Initialize
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# Day of Infamy Dedicated Server
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> WIP repo
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> Consider these [docs](https://libertacasa.info/books/day-of-infamy)
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// Make sure the right people are banned. Done first due to a game bug.
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exec banned_user.cfg
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exec banned_ip.cfg
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hostname "My DoI Server Name"
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mapcyclefile "mapcycle_coop.txt"
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mp_friendlyfire 1
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mp_tkpunish 1
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sv_hud_deathmessages 0
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sv_hud_scoreboard_show_kd 1
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sv_hud_targetindicator" 1 // show friendly player names when looking at them
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mp_timer_pregame 10
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mp_timer_preround 15
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mp_timer_postround 15
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mp_timer_postgame 21
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maxplayers 16
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ins_bot_quota 26
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sv_deadvoice 1
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sv_deadchat 1
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sv_deadchat_team 0 // is deadchat limited to just your team?
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heartbeat
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sv_playlist nwi/coop
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mp_coop_lobbysize 16 //Number of players on team in coop
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// General HL cfgs
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sv_cheats 0
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// RCON Stuff (Insert your own)
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rcon_password "xxxxxxxxxx"
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// Compat
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sv_master_legacy_mode 0
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// Write Bans
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writeip
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writeid
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// LETS TEST THESE
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///////////////////////////////////////////////////////////////////////////////////////////
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///// BOT SETTINGS ///////
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//////////////////////////////////////////////////////////////////////////////////////////
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ins_bot_change_difficulty 1 //When to change bot difficulty, 1 = instantly, 0 = when new bots are added
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ins_bot_count_checkpoint 0 //A set bot count for Checkpoint
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ins_bot_count_checkpoint_max 16 //The max bot count for Checkpoint
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ins_bot_count_checkpoint_min 5 //The min bot count for Checkpoint
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ins_bot_count_hunt 0 //a set bot count for hunt
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ins_bot_count_hunt_max 25 //The max bot count for hunt
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ins_bot_count_hunt_min 15 //The min bot count for hunt
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ins_bot_difficulty 1 //difficult of bots
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ins_bot_quota 12 //How many bots to place on each team when no players are present?
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///////////////////////////////////////////////////////////////////////////////////////////
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///// VOTING ///////
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//////////////////////////////////////////////////////////////////////////////////////////
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sv_allow_votes 1 //allow voting
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sv_map_voting 1 //allow map voting
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sv_vote_allow_spectators 0 //allow spectator voting
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sv_vote_command_delay 5 //How long after a vote passes until the action happens
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sv_vote_creation_timer 120 //How long after a vote passes until the action happens
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sv_vote_failure_timer 90 //A vote that fails cannot be re-submitted for this long
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sv_vote_issue_botcount_allowed 1 //Can people hold votes to change AI count??
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sv_vote_issue_botcount_min_population 1 //The voting population required to pass a bot count vote
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sv_vote_issue_botcount_min_ratio .5 //ratio needed to be yes to pass? (1.0 = All votes need to be yes)
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sv_vote_issue_botdifficulty_allowed 1 //Can people hold votes to change AI difficulty?
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sv_vote_issue_botdifficulty_min_population 1 //population to pass a bot difficulty vote?
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sv_vote_issue_botdifficulty_min_ratio .5 //ratio needed to be yes to pass? (1.0 = All votes need to be yes)
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sv_vote_issue_changegamemode_allowed 1 //Can people hold votes to change the gamemode?
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sv_vote_issue_changelevel_allowed 1 //Can people hold votes to change levels?
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sv_vote_issue_kick_allowed 1 //Can people hold votes to kick players from the server?
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