NBloodServerSupervisor/Supervisor/Packets/PlayerNames.cs

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2020-01-23 21:03:54 +01:00
using System;
using System.Collections.Generic;
using System.Text;
namespace Supervisor
{
class PlayerNames : PacketData
{
public IList<string> Names { get; set; }
public PlayerNames()
{
IsStarted = true;
}
}
}