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games: rewrite everything using the new ServiceBot API
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parent
522b7b8b33
commit
523ef714a0
328
plugins/games.py
328
plugins/games.py
@ -6,314 +6,45 @@ import sys
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import os
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sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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import random
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import threading
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from datetime import timedelta
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import structures
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import utils
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from log import log
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import world
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gameclient = utils.registerService("Games")
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reply = gameclient.reply # TODO find a better syntax for ServiceBot.reply()
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# commands
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class Command:
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def __init__(self, name, args, sender, sender_nick, target, from_to):
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self.name = name
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self.args = args
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self.sender = sender
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self.sender_nick = sender_nick
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self.target = target
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# from_to represents the channel if sent to a channel, and the sender
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# if sent to the user directly. stops commands from having to worry
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# about and handle sender vs target themselves for responses that can
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# be public, but can also be sent privately for privmsgs
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self.from_to = from_to
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def dice(irc, source, args):
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"""<num>d<sides>
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class CommandHandler:
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def __init__(self, default_help_cmd=True, default_request_cmds=True):
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self.public_command_prefix = '.'
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self.commands = {}
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self.command_help = None
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# default commands
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if default_help_cmd:
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self.add('help', self.help_cmd)
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if default_request_cmds:
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self.add('request', self.request_cmd)
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self.add('remove', self.remove_cmd)
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def add(self, name, handler):
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self.commands[name.casefold()] = handler
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self.command_help = None
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@staticmethod
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def help_cmd(self, bot, irc, user, command):
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"[command] -- Help for the given commands"
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if command.args.strip() == '':
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# regenerate command help if required
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if self.command_help is None:
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help = ['== Help ==']
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for name, handler in sorted(self.commands.items()):
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if hasattr(handler, '__doc__'):
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help.append(' {}{} {}'.format(self.public_command_prefix, name, handler.__doc__))
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self.command_help = help
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# print out
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for line in self.command_help:
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irc.proto.notice(user.uid, command.sender, line)
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else:
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cmd = command.args.strip().split(' ', 1)[0].casefold()
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if cmd.startswith(self.public_command_prefix):
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cmd = cmd[len(self.public_command_prefix):]
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handler = self.commands.get(cmd)
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if handler:
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irc.proto.notice(user.uid, command.sender, 'Help: {}{} {}'.format(self.public_command_prefix, cmd, handler.__doc__))
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else:
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irc.proto.notice(user.uid, command.sender, 'Help: command not found')
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@staticmethod
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def request_cmd(self, bot, irc, user, command):
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"<channel> -- Make this bot join your channel!"
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channel = command.args.split(' ', 1)[0]
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if channel is None:
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return
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# TODO: casefold this as per irc net
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channame = channel.lower()
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# make sure they're an op in there
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channel = irc.channels.get(channame)
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if channel is None or not channel.isOpPlus(command.sender):
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irc.proto.notice(user.uid, command.sender, "You are not an op in that channel")
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Rolls a die with <sides> sides <num> times.
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"""
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if not args:
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reply(irc, "No string given.")
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return
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# check if we're already joined to the channel
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joinedkey = 'channels.joined_to {} {}'.format(irc.name, channame)
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joined_to_chan = bot.db.get(joinedkey, default=False)
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if joined_to_chan:
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irc.proto.notice(user.uid, command.sender, "I'm already joined to that channel!")
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return
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# join the channel
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irc.proto.notice(user.uid, command.sender, "Joining channel ".format(channame))
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bot.db.put(joinedkey, True)
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irc.proto.join(user.uid, channame)
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@staticmethod
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def remove_cmd(self, bot, irc, user, command):
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"<channel> -- Make this bot leave your channel!"
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channel = command.args.split(' ', 1)[0]
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if channel is None:
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return
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# TODO: casefold this as per irc net
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channame = channel.lower()
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# make sure they're an op in there
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channel = irc.channels.get(channame)
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if channel is None or not channel.isOpPlus(command.sender):
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irc.proto.notice(user.uid, command.sender, "You are not an op in that channel")
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return
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# check if we're already joined to the channel
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joinedkey = 'channels.joined_to {} {}'.format(irc.name, channame)
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joined_to_chan = bot.db.get(joinedkey, default=False)
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if not joined_to_chan:
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irc.proto.notice(user.uid, command.sender, "I'm not in that channel!")
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return
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# join the channel
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irc.proto.notice(user.uid, command.sender, "Leaving channel ".format(channame))
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bot.db.delete(joinedkey)
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irc.proto.part(user.uid, channame)
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def handle_messages(self, bot, user, irc, numeric, command, args):
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notice = (command in ('NOTICE', 'PYLINK_SELF_NOTICE'))
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target = args['target']
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text = args['text']
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# check sender
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if target != user.uid:
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# message not targeted at us
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return
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elif numeric not in irc.users:
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# sender isn't a user.
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log.debug('(%s) games.handle_messages: Unknown message sender %s.', irc.name, numeric)
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return
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# HACK: Don't break on sending to @#channel or similar.
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try:
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prefix, target = target.split('#', 1)
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# Split num and sides and convert them to int.
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num, sides = map(int, args[0].split('d', 1))
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except ValueError:
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prefix = ''
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else:
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target = '#' + target
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log.debug('(%s) games.handle_messages: prefix is %r, target is %r', irc.name, prefix, target)
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# check public command prefixes
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from_to = numeric
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if utils.isChannel(target):
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from_to = target
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if text.startswith(self.public_command.prefix):
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text = text[len(self.public_command.prefix) - 1:]
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else:
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# not a command for us
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# Invalid syntax. Show the command help.
