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unreal: remove bad check for users connecting via IPv4
This fixes a crash when... anyone using IPv4 connects.
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@ -352,8 +352,6 @@ class UnrealProtocol(TS6BaseProtocol):
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# in a line, should it be mirrored to other networks.
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if ip.startswith(':'):
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ip = '0' + ip
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else:
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raise ProtocolError("Invalid number of bits in IP address field (got %s, expected 4 or 16)." % len(ipbits))
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realname = args[-1]
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self.irc.users[uid] = IrcUser(nick, ts, uid, ident, host, realname, realhost, ip)
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