From 62c8cd24053e47dca57ac89253c72f6d36f3b984 Mon Sep 17 00:00:00 2001 From: James Lu Date: Fri, 8 Apr 2016 22:21:37 -0700 Subject: [PATCH] protocols: s/_getNick/_getUid/g The old function name _getNick was a bit misleading, as the function converted nicks to UIDs, not the other way around.. --- protocols/ts6_common.py | 6 +++--- protocols/unreal.py | 18 +++++++++--------- 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/protocols/ts6_common.py b/protocols/ts6_common.py index d541429..953ef47 100644 --- a/protocols/ts6_common.py +++ b/protocols/ts6_common.py @@ -44,7 +44,7 @@ class TS6BaseProtocol(Protocol): else: return sname # Fall back to given text instead of None - def _getNick(self, target): + def _getUid(self, target): """Converts a nick argument to its matching UID. This differs from irc.nickToUid() in that it returns the original text instead of None, if no matching nick is found.""" target = self.irc.nickToUid(target) or target @@ -221,7 +221,7 @@ class TS6BaseProtocol(Protocol): numeric = sender_server else: # Sender is a user. - numeric = self._getNick(sender) + numeric = self._getUid(sender) # parseTS6Args() will raise IndexError if the TS6 sender prefix is missing. except IndexError: @@ -269,7 +269,7 @@ class TS6BaseProtocol(Protocol): """Handles incoming KICKs.""" # :70MAAAAAA KICK #test 70MAAAAAA :some reason channel = utils.toLower(self.irc, args[0]) - kicked = self._getNick(args[1]) + kicked = self._getUid(args[1]) self.handle_part(kicked, 'KICK', [channel, args[2]]) return {'channel': channel, 'target': kicked, 'text': args[2]} diff --git a/protocols/unreal.py b/protocols/unreal.py index 0d4c625..f1da5de 100644 --- a/protocols/unreal.py +++ b/protocols/unreal.py @@ -505,7 +505,7 @@ class UnrealProtocol(TS6BaseProtocol): def handle_privmsg(self, source, command, args): # Convert nicks to UIDs, where they exist. - target = self._getNick(args[0]) + target = self._getUid(args[0]) # We use lowercase channels internally, but uppercase UIDs. if utils.isChannel(target): target = utils.toLower(self.irc, target) @@ -687,7 +687,7 @@ class UnrealProtocol(TS6BaseProtocol): def handle_svsmode(self, numeric, command, args): """Handles SVSMODE, used by services for setting user modes on others.""" # <- :source SVSMODE target +usermodes - target = self._getNick(args[0]) + target = self._getUid(args[0]) modes = args[1:] parsedmodes = utils.parseModes(self.irc, target, modes) @@ -718,7 +718,7 @@ class UnrealProtocol(TS6BaseProtocol): # Get the target and the account name being set. 0 for accountname # indicates a logout. - target = self._getNick(args[0]) + target = self._getUid(args[0]) try: account = args[2] if account == '0': @@ -769,7 +769,7 @@ class UnrealProtocol(TS6BaseProtocol): # The second argument is the ACTUAL nick requested. # The actual WHOIS handling is done protocol-independently by coreplugin. - return {'target': self._getNick(args[-1])} + return {'target': self._getUid(args[-1])} def handle_setident(self, numeric, command, args): """Handles SETIDENT, used for self ident changes.""" @@ -797,14 +797,14 @@ class UnrealProtocol(TS6BaseProtocol): def handle_chgident(self, numeric, command, args): """Handles CHGIDENT, used for denoting ident changes.""" # <- :GL CHGIDENT GL test - target = self._getNick(args[0]) + target = self._getUid(args[0]) self.irc.users[target].ident = newident = args[1] return {'target': target, 'newident': newident} def handle_chghost(self, numeric, command, args): """Handles CHGHOST, used for denoting hostname changes.""" # <- :GL CHGHOST GL some.host - target = self._getNick(args[0]) + target = self._getUid(args[0]) self.irc.users[target].host = newhost = args[1] # When SETHOST or CHGHOST is used, modes +xt are implicitly set on the @@ -816,14 +816,14 @@ class UnrealProtocol(TS6BaseProtocol): def handle_chgname(self, numeric, command, args): """Handles CHGNAME, used for denoting real name/gecos changes.""" # <- :GL CHGNAME GL :afdsafasf - target = self._getNick(args[0]) + target = self._getUid(args[0]) self.irc.users[target].realname = newgecos = args[1] return {'target': target, 'newgecos': newgecos} def handle_invite(self, numeric, command, args): """Handles incoming INVITEs.""" # <- :GL INVITE PyLink-devel :#a - target = self._getNick(args[0]) + target = self._getUid(args[0]) channel = args[1].lower() # We don't actually need to process this; it's just something plugins/hooks can use return {'target': target, 'channel': channel} @@ -833,7 +833,7 @@ class UnrealProtocol(TS6BaseProtocol): # <- :GL| KILL GLolol :hidden-1C620195!GL| (test) # Use ts6_common's handle_kill, but coerse UIDs to nicks first. - new_args = [self._getNick(args[0])] + new_args = [self._getUid(args[0])] new_args.extend(args[1:]) return super().handle_kill(numeric, command, new_args)