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unreal: case-desensitize legacy server names when handling user introductions from them

This commit is contained in:
James Lu 2016-04-02 11:51:29 -07:00
parent 62da384cae
commit 6acfbb4125

View File

@ -600,7 +600,7 @@ class UnrealProtocol(TS6BaseProtocol):
log.debug('(%s) got legacy NICK args: %s', self.irc.name, ' '.join(args))
new_args = args[:] # Clone the old args list
servername = new_args[5] # Get the name of the users' server.
servername = new_args[5].lower() # Get the name of the users' server.
# Fake a UID and put it where it belongs in the new-style UID command.
fake_uid = '%s@%s' % (args[0], self.legacy_nickcount)