GameServerSupervisor/webpanel/utils.py
Pratyush Desai 10592cb2d2
Configure and test Game Server Launch
Connected to hld2m-server successfully. Hardcoded `network_mode='host'`
Which isn't viable moving forwards.

Current Status:
Frontend : Active Servers show
Backend: Have configured admin.py utils.py and models.py
to grant us the ability to launch a docker image with a command
and tested client connection.
Server Online status works
launch, stop, remove (with force stop) works.

Signed-off-by: Pratyush Desai <pratyush.desai@liberta.casa>
2025-01-20 22:42:01 +05:30

51 lines
1.6 KiB
Python

import docker
def launch_docker_container(image, run_command, name, ports):
client = docker.from_env()
try:
container = client.containers.run(
name=name,
image=image,
# ports=ports,
command=run_command,
detach=True,
network_mode='host'
)
return f"Container launched successfully: {container.id}"
except docker.errors.APIError as e:
return f"API Error: {e}"
except Exception as e:
return f"Error: {e}"
def stop_docker_container(name):
client = docker.from_env()
try:
container = client.containers.get(name)
container.stop()
return f"Container stopped: {name}"
except docker.errors.NotFound:
return f"Container not found: {name}"
except Exception as e:
return f"Error stopping container {name}: {e}"
def remove_docker_container(name):
client = docker.from_env()
try:
container = client.containers.get(name)
container.remove(force=True) # Force removal if the container is running
return f"Container removed: {name}"
except docker.errors.NotFound:
return f"Container not found: {name}"
except Exception as e:
return f"Error removing container {name}: {e}"
def is_container_running(name):
client = docker.from_env()
try:
container = client.containers.get(name)
return container.status == "running"
except docker.errors.NotFound:
return False
except Exception as e:
return f"Error checking container {name}: {e}"