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# NBloodServerSupervisor
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Web API and NBlood server launcher service in .NET Core
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## Debug with Visual Studio
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1. Publish `WebInterface` to a folder with Debug configuration
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2. Create a new folder in the publish folder and name it `blood`
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3. Compile NBlood with `make nblood NORENDER=1` or with `mingw32-make nblood NORENDER=1`
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4. Copy nblood.exe into the new `blood` folder and rename it to `nblood_server.exe`
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5. Copy the following files of Blood 1.21 into the `blood` folder:
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- BLOOD.INI
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- BLOOD.RFF
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- GUI.RFF
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- SOUNDS.RFF
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- SURFACE.DAT
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- TILES000.ART-TILES017.ART
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- VOXEL.DAT
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6. Start WebInterface.exe
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7. Attach the debugger to WebInterface.exe and/or Supervisor.exe
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8. You can call the following URLs with your web browser or Postman:
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- http://localhost:5000/nblood/api/listservers
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- http://localhost:5000/nblood/api/startserver?players=3&ApiKey=CHANGEME
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## Deploy the server onto GNU/Linux
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1. Install Docker and wget (if you don't have already), for example like this: `sudo snap install docker && sudo apt install wget -y`
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2. Download the Dockerfile: `wget https://github.com/CommonLoon102/NBloodServerSupervisor/blob/master/Dockerfile --directory-prefix=supervisor`
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3. Switch to the new `supervisor` directory: `cd supervisor`
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4. Build the Docker image: `sudo docker build -t nblood-supervisor:latest .`
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5. Navigate to your Blood 1.21 directory where you have these files:
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- BLOOD.INI
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- BLOOD.RFF
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- GUI.RFF
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- SOUNDS.RFF
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- SURFACE.DAT
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- TILES000.ART-TILES017.ART
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- VOXEL.DAT
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6. Run a Docker container from there: `sudo docker run --volume "$PWD":/supervisor/publish/blood --network=host --detach nblood-supervisor`
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7. Optional: You can see the ApiKey here:
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- `sudo docker run -it nblood-supervisor /bin/bash`
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- `cat /supervisor/publish/appsettings.json | grep 'ApiKey'`
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- `exit`
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## Usage
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You can list the currently running public servers via this URL:
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http://your.ip.goes.here:23580/nblood/api/listservers
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You can start new private servers via this URL:
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http://your.ip.goes.here:23580/nblood/api/startserver?players=3&ApiKey=the_actual_apikey_here
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The number of players must be at least 3 and maximum 8. The servers started with this URL won't be visible publicly via the `listservers` URL. You can see the port and the command line command to join in the response.
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