self, uid):
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"""
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Returns the nick for the given UID; this method helps support protocol modules that use
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PUIDs internally but must send nicks in the server protocol.
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"""
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# TODO: stop hardcoding @ as separator
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if uid in self.users and '@' in uid:
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# UID exists and has a @ in it, meaning it's a PUID (orignick@counter style).
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# Return this user's nick accordingly.
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nick = self.users[uid].nick
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log.debug('(%s) Mangling target PUID %s to nick %s', self.name, uid, nick)
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return nick
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return uid
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class IRCS2SProtocol(IRCCommonProtocol):
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class IRCS2SProtocol(IRCCommonProtocol):
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COMMAND_TOKENS = {}
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COMMAND_TOKENS = {}
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@ -260,14 +274,6 @@ class IRCS2SProtocol(IRCCommonProtocol):
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else:
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else:
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raise LookupError("No such PyLink client exists.")
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raise LookupError("No such PyLink client exists.")
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def _expandPUID(self, uid):
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"""
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Returns the nick for the given UID; this method helps support protocol modules that use
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PUIDs internally but must send nicks in the server protocol.
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"""
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return uid
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def message(self, numeric, target, text):
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def message(self, numeric, target, text):
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"""Sends a PRIVMSG from a PyLink client."""
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"""Sends a PRIVMSG from a PyLink client."""
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if not self.is_internal_client(numeric):
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if not self.is_internal_client(numeric):
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@ -41,20 +41,6 @@ class UnrealProtocol(TS6BaseProtocol):
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# Some command aliases
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# Some command aliases
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self.handle_svskill = self.handle_kill
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self.handle_svskill = self.handle_kill
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def _expandPUID(self, uid):
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"""
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Returns the outgoing nick for the given UID. For PUIDs (used to store UID-less
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3.2 users), this will change the PUID given to the actual user's nick,
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so that that the older IRCds can understand it.
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"""
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if uid in self.users and '@' in uid:
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# UID exists and has a @ in it, meaning it's a PUID (orignick@counter style).
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# Return this user's nick accordingly.
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nick = self.users[uid].nick
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log.debug('(%s) Mangling target PUID %s to nick %s', self.name, uid, nick)
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return nick
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return uid
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### OUTGOING COMMAND FUNCTIONS
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### OUTGOING COMMAND FUNCTIONS
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def spawn_client(self, nick, ident='null', host='null', realhost=None, modes=set(),
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def spawn_client(self, nick, ident='null', host='null', realhost=None, modes=set(),
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server=None, ip='0.0.0.0', realname=None, ts=None, opertype='IRC Operator',
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server=None, ip='0.0.0.0', realname=None, ts=None, opertype='IRC Operator',
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