NBloodServerSupervisor/Model/Server.cs
2020-01-27 13:48:53 +00:00

23 lines
729 B
C#

using System;
using System.Collections.Generic;
namespace Model
{
[Serializable]
public class Server
{
public DateTime SpawnedAtUtc { get; set; } = DateTime.UtcNow;
public DateTime? LastCollectionUtc { get; set; }
public DateTime LastHeartBeatUtc { get; set; }
public int ProcessId { get; set; }
public int Port { get; set; }
public bool IsStarted { get; set; }
public bool IsPrivate { get; set; }
public int CurrentPlayers { get; set; }
public int MaximumPlayers { get; set; }
public string GameType { get; set; }
public Mod Mod { get; set; }
public IList<Player> Players { get; set; } = new List<Player>();
}
}