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gameclient.help('dice')
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return
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# handle commands
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if ' ' in text:
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command_name, command_args = text.split(' ', 1)
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else:
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command_name = text
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command_args = ''
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assert 1 < sides <= 100, "Invalid side count (must be 2-100)."
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assert 1 <= num <= 100, "Cannot roll more than 100 dice at once."
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command_name = command_name.casefold()
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results = []
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for _ in range(num):
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results.append(random.randint(1, sides))
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command = Command(command_name, command_args, numeric, irc.users[numeric].nick, target, from_to)
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# check for matching handler and dispatch
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handler = self.commands.get(command_name)
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if handler:
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handler(self, bot, irc, user, command)
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# bot clients
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class BotClient:
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def __init__(self, name, cmd_handler=None, process_self_messages=False):
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self.name = name
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self.db = None
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# cmd_handler
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if cmd_handler is None:
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cmd_handler = CommandHandler()
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self.cmds = cmd_handler
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# events
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utils.add_hook(self.handle_endburst, 'ENDBURST')
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for cmd in ('PRIVMSG', 'NOTICE'):
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utils.add_hook(self.handle_messages, cmd)
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if process_self_messages:
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for cmd in ('PYLINK_SELF_NOTICE', 'PYLINK_SELF_PRIVMSG'):
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utils.add_hook(self.handle_messages, cmd)
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def handle_endburst(self, irc, numeric, command, args):
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# TODO(dan): name/user/hostname to be configurable, just passed in with __init__?
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# possible status channel?
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user = irc.proto.spawnClient(self.name, self.name, irc.serverdata["hostname"])
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irc.bot_clients[self.name] = user
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# join required channels
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for key in self.db.list_keys(prefix='channels.joined_to {}'.format(irc.name)):
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channel = key.rsplit(' ', 1)[-1]
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irc.proto.join(user.uid, channel)
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def handle_messages(self, irc, numeric, command, args):
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# make sure we're spawned
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user = irc.bot_clients.get(self.name)
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if user is None:
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return
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self.cmds.handle_messages(self, user, irc, numeric, command, args)
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gameclient = BotClient('games')
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# commands
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def dice_cmd(command_handler, irc, user, command):
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"<dice string> -- Roll the dice!"
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try:
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iline = command.args
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if iline == '':
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raise Exception
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if iline[0] == '-':
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iline = '0' + iline # fixes negatives
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oline = []
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idice = []
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odice = []
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out_dice_line = ''
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# split line into seperate parts
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for split in iline.split('+'):
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oline = oline + split.split('-')
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for line in oline:
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if('d' in line):
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if line.split('d')[0].isdigit():
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if (len(str(line.split('d')[1])) > 6 or
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len(str(line.split('d')[0])) > 10):
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raise Exception
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idice.append(line.split('d'))
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else:
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idice.append(['1', line.split('d')[1]])
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else:
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idice.append(line.split('d'))
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# negatives
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i = 1
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for char in iline:
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if char == '+':
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i += 1
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if char == '-':
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if(len(idice[i]) == 2):
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idice[i][1] = str(-int(idice[i][1]))
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else:
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idice[i][0] = str(-int(idice[i][0]))
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i += 1
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# run and construct random numbers
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i = 0
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for split in idice:
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dice = []
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if(len(split) == 2):
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for i in range(int(split[0])):
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if(int(split[1]) > 0):
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result = random.randint(1, int(split[1]))
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dice.append(result)
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out_dice_line += str(result) + ', '
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else:
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result = random.randint(int(split[1]), -1)
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dice.append(result)
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out_dice_line += str(result) + ', '
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i += 1
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if i > 10000:
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raise Exception
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else:
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dice += split
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odice.append(dice)
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# use calculated numbers to form result
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result = 0
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for li1 in odice:
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for li2 in li1:
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result += int(li2)
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output = command.sender_nick + ': '
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output += iline + ' = ' + str(result)
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if len(out_dice_line.split(',')) < 13:
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output += ' = ' + out_dice_line[:-2]
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irc.proto.message(user.uid, command.from_to, output)
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except Exception:
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output_lines = ['DICE SYNTAX: {}d <dice>'.format(command_handler.public_command_prefix),
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' <dice> is a string like d12+4d8-13',
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' or any other permutation of rpg dice and numbers',]
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for i in range(0, len(output_lines)):
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output = output_lines[i]
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irc.proto.message(user.uid, command.from_to, output)
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gameclient.cmds.add('d', dice_cmd)
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gameclient.cmds.add('dice', dice_cmd)
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# Convert results to strings, join them, format, and reply.
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s = 'You rolled %s: %s (total: %s)' % (args[0], ' '.join([str(x) for x in results]), sum(results))
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reply(irc, s)
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gameclient.add_cmd(dice, 'd')
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gameclient.add_cmd(dice)
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# loading
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def main(irc=None):
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@ -322,14 +53,5 @@ def main(irc=None):
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# seed the random
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random.seed()
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# Load the games database.
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db_filename = utils.getDatabaseName('pylinkgames')
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# TODO: make db save frequency adjustable, pass in here
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db = structures.DataStore('games', db_filename)
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db.create_or_load()
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gameclient.db = db
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# Schedule periodic exports of the games database.
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db.save_callback(starting=True)
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def die(irc):
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utils.unregisterService('games')
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