[URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=0 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SoftDrv.SoftwareRenderDevice AudioDevice=Galaxy.GalaxyAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine WindowedRenderDevice=SoftDrv.SoftwareRenderDevice RenderDevice=GlideDrv.GlideRenderDevice DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas CdPath=H: [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=4 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack ServerPackages=MultiMesh ServerPackages=Relics ServerPackages=EpicCustomModels ServerPackages=TCowMeshSkins ServerPackages=TNaliMeshSkins ServerPackages=TSkMSkins ServerPackages=De [WinDrv.WindowsClient] WindowedViewportX=640 WindowedViewportY=480 WindowedColorBits=16 FullscreenViewportX=640 FullscreenViewportY=480 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 UseDirectDraw=True UseJoystick=False CaptureMouse=True StartupFullscreen=True CurvedSurfaces=False LowDetailTextures=False ScreenFlashes=True NoLighting=False SlowVideoBuffering=True DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 Decals=True NoDynamicLights=False [XDrv.XClient] WindowedViewportX=640 WindowedViewportY=480 WindowedColorBits=16 FullscreenViewportX=640 FullscreenViewportY=480 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=True LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=False UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=160 SoundVolume=200 AmbientFactor=0.7 [Galaxy.GalaxyAudioSubsystem] UseDirectSound=True UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz EffectsChannels=16 DopplerSpeed=9000.000000 MusicVolume=160 SoundVolume=200 AmbientFactor=0.700000 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=150.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Another UT Server ShortName=UT Server [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [SoftDrv.SoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [MetalDrv.MetalRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=False [OpenGLDrv.OpenGLRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=True [D3DDrv.D3DRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True UseMipmapping=True UseTrilinear=False UseMultitexture=True UsePageFlipping=True UsePalettes=True UseFullscreen=True UseGammaCorrection=True DetailTextures=False Use3dfx=False UseTripleBuffering=True UsePrecache=True Use32BitTextures=False [SglDrv.SglRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=False Coronas=True HighDetailActors=False ColorDepth=16 DetailTextures=False FastUglyRefresh=False TextureDetailBias=Near VertexLighting=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Botpack.ChallengeBotInfo] Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=True bFallbackFactories=True [UTMenu.UTMultiplayerMenu] OnlineServices[0]=LOCALIZE,MPlayer OnlineServices[1]=LOCALIZE,Heat OnlineServices[2]=LOCALIZE,WON [UTMenu.UTLadder] bGOTY=true [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False [UBrowser.UBrowserHTTPClient] ProxyServerAddress= ProxyServerPort= [UTServerAdmin.UTServerAdmin] AdminUsername=admin AdminPassword=admin