mirror of
https://github.com/jlu5/PyLink.git
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83 lines
2.3 KiB
Python
83 lines
2.3 KiB
Python
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"""
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games.py: Create a bot that provides game functionality (dice, 8ball, etc).
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"""
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import sys
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import os
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sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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import threading
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import json
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import utils
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from log import log
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import world
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exportdb_timer = None
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dbname = utils.getDatabaseName('pylinkgames')
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def main(irc=None):
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"""Main function, called during plugin loading at start."""
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# Load the games database.
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loadDB()
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# Schedule periodic exports of the games database.
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scheduleExport(starting=True)
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if irc is not None:
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# irc is defined when the plugin is reloaded. Otherweise,
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# it means that we've just started the server.
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# Iterate over all known networks and initialize them.
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for ircobj in world.networkobjects.values():
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initializeAll(ircobj)
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def initializeAll(irc):
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"""Initializes all games stuff for the given IRC object."""
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# Wait for all IRC objects to be created first. This prevents the
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# games client from being spawned too early (before server authentication),
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# which would break connections.
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world.started.wait(2)
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def handle_endburst(irc, numeric, command, args):
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if numeric == irc.uplink:
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initializeAll(irc)
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utils.add_hook(handle_endburst, "ENDBURST")
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def scheduleExport(starting=False):
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"""
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Schedules exporting of the games database in a repeated loop.
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"""
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global exportdb_timer
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if not starting:
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# Export the datbase, unless this is being called the first
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# thing after start (i.e. DB has just been loaded).
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exportDB()
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# TODO: possibly make delay between exports configurable
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exportdb_timer = threading.Timer(30, scheduleExport)
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exportdb_timer.name = 'PyLink Games exportDB Loop'
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exportdb_timer.start()
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## DB
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def loadDB():
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"""Loads the games database, creating a new one if this fails."""
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global db
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try:
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with open(dbname, "rb") as f:
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db = json.loads(str(f.read()))
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except (ValueError, IOError, FileNotFoundError):
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log.exception("Games: failed to load links database %s"
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", creating a new one in memory...", dbname)
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db = {}
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def exportDB():
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"""Exports the games database."""
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log.debug("Games: exporting links database to %s", dbname)
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with open(dbname, 'wb') as f:
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f.write(json.dumps(db).encode('utf8'))
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